Move the various rails to their own files, code cleanup

This commit is contained in:
teknomunk 2024-05-04 04:52:48 +00:00
parent 1de0382426
commit 51c7056678
10 changed files with 281 additions and 250 deletions

View File

@ -61,7 +61,7 @@ local function detach_driver(self)
player:moveto(new_pos, false)
end, driver_name, new_pos)
player:set_eye_offset(vector.new(0,0,0),vector.new(0,0,0))
player:set_eye_offset(vector.zero(),vector.zero())
mcl_player.player_set_animation(player, "stand" , 30)
--else
--print("No player object found for "..driver_name)

View File

@ -164,7 +164,7 @@ mod.register_minecart({
-- try to pull from containers into our inventory
if not self then return end
local inv = mcl_entity_invs.load_inv(self,5)
local above_pos = pos + vector.new(0,1,0)
local above_pos = vector.offset(pos,0,1,0)
mcl_util.hopper_pull_to_inventory(inv, 'main', above_pos, pos)
staticdata.hopper_delay = (staticdata.hopper_delay or 0) + (1/20)

View File

@ -273,7 +273,7 @@ local function update_rail_connections(pos, opt)
for i=1,#CONNECTIONS do
local dir = CONNECTIONS[i]
local higher_rail_pos = vector.offset(pos,dir.x,1,dir.z)
local rev_dir = vector.direction(dir,vector.new(0,0,0))
local rev_dir = vector.direction(dir,vector.zero())
if mcl_minecarts:is_rail(higher_rail_pos) and is_connection(higher_rail_pos, rev_dir) then
make_sloped_if_straight(pos, rev_dir)
end

View File

@ -2,4 +2,4 @@ name = mcl_minecarts
author = Krock
description = Minecarts are vehicles to move players quickly on rails.
depends = mcl_title, mcl_explosions, mcl_core, mcl_util, mcl_sounds, mcl_player, mcl_playerinfo, mcl_achievements, mcl_chests, mcl_furnaces, mesecons_commandblock, mcl_hoppers, mcl_tnt, mesecons, mcl_entity_invs
optional_depends = doc_identifier, mcl_wip, mcl_physics
optional_depends = doc_identifier, mcl_wip, mcl_physics, vl_physics

View File

@ -12,6 +12,8 @@ local mcl_debug,DEBUG = mcl_util.make_mcl_logger("mcl_logging_minecart_debug", "
local env_physics
if minetest.get_modpath("mcl_physics") then
env_physics = mcl_physics
elseif minetest.get_modpath("vl_physics") then
env_physics = vl_physics
end
local FRICTION = mcl_minecarts.FRICTION
local MAX_TRAIN_LENGTH = mod.MAX_TRAIN_LENGTH
@ -226,7 +228,7 @@ local function direction_away_from_players(staticdata)
local diff = vector_away_from_players(nil,staticdata)
if not diff then return 0 end
local length = vector.distance(vector.new(0,0,0),diff)
local length = vector.distance(vector.zero(),diff)
local vec = diff / length
local force = vector.dot( vec, vector.normalize(staticdata.dir) )
@ -498,7 +500,7 @@ local function do_detached_movement(self, dtime)
env_physics.apply_entity_environmental_physics(self)
else
-- Simple physics
local friction = self.object:get_velocity() or vector.new(0,0,0)
local friction = self.object:get_velocity() or vector.zero()
friction.y = 0
local accel = vector.new(0,-9.81,0) -- gravity
@ -550,8 +552,8 @@ local function do_detached_movement(self, dtime)
print("Reattached velocity="..tostring(staticdata.velocity)..", freebody_velocity="..tostring(freebody_velocity))
-- Clear freebody movement
self.object:set_velocity(vector.new(0,0,0))
self.object:set_acceleration(vector.new(0,0,0))
self.object:set_velocity(vector.zero())
self.object:set_acceleration(vector.zero())
return
end
end

