[mcl_end] fix some warnings
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@ -29,7 +29,7 @@ local no_detach = {}
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-- This detaches all chorus plants that are/were attached
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-- This detaches all chorus plants that are/were attached
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-- at start_pos.
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-- at start_pos.
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mcl_end.detach_chorus_plant = function(start_pos, digger)
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function mcl_end.detach_chorus_plant(start_pos, digger)
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-- This node should not call a detach function, do NOTHING
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-- This node should not call a detach function, do NOTHING
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local hash = minetest.hash_node_position(start_pos)
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local hash = minetest.hash_node_position(start_pos)
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if no_detach[hash] ~= nil then
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if no_detach[hash] ~= nil then
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@ -106,11 +106,11 @@ mcl_end.detach_chorus_plant = function(start_pos, digger)
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no_detach = {}
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no_detach = {}
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end
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end
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mcl_end.check_detach_chorus_plant = function(pos, oldnode, oldmetadata, digger)
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function mcl_end.check_detach_chorus_plant(pos, oldnode, oldmetadata, digger)
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mcl_end.detach_chorus_plant(pos, digger)
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mcl_end.detach_chorus_plant(pos, digger)
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end
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end
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mcl_end.check_blast_chorus_plant = function(pos)
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function mcl_end.check_blast_chorus_plant(pos)
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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mcl_end.detach_chorus_plant(pos)
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mcl_end.detach_chorus_plant(pos)
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end
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end
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@ -139,7 +139,7 @@ minetest.register_node("mcl_end:chorus_flower", {
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node_placement_prediction = "",
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node_placement_prediction = "",
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local node_under = minetest.get_node(pointed_thing.under)
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local node_under = minetest.get_node(pointed_thing.under)
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local node_above = minetest.get_node(pointed_thing.above)
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--local node_above = minetest.get_node(pointed_thing.above)
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if placer and not placer:get_player_control().sneak then
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if placer and not placer:get_player_control().sneak then
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-- Use pointed node's on_rightclick function first, if present
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-- Use pointed node's on_rightclick function first, if present
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if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
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if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
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@ -309,7 +309,7 @@ minetest.register_node("mcl_end:chorus_plant", {
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})
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})
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-- Grow a complete chorus plant at pos
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-- Grow a complete chorus plant at pos
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mcl_end.grow_chorus_plant = function(pos, node, pr)
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function mcl_end.grow_chorus_plant(pos, node, pr)
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local flowers = { pos }
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local flowers = { pos }
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-- Plant initial flower (if it isn't there already)
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-- Plant initial flower (if it isn't there already)
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if not node then
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if not node then
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@ -340,7 +340,7 @@ end
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-- Grow a single step of a chorus plant at pos.
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-- Grow a single step of a chorus plant at pos.
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-- Pos must be a chorus flower.
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-- Pos must be a chorus flower.
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mcl_end.grow_chorus_plant_step = function(pos, node, pr)
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function mcl_end.grow_chorus_plant_step(pos, node, pr)
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local new_flower_buds = {}
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local new_flower_buds = {}
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local node_above = minetest.get_node(above)
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local node_above = minetest.get_node(above)
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@ -408,7 +408,6 @@ mcl_end.grow_chorus_plant_step = function(pos, node, pr)
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elseif branching == true then
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elseif branching == true then
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branches = pr:next(0, 3)
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branches = pr:next(0, 3)
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end
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end
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local branch_grown = false
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for b=1, branches do
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for b=1, branches do
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local next_branch = pr:next(1, #around)
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local next_branch = pr:next(1, #around)
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local branch = vector.add(pos, around[next_branch])
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local branch = vector.add(pos, around[next_branch])
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@ -1,5 +1,7 @@
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local S = minetest.get_translator("mcl_end")
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local S = minetest.get_translator("mcl_end")
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local vector = vector
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local explosion_strength = 6
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local explosion_strength = 6
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local directions = {
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local directions = {
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@ -45,7 +47,7 @@ local function set_crystal_animation(self)
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end
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end
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local function spawn_crystal(pos)
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local function spawn_crystal(pos)
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local crystal = minetest.add_entity(pos, "mcl_end:crystal")
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minetest.add_entity(pos, "mcl_end:crystal")
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if not vector.equals(pos, vector.floor(pos)) then return end
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if not vector.equals(pos, vector.floor(pos)) then return end
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if mcl_worlds.pos_to_dimension(pos) ~= "end" then return end
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if mcl_worlds.pos_to_dimension(pos) ~= "end" then return end
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local portal_center
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local portal_center
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