Fix a lot of things
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bb078b0c4c
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518252679f
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@ -101,7 +101,9 @@ mobs:register_mob("extra_mobs:cod", cod)
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--spawning TODO: in schools
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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local water = mobs_mc.spawn_height.water + 1
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mobs:spawn_specific(
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mobs:spawn_specific(
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"extra_mobs:cod",
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"extra_mobs:cod",
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"overworld",
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"overworld",
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@ -0,0 +1 @@
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mobs_mc
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@ -90,7 +90,7 @@ mobs:register_mob("extra_mobs:dolphin", dolphin)
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--spawning TODO: in schools
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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local water = mobs_mc.spawn_height.water + 1
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mobs:spawn_specific(
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mobs:spawn_specific(
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"extra_mobs:dolphin",
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"extra_mobs:dolphin",
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"overworld",
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"overworld",
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@ -150,8 +150,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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0,
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mobs_mc.spawn_height.water,
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500)
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mobs_mc.spawn_height.overworld_max)
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--mobs:spawn_specific("extra_mobs:fox", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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--mobs:spawn_specific("extra_mobs:fox", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
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mobs:spawn_specific(
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mobs:spawn_specific(
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@ -169,8 +169,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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0,
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mobs_mc.spawn_height.water,
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500)
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mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
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mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
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@ -74,7 +74,7 @@ mobs:register_mob("extra_mobs:glow_squid",{
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-- spawning
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-- spawning
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local water = mobs_mc.spawn_height.water
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local water = mobs_mc.spawn_height.water + 1
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mobs:spawn_specific(
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mobs:spawn_specific(
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"extra_mobs:glow_squid",
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"extra_mobs:glow_squid",
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"overworld",
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"overworld",
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@ -127,8 +127,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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mcl_vars.mg_nether_min,
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mobs_mc.spawn_height.nether_min,
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mcl_vars.mg_nether_max)
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mobs_mc.spawn_height.nether_max)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("extra_mobs:hoglin", S("Hoglin"), "extra_mobs_spawn_icon_hoglin.png", 0)
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mobs:register_egg("extra_mobs:hoglin", S("Hoglin"), "extra_mobs_spawn_icon_hoglin.png", 0)
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@ -276,8 +276,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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mcl_vars.mg_nether_min,
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mobs_mc.spawn_height.nether_min,
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mcl_vars.mg_nether_max)
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mobs_mc.spawn_height.nether_max)
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mobs:spawn_specific(
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mobs:spawn_specific(
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"extra_mobs:sword_piglin",
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"extra_mobs:sword_piglin",
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@ -291,8 +291,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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mcl_vars.mg_nether_min,
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mobs_mc.spawn_height.nether_min,
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mcl_vars.mg_nether_max)
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mobs_mc.spawn_height.nether_max)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("extra_mobs:piglin", S("piglin"), "extra_mobs_spawn_icon_piglin.png", 0)
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mobs:register_egg("extra_mobs:piglin", S("piglin"), "extra_mobs_spawn_icon_piglin.png", 0)
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mobs:register_egg("extra_mobs:piglin_brute", S("piglin Brute"), "extra_mobs_spawn_icon_piglin.png", 0)
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mobs:register_egg("extra_mobs:piglin_brute", S("piglin Brute"), "extra_mobs_spawn_icon_piglin.png", 0)
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@ -60,7 +60,7 @@ mobs:register_mob("extra_mobs:salmon", salmon)
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--spawning TODO: in schools
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--spawning TODO: in schools
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local water = mobs_mc.spawn_height.water
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local water = mobs_mc.spawn_height.water + 1
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mobs:spawn_specific(
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mobs:spawn_specific(
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"extra_mobs:salmon",
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"extra_mobs:salmon",
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"overworld",
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"overworld",
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@ -229,8 +229,8 @@ minetest.LIGHT_MAX+1,
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30,
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30,
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6000,
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6000,
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3,
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3,
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mcl_vars.mg_nether_min,
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mobs_mc.spawn_height.nether_min,
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mcl_vars.mg_nether_max)
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mobs_mc.spawn_height.nether_max)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("extra_mobs:strider", S("Strider"), "extra_mobs_spawn_icon_strider.png", 0)
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mobs:register_egg("extra_mobs:strider", S("Strider"), "extra_mobs_spawn_icon_strider.png", 0)
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@ -461,11 +461,13 @@ function mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_ligh
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end
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end
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for y = min_height, max_height do
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for y = min_height, max_height do
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print(y)
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--print(y)
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end
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end
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end
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end
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end
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end
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print("--")
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print(min_height, max_height)
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--[[
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--[[
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@ -23,7 +23,6 @@ mobs:register_mob("mobs_mc:silverfish", {
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},
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},
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pathfinding = 1,
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pathfinding = 1,
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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sounds = {"FlowerForest",
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sounds = {
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sounds = {
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random = "mobs_mc_silverfish_idle",
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random = "mobs_mc_silverfish_idle",
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death = "mobs_mc_silverfish_death",
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death = "mobs_mc_silverfish_death",
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