GUI Now functional
This commit is contained in:
parent
16cdc9fd12
commit
47b6bd5539
|
@ -5,7 +5,6 @@ from collections import Counter
|
|||
from libtextureconverter.utils import detect_pixel_size, target_dir, colorize, colorize_alpha, handle_default_minecraft_texture, find_all_minecraft_resourcepacks
|
||||
from libtextureconverter.convert import convert_textures
|
||||
from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, mineclone2_path, appname, home
|
||||
from libtextureconverter.gui import main as launch_gui
|
||||
|
||||
def convert_resource_packs(resource_packs, output_dir, PXSIZE, dry_run, verbose, make_texture_pack):
|
||||
for base_dir in resource_packs:
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
import tkinter as tk
|
||||
from tkinter import filedialog, messagebox, ttk, font
|
||||
import time
|
||||
import threading
|
||||
from libtextureconverter.utils import handle_default_minecraft_texture, find_all_minecraft_resourcepacks
|
||||
from libtextureconverter.config import home
|
||||
from libtextureconverter.common import convert_resource_packs
|
||||
import time, os, threading
|
||||
|
||||
class TextureConverterGUI:
|
||||
def __init__(self, root):
|
||||
|
@ -111,24 +113,36 @@ class TextureConverterGUI:
|
|||
self.cancel_button.config(state=tk.NORMAL)
|
||||
|
||||
def perform_conversion(self, option):
|
||||
# Example names, replace with actual texture pack names after conversion
|
||||
texture_pack_names = ["Texture Pack 1", "Texture Pack 2", "Texture Pack 3"]
|
||||
# Simulate a time-consuming process
|
||||
|
||||
# Perform the selected action
|
||||
# Set default values for pixelsize, dry_run, and verbose
|
||||
pixelsize = None
|
||||
dry_run = False
|
||||
verbose = False
|
||||
output_dir = os.path.join(home, ".minetest", "textures")
|
||||
make_texture_pack = True
|
||||
|
||||
# Determine the resource packs to convert based on the option
|
||||
if option == 'all':
|
||||
self.convert_all()
|
||||
resource_packs = find_all_minecraft_resourcepacks()
|
||||
elif option == 'default':
|
||||
self.convert_default()
|
||||
resource_packs = [handle_default_minecraft_texture(home, output_dir)]
|
||||
elif option == 'other':
|
||||
self.open_folder_dialog()
|
||||
folder_selected = filedialog.askdirectory()
|
||||
if folder_selected:
|
||||
resource_packs = [folder_selected]
|
||||
else:
|
||||
# User canceled the folder selection
|
||||
self.loading_label.pack_forget()
|
||||
self.ok_button.config(state=tk.NORMAL)
|
||||
return
|
||||
|
||||
# Remove the loading message and update the conversion status
|
||||
# Convert resource packs
|
||||
convert_resource_packs(resource_packs, output_dir, pixelsize, dry_run, verbose, make_texture_pack)
|
||||
|
||||
# Update the GUI after conversion
|
||||
self.loading_label.pack_forget()
|
||||
messagebox.showinfo("Conversion Complete", f"Resource Packs '{', '.join(texture_pack_names)}' converted.")
|
||||
|
||||
# Re-enable the OK button after the conversion is done
|
||||
self.ok_button.config(state=tk.NORMAL)
|
||||
messagebox.showinfo("Conversion Complete", f"Resource Packs '{', '.join(resource_packs)}' converted.")
|
||||
|
||||
|
||||
def convert_all(self):
|
||||
# Simulate a conversion process
|
||||
|
|
Loading…
Reference in New Issue