View File

@ -11,6 +11,10 @@ mod.RAIL_GROUPS = {
local table_merge = mcl_util.table_merge
local check_connection_rules = mod.check_connection_rules
local update_rail_connections = mod.update_rail_connections
local minetest_fourdir_to_dir = minetest.fourdir_to_dir
local minetest_dir_to_fourdir = minetest.dir_to_fourdir
local vector_offset = vector.offset
local vector_equals = vector.equals
local north = mod.north
local south = mod.south
local east = mod.east
@ -18,16 +22,17 @@ local west = mod.west
--- Rail direction Handleres
local function rail_dir_straight(pos, dir, node)
dir = vector.new(dir.x, 0, dir.z)
dir = vector.new(dir)
dir.y = 0
if node.param2 == 0 or node.param2 == 2 then
if vector.equals(dir, north) then
if vector_equals(dir, north) then
return north
else
return south
end
else
if vector.equals(dir,east) then
if vector_equals(dir,east) then
return east
else
return west
@ -35,11 +40,11 @@ local function rail_dir_straight(pos, dir, node)
end
end
local function rail_dir_sloped(pos, dir, node)
local uphill = minetest.fourdir_to_dir(node.param2)
local downhill = minetest.fourdir_to_dir((node.param2+2)%4)
local up_uphill = vector.offset(uphill,0,1,0)
local uphill = minetest_fourdir_to_dir(node.param2)
local downhill = minetest_fourdir_to_dir((node.param2+2)%4)
local up_uphill = vector_offset(uphill,0,1,0)
if vector.equals(dir, uphill) or vector.equals(dir, up_uphill) then
if vector_equals(dir, uphill) or vector_equals(dir, up_uphill) then
return up_uphill
else
return downhill
@ -56,10 +61,11 @@ end
-- a rail node in the direction of the cardinal. This function takes node
-- rotations into account.
local function rail_dir_from_table(pos, dir, node, dirs)
dir = vector.new(dir.x, 0, dir.z)
local dir_fourdir = (minetest.dir_to_fourdir(dir) - node.param2 + 4) % 4
dir = vector.new(dir)
dir.y = 0
local dir_fourdir = (minetest_dir_to_fourdir(dir) - node.param2 + 4) % 4
local new_fourdir = (dirs[dir_fourdir] + node.param2) % 4
return minetest.fourdir_to_dir(new_fourdir)
return minetest_fourdir_to_dir(new_fourdir)
end
local CURVE_RAIL_DIRS = { [0] = 1, 1, 2, 2, }
@ -76,7 +82,8 @@ local function rail_dir_tee_on(pos, dir, node)
end
local function rail_dir_cross(pos, dir, node)
dir = vector.new(dir.x, 0, dir.z)
dir = vector.new(dir)
dir.y = 0
-- Always continue in the same direction. No direction changes allowed
return dir
@ -212,7 +219,6 @@ function mod.register_straight_rail(base_name, tiles, def)
-- Sloped variant
mod.register_rail_sloped(base_name.."_sloped", table_merge(table.copy(sloped_def),{
description = S("Sloped Rail"), -- Temporary name to make debugging easier
_mcl_minecarts = {
get_next_dir = rail_dir_sloped,
},
@ -268,9 +274,6 @@ function mod.register_curves_rail(base_name, tiles, def)
-- Tee variants
mod.register_rail(base_name.."_tee_off", table_merge(table.copy(base_def),{
tiles = { tiles[3] },
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
effector = {
action_on = function(pos, node)
@ -340,7 +343,7 @@ function mod.register_rail_sloped(itemstring, def)
end
-- Redstone rules
local rail_rules_long =
mod.rail_rules_long =
{{x=-1, y= 0, z= 0, spread=true},
{x= 1, y= 0, z= 0, spread=true},
{x= 0, y=-1, z= 0, spread=true},
@ -357,232 +360,10 @@ local rail_rules_long =
{x= 0, y= 1, z=-1},
{x= 0, y=-1, z=-1}}
local rail_rules_short = mesecon.rules.pplate
-- Normal rail
mod.register_curves_rail("mcl_minecarts:rail_v2", {
"default_rail.png",
"default_rail_curved.png",
"default_rail_t_junction.png",
"default_rail_t_junction_on.png",
"default_rail_crossing.png"
},{
description = S("Rail"),
_tt_help = S("Track for minecarts"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
_doc_items_usagehelp = railuse,
craft = {
output = "mcl_minecarts:rail_v2 16",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
}
},
})
-- Powered rail (off = brake mode)
mod.register_straight_rail("mcl_minecarts:golden_rail_v2",{ "mcl_minecarts_rail_golden.png" },{
description = S("Powered Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Speed up when powered, slow down when not powered"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts."),
_doc_items_usagehelp = railuse .. "\n" .. S("Without redstone power, the rail will brake minecarts. To make this rail accelerate"..
" minecarts, power it with redstone power."),
_doc_items_create_entry = false,
_rail_acceleration = -3,
_max_acceleration_velocity = 8,
mesecons = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:golden_rail_v2_sloepd",
onstate = "mcl_minecarts:golden_rail_v2_on_sloped",
rules = rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
