Make walls sunlight transparent
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parent
21ef2a83b6
commit
528ff21259
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@ -146,6 +146,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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is_ground_content = false,
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is_ground_content = false,
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tiles = tiles,
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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groups = internal_groups,
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groups = internal_groups,
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drop = nodename,
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drop = nodename,
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node_box = {
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node_box = {
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@ -171,6 +172,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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},
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},
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tiles = tiles,
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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is_ground_content = false,
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groups = internal_groups,
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groups = internal_groups,
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drop = nodename,
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drop = nodename,
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@ -195,6 +197,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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},
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},
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tiles = tiles,
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tiles = tiles,
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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is_ground_content = false,
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groups = internal_groups,
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groups = internal_groups,
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drop = nodename,
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drop = nodename,
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@ -216,6 +219,7 @@ function mcl_walls.register_wall(nodename, description, craft_material, tiles, i
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description = description,
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description = description,
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_doc_items_longdesc = "A piece of wall. It cannot be jumped over with a simple jump. When multiple of these are placed to next to each other, they will automatically build a nice wall structure.",
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_doc_items_longdesc = "A piece of wall. It cannot be jumped over with a simple jump. When multiple of these are placed to next to each other, they will automatically build a nice wall structure.",
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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is_ground_content = false,
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groups = main_node_groups,
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groups = main_node_groups,
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tiles = tiles,
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tiles = tiles,
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