Use better override mechanism.

* Use `minetest.override_item()` instead of re-registering the node with
  ":" prefixed to its name.  Thanks again to wsor for mentioning this.
This commit is contained in:
kabou 2022-05-02 01:35:47 +02:00 committed by teknomunk
parent 1c49174b8c
commit 4fdddd4b30
1 changed files with 3 additions and 4 deletions

View File

@ -108,19 +108,18 @@ local function bonemeal_grass(pointed_thing, placer)
return true return true
end end
-- Overwrite "mcl_core:dirt_with_grass" bonemealing handler. -- Override "mcl_core:dirt_with_grass" bonemealing handler.
local nodename = "mcl_core:dirt_with_grass" local nodename = "mcl_core:dirt_with_grass"
local olddef = minetest.registered_nodes[nodename] local olddef = minetest.registered_nodes[nodename]
if not olddef then if not olddef then
minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!") minetest.log("warning", "'mcl_core:dirt_with_grass' not registered, cannot add override!")
else else
local oldhandler = olddef._mcl_on_bonemealing local oldhandler = olddef._mcl_on_bonemealing
local newdef = table.copy(olddef) local newhandler = function (pointed_thing, placer)
newdef._mcl_on_bonemealing = function (pointed_thing, placer)
bonemeal_grass(pointed_thing, placer) bonemeal_grass(pointed_thing, placer)
if oldhandler then if oldhandler then
oldhandler(pointed_thing, placer) oldhandler(pointed_thing, placer)
end end
end end
minetest.register_node(":" .. nodename, newdef) minetest.override_item(nodename, {_mcl_on_bonemealing = newhandler})
end end