Make creepers run away from cats/ocelots
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@ -37,6 +37,7 @@ mobs:register_mob("mobs_mc:creeper", {
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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walk_velocity = 1.5,
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walk_velocity = 1.5,
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run_velocity = 3,
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run_velocity = 3,
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runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" },
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attack_type = "explode",
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attack_type = "explode",
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explosion_radius = 3,
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explosion_radius = 3,
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