Fix campfire drops to work correctly with creative and silk touch
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4c59b189dd
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4c3e521779
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@ -5,6 +5,22 @@ local food_entity = {nil, nil, nil, nil}
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local drop_inventory = mcl_util.drop_items_from_meta_container("main")
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local function campfire_drops(pos, digger, drops, nodename)
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local wield_item = digger:get_wielded_item()
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local silk_touch = mcl_enchanting.has_enchantment(wield_item, "silk_touch")
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local is_creative = minetest.is_creative_enabled(digger:get_player_name())
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local inv = digger:get_inventory()
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if not is_creative then
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if silk_touch then
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minetest.add_item(pos, nodename)
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else
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minetest.add_item(pos, drops)
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end
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elseif is_creative and inv:room_for_item("main", nodename) and not inv:contains_item("main", nodename) then
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inv:add_item("main", nodename)
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end
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end
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local function drop_items(pos, node, oldmeta)
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local meta = minetest.get_meta(pos)
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drop_inventory(pos, node, oldmeta)
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@ -66,9 +82,9 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
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food_luaentity.wield_item = campfire_inv:get_stack("main", space):get_name() -- Set the wielditem of the food item to the food on the campfire
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food_luaentity.wield_image = "mcl_mobitems_"..string.sub(campfire_inv:get_stack("main", space):get_name(), 14).."_raw.png" -- Set the wield_image to the food item on the campfire
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food_entity[space]:set_properties(food_luaentity) -- Apply changes to the food entity
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campfire_meta:set_string("food_x_"..tostring(space), tostring(food_entity[space]:getpos().x))
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campfire_meta:set_string("food_y_"..tostring(space), tostring(food_entity[space]:getpos().y))
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campfire_meta:set_string("food_z_"..tostring(space), tostring(food_entity[space]:getpos().z))
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campfire_meta:set_string("food_x_"..tostring(space), tostring(food_entity[space]:get_pos().x))
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campfire_meta:set_string("food_y_"..tostring(space), tostring(food_entity[space]:get_pos().y))
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campfire_meta:set_string("food_z_"..tostring(space), tostring(food_entity[space]:get_pos().z))
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break
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end
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end
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@ -95,9 +111,9 @@ function mcl_campfires.cook_item(pos, elapsed)
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if entites then
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for _, entity in ipairs(entites) do
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if entity then
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luaentity = entity:get_luaentity()
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local luaentity = entity:get_luaentity()
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if luaentity then
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name = luaentity.name
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local name = luaentity.name
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if name == "mcl_campfires:food_entity" then
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food_entity = entity
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food_entity:set_properties({wield_item = inv:get_stack("main", i):get_name()})
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@ -151,13 +167,12 @@ function mcl_campfires.register_campfire(name, def)
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, not_in_creative_inventory=1, campfire=1, },
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "4dir",
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_on_ignite = function(player, node)
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mcl_campfires.light_campfire(node.under)
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return true
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end,
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drop = def.drops,
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_mcl_silk_touch_drop = {name},
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drop = "",
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sounds = mcl_sounds.node_sound_wood_defaults(),
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selection_box = {
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type = 'fixed',
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@ -169,6 +184,9 @@ function mcl_campfires.register_campfire(name, def)
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},
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_mcl_blast_resistance = 2,
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_mcl_hardness = 2,
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after_dig_node = function(pos, node, oldmeta, digger)
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campfire_drops(pos, digger, def.drops, name.."_lit")
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end,
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})
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--Define Lit Campfire
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@ -199,7 +217,7 @@ function mcl_campfires.register_campfire(name, def)
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use_texture_alpha = "clip",
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groups = { handy=1, axey=1, material_wood=1, lit_campfire=1 },
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "4dir",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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@ -228,8 +246,7 @@ function mcl_campfires.register_campfire(name, def)
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end
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end,
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on_timer = mcl_campfires.cook_item,
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drop = def.drops,
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_mcl_silk_touch_drop = {name.."_lit"},
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drop = "",
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light_source = def.lightlevel,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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selection_box = {
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@ -244,7 +261,10 @@ function mcl_campfires.register_campfire(name, def)
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_mcl_hardness = 2,
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damage_per_second = def.damage,
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on_blast = on_blast,
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after_dig_node = drop_items,
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after_dig_node = function(pos, node, oldmeta, digger)
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drop_items(pos, node, oldmeta)
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campfire_drops(pos, digger, def.drops, name.."_lit")
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end,
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_mcl_campfires_smothered_form = name,
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})
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end
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