Correct bucket behavior
This commit is contained in:
parent
ad99746d99
commit
4707cd4526
|
@ -33,8 +33,10 @@ if mod_mcl_core then
|
|||
})
|
||||
end
|
||||
|
||||
mcl_buckets = {}
|
||||
mcl_buckets.liquids = {}
|
||||
mcl_buckets = {
|
||||
liquids = {},
|
||||
buckets = {},
|
||||
}
|
||||
|
||||
-- Sound helper functions for placing and taking liquids
|
||||
local function sound_place(itemname, pos)
|
||||
|
@ -147,33 +149,7 @@ local function get_bucket_drop(itemstack, user, take_bucket)
|
|||
end
|
||||
end
|
||||
|
||||
function mcl_buckets.register_liquid(def)
|
||||
for _,source in ipairs(def.source_take) do
|
||||
mcl_buckets.liquids[source] = {
|
||||
source_place = def.source_place,
|
||||
source_take = source,
|
||||
on_take = def.on_take,
|
||||
bucketname = def.bucketname,
|
||||
}
|
||||
pointable_sources[source] = true
|
||||
if type(def.source_place) == "string" then
|
||||
mcl_buckets.liquids[def.source_place] = mcl_buckets.liquids[source]
|
||||
end
|
||||
end
|
||||
|
||||
if def.bucketname == nil or def.bucketname == "" then
|
||||
error(string.format("[mcl_bucket] Invalid itemname then registering [%s]!", def.name))
|
||||
end
|
||||
|
||||
minetest.register_craftitem(def.bucketname, {
|
||||
description = def.name,
|
||||
_doc_items_longdesc = def.longdesc,
|
||||
_doc_items_usagehelp = def.usagehelp,
|
||||
_tt_help = def.tt_help,
|
||||
inventory_image = def.inventory_image,
|
||||
stack_max = 1,
|
||||
groups = def.groups,
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
local function on_place_bucket(itemstack, user, pointed_thing, def)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
|
@ -235,31 +211,10 @@ function mcl_buckets.register_liquid(def)
|
|||
else
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
||||
local buildable = minetest.registered_nodes[dropnode.name].buildable_to or dropnode.name == "mcl_portals:portal"
|
||||
if not buildable then return stack end
|
||||
local result, take_bucket = get_extra_check(def.extra_check, droppos, nil)
|
||||
if result then -- Fail placement of liquid if result is false
|
||||
place_liquid(droppos, get_node_place(def.source_place, droppos))
|
||||
end
|
||||
if take_bucket then
|
||||
stack:set_name("mcl_buckets:bucket_empty")
|
||||
end
|
||||
return stack
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
||||
description = S("Empty Bucket"),
|
||||
_doc_items_longdesc = S("A bucket can be used to collect and release liquids."),
|
||||
_doc_items_usagehelp = S("Punch a liquid source to collect it. You can then use the filled bucket to place the liquid somewhere else."),
|
||||
_tt_help = S("Collects liquids"),
|
||||
--liquids_pointable = true,
|
||||
inventory_image = "bucket.png",
|
||||
stack_max = 16,
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
|
||||
local function on_place_bucket_empty(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
|
@ -330,7 +285,83 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
|||
end
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
controls.register_on_press(function(player, key)
|
||||
if key ~= "RMB" then
|
||||
return
|
||||
end
|
||||
|
||||
local wielded_item = player:get_wielded_item()
|
||||
local itemname = wielded_item:get_name()
|
||||
local pointed_thing = mcl_util.get_pointed_thing(player)
|
||||
|
||||
if not pointed_thing then
|
||||
return
|
||||
end
|
||||
|
||||
local def = mcl_buckets.buckets[itemname]
|
||||
|
||||
if itemname == "mcl_buckets:bucket_empty" then
|
||||
wielded_item = on_place_bucket_empty(wielded_item, player, pointed_thing)
|
||||
elseif def then
|
||||
wielded_item = on_place_bucket(wielded_item, player, pointed_thing, def)
|
||||
end
|
||||
|
||||
player:set_wielded_item(wielded_item)
|
||||
end)
|
||||
|
||||
function mcl_buckets.register_liquid(def)
|
||||
for _,source in ipairs(def.source_take) do
|
||||
mcl_buckets.liquids[source] = {
|
||||
source_place = def.source_place,
|
||||
source_take = source,
|
||||
on_take = def.on_take,
|
||||
bucketname = def.bucketname,
|
||||
}
|
||||
pointable_sources[source] = true
|
||||
if type(def.source_place) == "string" then
|
||||
mcl_buckets.liquids[def.source_place] = mcl_buckets.liquids[source]
|
||||
end
|
||||
end
|
||||
|
||||
mcl_buckets.buckets[def.bucketname] = def
|
||||
|
||||
if def.bucketname == nil or def.bucketname == "" then
|
||||
error(string.format("[mcl_bucket] Invalid itemname then registering [%s]!", def.name))
|
||||
end
|
||||
|
||||
minetest.register_craftitem(def.bucketname, {
|
||||
description = def.name,
|
||||
_doc_items_longdesc = def.longdesc,
|
||||
_doc_items_usagehelp = def.usagehelp,
|
||||
_tt_help = def.tt_help,
|
||||
inventory_image = def.inventory_image,
|
||||
stack_max = 1,
|
||||
groups = def.groups,
|
||||
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
||||
local buildable = minetest.registered_nodes[dropnode.name].buildable_to or dropnode.name == "mcl_portals:portal"
|
||||
if not buildable then return stack end
|
||||
local result, take_bucket = get_extra_check(def.extra_check, droppos, nil)
|
||||
if result then -- Fail placement of liquid if result is false
|
||||
place_liquid(droppos, get_node_place(def.source_place, droppos))
|
||||
end
|
||||
if take_bucket then
|
||||
stack:set_name("mcl_buckets:bucket_empty")
|
||||
end
|
||||
return stack
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craftitem("mcl_buckets:bucket_empty", {
|
||||
description = S("Empty Bucket"),
|
||||
_doc_items_longdesc = S("A bucket can be used to collect and release liquids."),
|
||||
_doc_items_usagehelp = S("Punch a liquid source to collect it. You can then use the filled bucket to place the liquid somewhere else."),
|
||||
_tt_help = S("Collects liquids"),
|
||||
--liquids_pointable = true,
|
||||
inventory_image = "bucket.png",
|
||||
stack_max = 16,
|
||||
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
|
||||
-- Fill empty bucket with liquid or drop bucket if no liquid
|
||||
local collect_liquid = false
|
||||
|
|
Loading…
Reference in New Issue