Refactor mcl_boats
This commit is contained in:
parent
57c17b1a00
commit
4729c3cd89
|
@ -49,10 +49,11 @@ local boat = {
|
|||
run_start = 0, run_end = 40,
|
||||
},
|
||||
|
||||
driver = nil,
|
||||
v = 0,
|
||||
last_v = 0,
|
||||
removed = false
|
||||
_driver = nil, -- Attached driver (player) or nil if none
|
||||
_v = 0, -- Speed
|
||||
_last_v = 0, -- Temporary speed variable
|
||||
_removed = false, -- If true, boat entity is considered removed (e.g. after punch) and should be ignored
|
||||
_itemstring = "mcl_boats:boat", -- Itemstring of the boat item (implies boat type)
|
||||
}
|
||||
|
||||
function boat.on_rightclick(self, clicker)
|
||||
|
@ -60,24 +61,24 @@ function boat.on_rightclick(self, clicker)
|
|||
return
|
||||
end
|
||||
local name = clicker:get_player_name()
|
||||
if self.driver and clicker == self.driver then
|
||||
self.driver = nil
|
||||
if self._driver and clicker == self._driver then
|
||||
self._driver = nil
|
||||
clicker:set_detach()
|
||||
mcl_player.player_attached[name] = false
|
||||
mcl_player.player_set_animation(clicker, "stand" , 30)
|
||||
local pos = clicker:getpos()
|
||||
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
|
||||
clicker:setpos(pos)
|
||||
elseif not self.driver then
|
||||
elseif not self._driver then
|
||||
local attach = clicker:get_attach()
|
||||
if attach and attach:get_luaentity() then
|
||||
local luaentity = attach:get_luaentity()
|
||||
if luaentity.driver then
|
||||
luaentity.driver = nil
|
||||
if luaentity._driver then
|
||||
luaentity._driver = nil
|
||||
end
|
||||
clicker:set_detach()
|
||||
end
|
||||
self.driver = clicker
|
||||
self._driver = clicker
|
||||
clicker:set_attach(self.object, "",
|
||||
{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
|
||||
mcl_player.player_attached[name] = true
|
||||
|
@ -95,8 +96,8 @@ function boat.on_activate(self, staticdata, dtime_s)
|
|||
self.object:set_armor_groups({immortal = 1})
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if type(data) == "table" then
|
||||
self.v = data.v
|
||||
self.last_v = self.v
|
||||
self._v = data.v
|
||||
self._last_v = self._v
|
||||
self._itemstring = data.itemstring
|
||||
self.object:set_properties({textures=data.textures})
|
||||
end
|
||||
|
@ -105,7 +106,7 @@ end
|
|||
|
||||
function boat.get_staticdata(self)
|
||||
return minetest.serialize({
|
||||
v = self.v,
|
||||
v = self._v,
|
||||
itemstring = self._itemstring,
|
||||
textures = self.object:get_properties().textures
|
||||
})
|
||||
|
@ -113,16 +114,16 @@ end
|
|||
|
||||
|
||||
function boat.on_punch(self, puncher)
|
||||
if not puncher or not puncher:is_player() or self.removed then
|
||||
if not puncher or not puncher:is_player() or self._removed then
|
||||
return
|
||||
end
|
||||
if self.driver and puncher == self.driver then
|
||||
self.driver = nil
|
||||
if self._driver and puncher == self._driver then
|
||||
self._driver = nil
|
||||
puncher:set_detach()
|
||||
mcl_player.player_attached[puncher:get_player_name()] = false
|
||||
end
|
||||
if not self.driver then
|
||||
self.removed = true
|
||||
if not self._driver then
|
||||
self._removed = true
|
||||
-- Drop boat as item on the ground after punching
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
minetest.add_item(self.object:getpos(), self._itemstring)
|
||||
|
@ -133,23 +134,23 @@ end
|
|||
|
||||
|
||||
function boat.on_step(self, dtime)
|
||||
self.v = get_v(self.object:getvelocity()) * get_sign(self.v)
|
||||
if self.driver then
|
||||
local ctrl = self.driver:get_player_control()
|
||||
self._v = get_v(self.object:getvelocity()) * get_sign(self._v)
|
||||
if self._driver then
|
||||
local ctrl = self._driver:get_player_control()
|
||||
local yaw = self.object:getyaw()
|
||||
if ctrl.up then
|
||||
self.v = self.v + 0.1
|
||||
self._v = self._v + 0.1
|
||||
elseif ctrl.down then
|
||||
self.v = self.v - 0.1
|
||||
self._v = self._v - 0.1
|
||||
end
|
||||
if ctrl.left then
|
||||
if self.v < 0 then
|
||||
if self._v < 0 then
|
||||
self.object:setyaw(yaw - (1 + dtime) * 0.03)
|
||||
else
|
||||
self.object:setyaw(yaw + (1 + dtime) * 0.03)
|
||||
end
|
||||
elseif ctrl.right then
|
||||
if self.v < 0 then
|
||||
if self._v < 0 then
|
||||
self.object:setyaw(yaw + (1 + dtime) * 0.03)
|
||||
else
|
||||
self.object:setyaw(yaw - (1 + dtime) * 0.03)
|
||||
|
@ -157,19 +158,19 @@ function boat.on_step(self, dtime)
|
|||
end
|
||||
end
|
||||
local velo = self.object:getvelocity()
|
||||
if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
|
||||
if self._v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
|
||||
self.object:setpos(self.object:getpos())
|
||||
return
|
||||
end
|
||||
local s = get_sign(self.v)
|
||||
self.v = self.v - 0.02 * s
|
||||
if s ~= get_sign(self.v) then
|
||||
local s = get_sign(self._v)
|
||||
self._v = self._v - 0.02 * s
|
||||
if s ~= get_sign(self._v) then
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.v = 0
|
||||
self._v = 0
|
||||
return
|
||||
end
|
||||
if math.abs(self.v) > 5 then
|
||||
self.v = 5 * get_sign(self.v)
|
||||
if math.abs(self._v) > 5 then
|
||||
self._v = 5 * get_sign(self._v)
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
|
@ -179,12 +180,12 @@ function boat.on_step(self, dtime)
|
|||
if not is_water(p) then
|
||||
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
||||
if (not nodedef) or nodedef.walkable then
|
||||
self.v = 0
|
||||
self._v = 0
|
||||
new_acce = {x = 0, y = 1, z = 0}
|
||||
else
|
||||
new_acce = {x = 0, y = -9.8, z = 0}
|
||||
end
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||
new_velo = get_velocity(self._v, self.object:getyaw(),
|
||||
self.object:getvelocity().y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
else
|
||||
|
@ -198,7 +199,7 @@ function boat.on_step(self, dtime)
|
|||
else
|
||||
new_acce = {x = 0, y = 5, z = 0}
|
||||
end
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), y)
|
||||
new_velo = get_velocity(self._v, self.object:getyaw(), y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
else
|
||||
new_acce = {x = 0, y = 0, z = 0}
|
||||
|
@ -206,9 +207,9 @@ function boat.on_step(self, dtime)
|
|||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y) + 0.5
|
||||
self.object:setpos(pos)
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
|
||||
new_velo = get_velocity(self._v, self.object:getyaw(), 0)
|
||||
else
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||
new_velo = get_velocity(self._v, self.object:getyaw(),
|
||||
self.object:getvelocity().y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue