Fix switching items in the creative inventory (fixes #3941)
This commit is contained in:
parent
0f20e18e53
commit
46ed6a6dda
|
@ -204,7 +204,8 @@ local function init(player)
|
|||
local playername = player:get_player_name()
|
||||
minetest.create_detached_inventory("creative_" .. playername, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if minetest.is_creative_enabled(playername) then
|
||||
if minetest.is_creative_enabled(playername) and
|
||||
from_list ~= to_list then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
|
|
Loading…
Reference in New Issue