craft = {
output = "mcl_minecarts:golden_rail_v2 6",
recipe = {
{"mcl_core:gold_ingot", "", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mcl_core:stick", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mesecons:redstone", "mcl_core:gold_ingot"},
}
}
})
-- Powered rail (on = acceleration mode)
mod.register_straight_rail("mcl_minecarts:golden_rail_v2_on",{ "mcl_minecarts_rail_golden_powered.png" },{
_doc_items_create_entry = false,
_rail_acceleration = 4,
_max_acceleration_velocity = 8,
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail_v2_sloped",
onstate = "mcl_minecarts:golden_rail_v2_on_sloped",
rules = rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
})
-- Activator rail (off)
mod.register_straight_rail("mcl_minecarts:activator_rail_v2", {"mcl_minecarts_rail_activator.png"},{
description = S("Activator Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Activates minecarts when powered"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts."),
_doc_items_usagehelp = railuse .. "\n" .. S("To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail."),
mesecons = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:activator_rail_v2",
onstate = "mcl_minecarts:activator_rail_v2_on",
rules = rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:activator_rail_v2_sloped",
onstate = "mcl_minecarts:activator_rail_v2_on_sloped",
rules = rail_rules_long,
},
},
craft = {
output = "mcl_minecarts:activator_rail_v2 6",
recipe = {
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons_torch:mesecon_torch_on", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
}
},
})
-- Activator rail (on)
local function activator_rail_action_on(pos, node)
local pos2 = { x = pos.x, y =pos.y + 1, z = pos.z }
local objs = minetest.get_objects_inside_radius(pos2, 1)
for _, o in pairs(objs) do
local l = o:get_luaentity()
if l and string.sub(l.name, 1, 14) == "mcl_minecarts:" and l.on_activate_by_rail then
l:on_activate_by_rail()
end
end
end
mod.register_straight_rail("mcl_minecarts:activator_rail_v2_on", {"mcl_minecarts_rail_activator_powered.png"},{
_doc_items_create_entry = false,
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:activator_rail_v2",
onstate = "mcl_minecarts:activator_rail_v2_on",
rules = rail_rules_long,
},
effector = {
-- Activate minecarts
action_on = activator_rail_action_on,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:activator_rail_v2_sloped",
onstate = "mcl_minecarts:activator_rail_v2_on_sloped",
rules = rail_rules_long,
},
effector = {
-- Activate minecarts
action_on = activator_rail_action_on,
},
},
_mcl_minecarts_on_enter = function(pos, cart)
if cart.on_activate_by_rail then
cart:on_activate_by_rail()
end
end,
drop = "mcl_minecarts:activator_rail_v2",
})
-- Detector rail (off)
mod.register_straight_rail("mcl_minecarts:detector_rail_v2",{"mcl_minecarts_rail_detector.png"},{
description = S("Detector Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Emits redstone power when a minecart is detected"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms."),
_doc_items_usagehelp = railuse .. "\n" .. S("To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail."),
mesecons = {
receptor = {
state = mesecon.state.off,
rules = rail_rules_short,
},
},
_mcl_minecarts_on_enter = function(pos, cart)
local node = minetest.get_node(pos)
local newnode = {
name = "mcl_minecarts:detector_rail_v2_on",
param2 = node.param2
}
minetest.swap_node( pos, newnode )
mesecon.receptor_on(pos)
end,
craft = {
output = "mcl_minecarts:detector_rail_v2 6",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons_pressureplates:pressure_plate_stone_off", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons:redstone", "mcl_core:iron_ingot"},
}
}
})
-- Detector rail (on)
mod.register_straight_rail("mcl_minecarts:detector_rail_v2_on",{"mcl_minecarts_rail_detector_powered.png"},{
groups = {
not_in_creative_inventory = 1,
},
_doc_items_create_entry = false,
mesecons = {
receptor = {
state = mesecon.state.on,
rules = rail_rules_short,
},
},
_mcl_minecarts_on_leave = function(pos, cart)
local node = minetest.get_node(pos)
local newnode = {
name = "mcl_minecarts:detector_rail",
param2 = node.param2
}
minetest.swap_node( pos, newnode )
mesecon.receptor_off(pos)
end,
drop = "mcl_minecarts:detector_rail_v2",
})
dofile(modpath.."/rails/normal.lua")
dofile(modpath.."/rails/activator.lua")
dofile(modpath.."/rails/detector.lua")
dofile(modpath.."/rails/powered.lua")
-- Aliases
if minetest.get_modpath("doc") then
@ -664,3 +445,4 @@ minetest.register_on_joinplayer(function(player)
end
end
end)

