[doc_items] fix warnings
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@ -164,7 +164,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
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local useslines = 0
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for k,v in pairs(groupcaps) do
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-- Mining capabilities
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local minrating, maxrating
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--[[local minrating, maxrating
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if v.times then
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for rating, time in pairs(v.times) do
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if minrating == nil then minrating = rating else
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@ -177,7 +177,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
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else
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minrating = 1
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maxrating = 1
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end
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end]]
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local maxlevel = v.maxlevel
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if not maxlevel then
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-- Default from tool.h
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@ -577,11 +577,8 @@ doc.add_category("nodes", {
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description = S("Item reference of blocks and other things which are capable of occupying space"),
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build_formspec = function(data, playername)
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if data then
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local formstring = ""
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local datastring = ""
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formstring = entry_image(data)
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datastring = factoids_header(data, "nodes")
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local formstring = entry_image(data)
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local datastring = factoids_header(data, "nodes")
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local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
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if not forbidden_core_factoids.basics then
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@ -834,7 +831,7 @@ doc.add_category("nodes", {
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elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then
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local max = data.def.drop.max_items
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local dropstring = ""
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local dropstring_base = ""
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local dropstring_base
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if max == nil then
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dropstring_base = N("This block will drop the following items when mined: @1.")
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elseif max == 1 then
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@ -852,7 +849,7 @@ doc.add_category("nodes", {
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local rarity_history = {}
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for i=1,#data.def.drop.items do
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local local_rarity = data.def.drop.items[i].rarity
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local chance = 1
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local chance
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local rarity = 1
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if local_rarity == nil then
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local_rarity = 1
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@ -937,7 +934,6 @@ doc.add_category("nodes", {
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end
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local rarity = probtable.rarity
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local raritystring = ""
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-- No percentage if there's only one possible guaranteed drop
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if not(rarity == 1 and #data.def.drop.items == 1) then
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local chance = (1/rarity)*100
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@ -1086,11 +1082,8 @@ doc.add_category("tools", {
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end,
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build_formspec = function(data, playername)
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if data then
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local formstring = ""
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local datastring = ""
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formstring = entry_image(data)
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datastring = factoids_header(data, "tools")
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local formstring = entry_image(data)
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local datastring = factoids_header(data, "tools")
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-- Overwritten durability info
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if type(data.def._doc_items_durability) == "number" then
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@ -1120,11 +1113,8 @@ doc.add_category("craftitems", {
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description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"),
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build_formspec = function(data, playername)
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if data then
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local formstring = ""
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local datastring = ""
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formstring = entry_image(data)
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datastring = factoids_header(data, "craftitems")
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local formstring = entry_image(data)
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local datastring = factoids_header(data, "craftitems")
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datastring = datastring .. factoids_footer(data, playername, "craftitems")
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formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
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