Increase boat speed on land
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@ -212,10 +212,10 @@ function boat.on_step(self, dtime)
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end
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end
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local s = get_sign(self._v)
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if not on_water and not in_water and math.abs(self._v) > 0.25 then
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v_slowdown = math.min(math.abs(self._v) - 0.25, v_slowdown * 5)
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elseif in_water and math.abs(self._v) > 0.5 then
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v_slowdown = math.min(math.abs(self._v) - 0.5, v_slowdown * 5)
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if not on_water and not in_water and math.abs(self._v) > 1.0 then
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v_slowdown = math.min(math.abs(self._v) - 1.0, v_slowdown * 5)
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elseif in_water and math.abs(self._v) > 1.5 then
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v_slowdown = math.min(math.abs(self._v) - 1.5, v_slowdown * 5)
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end
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self._v = self._v - v_slowdown * s
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if s ~= get_sign(self._v) then
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