View File

@ -0,0 +1,87 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
-- Activator rail (off)
mod.register_straight_rail("mcl_minecarts:activator_rail_v2", {"mcl_minecarts_rail_activator.png"},{
description = S("Activator Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Activates minecarts when powered"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Activator rails are used to activate special minecarts."),
_doc_items_usagehelp = mod.text.railuse .. "\n" .. S("To make this rail activate minecarts, power it with redstone power and send a minecart over this piece of rail."),
mesecons = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:activator_rail_v2",
onstate = "mcl_minecarts:activator_rail_v2_on",
rules = mod.rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:activator_rail_v2_sloped",
onstate = "mcl_minecarts:activator_rail_v2_on_sloped",
rules = mod.rail_rules_long,
},
},
craft = {
output = "mcl_minecarts:activator_rail_v2 6",
recipe = {
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons_torch:mesecon_torch_on", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
}
},
})
-- Activator rail (on)
local function activator_rail_action_on(pos, node)
local pos2 = { x = pos.x, y =pos.y + 1, z = pos.z }
local objs = minetest.get_objects_inside_radius(pos2, 1)
for _, o in pairs(objs) do
local l = o:get_luaentity()
if l and string.sub(l.name, 1, 14) == "mcl_minecarts:" and l.on_activate_by_rail then
l:on_activate_by_rail()
end
end
end
mod.register_straight_rail("mcl_minecarts:activator_rail_v2_on", {"mcl_minecarts_rail_activator_powered.png"},{
_doc_items_create_entry = false,
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:activator_rail_v2",
onstate = "mcl_minecarts:activator_rail_v2_on",
rules = mod.rail_rules_long,
},
effector = {
-- Activate minecarts
action_on = activator_rail_action_on,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:activator_rail_v2_sloped",
onstate = "mcl_minecarts:activator_rail_v2_on_sloped",
rules = mod.rail_rules_long,
},
effector = {
-- Activate minecarts
action_on = activator_rail_action_on,
},
},
_mcl_minecarts_on_enter = function(pos, cart)
if cart.on_activate_by_rail then
cart:on_activate_by_rail()
end
end,
drop = "mcl_minecarts:activator_rail_v2",
})

