Fix mirrored doors rotation
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dc0ca59534
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@ -155,10 +155,17 @@ function mcl_doors:register_door(name, def)
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end
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end
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local left_node = minetest.get_node(pt_left)
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local left_node = minetest.get_node(pt_left)
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local mirrored = false
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local door_dir = 1
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if left_node.name:sub(1, #name) == name then
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mirrored = true
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door_dir = 2
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p2 = left_node.param2
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end
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-- Set door nodes
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-- Set door nodes
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minetest.set_node(pt, {name=name.."_b_1", param2=p2})
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minetest.set_node(pt, {name=name.."_b_"..door_dir, param2=p2})
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minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_"..door_dir, param2=p2})
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if def.sounds and def.sounds.place then
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if def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {pos=pt}, true)
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minetest.sound_play(def.sounds.place, {pos=pt}, true)
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@ -174,7 +181,7 @@ function mcl_doors:register_door(name, def)
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local meta1 = minetest_get_meta(pt)
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local meta1 = minetest_get_meta(pt)
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local meta2 = minetest_get_meta(pt2)
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local meta2 = minetest_get_meta(pt2)
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-- save mirror state for the correct door
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-- save mirror state for the correct door
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if left_node.name:sub(1, #name) == name then
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if mirrored then
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meta1:set_int("is_mirrored", 1)
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meta1:set_int("is_mirrored", 1)
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meta2:set_int("is_mirrored", 1)
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meta2:set_int("is_mirrored", 1)
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end
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end
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