Remove some portal hackery
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parent
ec0219c66e
commit
54dc6e8ffb
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@ -274,11 +274,11 @@ minetest.register_abm({
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minetest.emerge_area(
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vector.subtract(target3, 4), vector.add(target3, 4))
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end
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-- teleport the player
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minetest.after(3, function(obj, pos, target3)
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local objpos = obj:getpos()
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if objpos == nil then return end --maikerumine added for objects to travel
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objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000. FIXME: WTF?
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if minetest.get_node(objpos).name ~= "mcl_portals:portal_end" then
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return
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end
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@ -289,13 +289,12 @@ minetest.register_abm({
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if n and n.name ~= "mcl_portals:portal_end" then
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build_end_portal(target3, pos)
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minetest.after(2, check_and_build_end_portal, pos, target3)
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minetest.after(4, check_and_build_end_portal, pos, target3)
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elseif not n then
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minetest.after(1, check_and_build_end_portal, pos, target3)
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end
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end
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minetest.after(1, check_and_build_end_portal, pos, target3)
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check_and_build_end_portal(pos, target3)
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-- Teleport
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obj:setpos(target3)
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@ -294,7 +294,6 @@ minetest.register_abm({
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-- teleport the player
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minetest.after(3, function(obj, pos, target)
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local objpos = obj:getpos() if objpos == nil then return end --maikerumine added for objects to travel
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objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000
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if minetest.get_node(objpos).name ~= "mcl_portals:portal" then
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return
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end
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@ -305,13 +304,12 @@ minetest.register_abm({
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if n and n.name ~= "mcl_portals:portal" then
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build_portal(target, pos)
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minetest.after(2, check_and_build_portal, pos, target)
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minetest.after(4, check_and_build_portal, pos, target)
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elseif not n then
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minetest.after(1, check_and_build_portal, pos, target)
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end
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end
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minetest.after(1, check_and_build_portal, pos, target)
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check_and_build_portal(pos, target)
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-- Teleport
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obj:setpos(target)
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