View File

@ -0,0 +1,64 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
local rail_rules_short = mesecon.rules.pplate
-- Detector rail (off)
mod.register_straight_rail("mcl_minecarts:detector_rail_v2",{"mcl_minecarts_rail_detector.png"},{
description = S("Detector Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Emits redstone power when a minecart is detected"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. A detector rail is able to detect a minecart above it and powers redstone mechanisms."),
_doc_items_usagehelp = mod.text.railuse .. "\n" .. S("To detect a minecart and provide redstone power, connect it to redstone trails or redstone mechanisms and send any minecart over the rail."),
mesecons = {
receptor = {
state = mesecon.state.off,
rules = rail_rules_short,
},
},
_mcl_minecarts_on_enter = function(pos, cart)
local node = minetest.get_node(pos)
local newnode = {
name = "mcl_minecarts:detector_rail_v2_on",
param2 = node.param2
}
minetest.swap_node( pos, newnode )
mesecon.receptor_on(pos)
end,
craft = {
output = "mcl_minecarts:detector_rail_v2 6",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons_pressureplates:pressure_plate_stone_off", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mesecons:redstone", "mcl_core:iron_ingot"},
}
}
})
-- Detector rail (on)
mod.register_straight_rail("mcl_minecarts:detector_rail_v2_on",{"mcl_minecarts_rail_detector_powered.png"},{
groups = {
not_in_creative_inventory = 1,
},
_doc_items_create_entry = false,
mesecons = {
receptor = {
state = mesecon.state.on,
rules = rail_rules_short,
},
},
_mcl_minecarts_on_leave = function(pos, cart)
local node = minetest.get_node(pos)
local newnode = {
name = "mcl_minecarts:detector_rail",
param2 = node.param2
}
minetest.swap_node( pos, newnode )
mesecon.receptor_off(pos)
end,
drop = "mcl_minecarts:detector_rail_v2",
})

View File

@ -0,0 +1,27 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
-- Normal rail
mod.register_curves_rail("mcl_minecarts:rail_v2", {
"default_rail.png",
"default_rail_curved.png",
"default_rail_t_junction.png",
"default_rail_t_junction_on.png",
"default_rail_crossing.png"
},{
description = S("Rail"),
_tt_help = S("Track for minecarts"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
_doc_items_usagehelp = mod.text.railuse,
craft = {
output = "mcl_minecarts:rail_v2 16",
recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
}
},
})

View File

@ -0,0 +1,69 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
local S = minetest.get_translator(modname)
-- Powered rail (off = brake mode)
mod.register_straight_rail("mcl_minecarts:golden_rail_v2",{ "mcl_minecarts_rail_golden.png" },{
description = S("Powered Rail"),
_tt_help = S("Track for minecarts").."\n"..S("Speed up when powered, slow down when not powered"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Powered rails are able to accelerate and brake minecarts."),
_doc_items_usagehelp = mod.text.railuse .. "\n" .. S("Without redstone power, the rail will brake minecarts. To make this rail accelerate"..
" minecarts, power it with redstone power."),
_doc_items_create_entry = false,
_rail_acceleration = -3,
_max_acceleration_velocity = 8,
mesecons = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = mod.rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.off,
offstate = "mcl_minecarts:golden_rail_v2_sloepd",
onstate = "mcl_minecarts:golden_rail_v2_on_sloped",
rules = mod.rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
craft = {
output = "mcl_minecarts:golden_rail_v2 6",
recipe = {
{"mcl_core:gold_ingot", "", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mcl_core:stick", "mcl_core:gold_ingot"},
{"mcl_core:gold_ingot", "mesecons:redstone", "mcl_core:gold_ingot"},
}
}
})
-- Powered rail (on = acceleration mode)
mod.register_straight_rail("mcl_minecarts:golden_rail_v2_on",{ "mcl_minecarts_rail_golden_powered.png" },{
_doc_items_create_entry = false,
_rail_acceleration = 4,
_max_acceleration_velocity = 8,
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail_v2",
onstate = "mcl_minecarts:golden_rail_v2_on",
rules = mod.rail_rules_long,
},
},
mesecons_sloped = {
conductor = {
state = mesecon.state.on,
offstate = "mcl_minecarts:golden_rail_v2_sloped",
onstate = "mcl_minecarts:golden_rail_v2_on_sloped",
rules = mod.rail_rules_long,
},
},
drop = "mcl_minecarts:golden_rail_v2",
})