changes requested in sunflower definitions
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@ -192,7 +192,7 @@ if has_mcl_flowerpots then
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})
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end
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local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color, fortune_drop)
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local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color, fortune_drop, mesh)
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if not inv_img then
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inv_img = top_img
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end
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@ -236,13 +236,26 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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drop_top = drop
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drop_bottom = drop
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end
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-- Sunflower mesh and tiles
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local top_drawtype, bottom_drawtype
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local bottom_tiles = {}
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if not mesh then
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top_drawtype = "plantlike"
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bottom_drawtype = "plantlike"
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table.insert(bottom_tiles, bottom_img)
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else
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top_drawtype = "airlike"
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bottom_drawtype = "mesh"
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bottom_tiles = bottom_img
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end
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-- Bottom
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minetest.register_node("mcl_flowers:"..name, {
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description = desc,
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_doc_items_create_entry = create_entry,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = plant_usage_help,
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drawtype = "plantlike",
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tiles = { bottom_img },
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drawtype = bottom_drawtype,
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tiles = bottom_tiles,
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inventory_image = inv_img,
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wield_image = inv_img,
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sunlight_propagates = true,
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@ -334,6 +347,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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end,
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groups = bottom_groups,
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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mesh = mesh
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})
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local top_groups = table.copy(bottom_groups)
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@ -345,7 +359,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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minetest.register_node("mcl_flowers:"..name.."_top", {
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description = desc.." " .. S("(Top Part)"),
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_doc_items_create_entry = false,
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drawtype = "plantlike",
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drawtype = top_drawtype,
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tiles = { top_img },
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sunlight_propagates = true,
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paramtype = "light",
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@ -382,6 +396,7 @@ end
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add_large_plant("peony", S("Peony"), S("A peony is a large plant which occupies two blocks. It is mainly used in dye production."), "mcl_flowers_double_plant_paeonia_bottom.png", "mcl_flowers_double_plant_paeonia_top.png", nil, 5/16, 6/16)
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add_large_plant("rose_bush", S("Rose Bush"), S("A rose bush is a large plant which occupies two blocks. It is safe to touch it. Rose bushes are mainly used in dye production."), "mcl_flowers_double_plant_rose_bottom.png", "mcl_flowers_double_plant_rose_top.png", nil, 5/16, 1/16)
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add_large_plant("lilac", S("Lilac"), S("A lilac is a large plant which occupies two blocks. It is mainly used in dye production."), "mcl_flowers_double_plant_syringa_bottom.png", "mcl_flowers_double_plant_syringa_top.png", nil, 5/16, 6/16)
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add_large_plant("sunflower", S("Sunflower"), S("A sunflower is a large plant which occupies two blocks. It is mainly used in dye production."), {"mcl_flowers_double_plant_sunflower_bottom.png", "mcl_flowers_double_plant_sunflower_bottom.png", "mcl_flowers_double_plant_sunflower_front.png", "mcl_flowers_double_plant_sunflower_back.png"}, nil, "mcl_flowers_double_plant_sunflower_front.png", 6/16, 6/16, "mcl_flowers:sunflower", nil, true, nil, nil, "mcl_flowers_sunflower.obj")
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local longdesc_grass = S("Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds.")
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local longdesc_fern = S("Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds.")
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@ -4804,60 +4804,32 @@ local function register_decorations()
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b = {"FlowerForest"}
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end
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if name ~= "sunflower" then
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minetest.register_decoration({
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deco_type = "schematic",
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schematic = {
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size = {x = 1, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "mcl_flowers:" .. name, param1 = 255, },
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{name = "mcl_flowers:" .. name .. "_top", param1 = 255, },
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},
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minetest.register_decoration({
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deco_type = "schematic",
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schematic = {
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size = {x = 1, y = 3, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "mcl_flowers:" .. name, param1 = 255, },
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{name = "mcl_flowers:" .. name .. "_top", param1 = 255, },
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},
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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},
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 16,
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noise_params = {
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offset = o,
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scale = 0.01,
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spread = {x = 300, y = 300, z = 300},
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seed = seed,
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octaves = 5,
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persist = 0.62,
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},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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flags = "",
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biomes = b,
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})
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else
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minetest.register_decoration({
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deco_type = "schematic",
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schematic = {
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size = {x = 1, y = 2, z = 1},
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data = {
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{name = "air", prob = 0},
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{name = "mcl_flowers:" .. name, param1 = 255, },
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},
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},
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 16,
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noise_params = {
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offset = o,
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scale = 0.01,
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spread = {x = 300, y = 300, z = 300},
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seed = seed,
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octaves = 5,
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persist = 0.62,
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},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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flags = "",
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biomes = b,
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})
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end
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sidelen = 16,
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noise_params = {
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offset = o,
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scale = 0.01,
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spread = {x = 300, y = 300, z = 300},
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seed = seed,
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octaves = 5,
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persist = 0.62,
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},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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flags = "",
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biomes = b,
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})
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end
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end
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