Villager will now path from one house to another in search of available job or bed
This commit is contained in:
parent
d6804bf4b7
commit
4324fe2489
|
@ -42,7 +42,7 @@ local function output_enriched (wp_out)
|
|||
|
||||
local action = outy["action"]
|
||||
if action then
|
||||
mcl_log("Pos ".. i ..":" .. minetest.pos_to_string(outy["pos"]))
|
||||
--mcl_log("Pos ".. i ..":" .. minetest.pos_to_string(outy["pos"]))
|
||||
mcl_log("type: " .. action["type"])
|
||||
mcl_log("action: " .. action["action"])
|
||||
mcl_log("target: " .. minetest.pos_to_string(action["target"]))
|
||||
|
@ -51,31 +51,33 @@ local function output_enriched (wp_out)
|
|||
end
|
||||
end
|
||||
|
||||
local one_down = vector.new(0,-1,0)
|
||||
local one_up = vector.new(0,1,0)
|
||||
|
||||
-- This function will take a list of paths, and enrich it with:
|
||||
-- a var for failed attempts
|
||||
-- an action, such as to open or close a door where we know that pos requires that action
|
||||
local function generate_enriched_path(wp_in, door_open_pos, door_close_pos, cur_door_pos)
|
||||
local wp_out = {}
|
||||
|
||||
local current_door_index = -1
|
||||
|
||||
for i, cur_pos in pairs(wp_in) do
|
||||
local action = nil
|
||||
|
||||
local one_down = vector.new(0,-1,0)
|
||||
local cur_pos_to_add = vector.add(cur_pos, one_down)
|
||||
if door_open_pos and vector.equals (cur_pos, door_open_pos) then
|
||||
mcl_log ("Door open match")
|
||||
action = {type = "door", action = "open", target = cur_door_pos}
|
||||
--action["target"] = cur_door_pos
|
||||
cur_pos_to_add = vector.add(cur_pos, one_down)
|
||||
elseif door_close_pos and vector.equals(cur_pos, door_close_pos) then
|
||||
mcl_log ("Door close match")
|
||||
action = {type = "door", action = "close", target = cur_door_pos}
|
||||
--action["target"] = cur_door_pos
|
||||
cur_pos_to_add = vector.add(cur_pos, one_down)
|
||||
elseif cur_door_pos and vector.equals(cur_pos, cur_door_pos) then
|
||||
mcl_log("Current door pos")
|
||||
action = {type = "door", action = "open", target = cur_door_pos}
|
||||
cur_pos_to_add = vector.add(cur_pos, one_down)
|
||||
--action["target"] = cur_door_pos
|
||||
else
|
||||
cur_pos_to_add = cur_pos
|
||||
--mcl_log ("Pos doesn't match")
|
||||
|
@ -100,8 +102,6 @@ local plane_adjacents = {
|
|||
vector.new(0,0,-1),
|
||||
}
|
||||
|
||||
--local gopath_last = os.time()
|
||||
|
||||
function mob_class:ready_to_path()
|
||||
mcl_log("Check ready to path")
|
||||
if self._pf_last_failed and (os.time() - self._pf_last_failed) < 30 then
|
||||
|
@ -113,22 +113,26 @@ function mob_class:ready_to_path()
|
|||
end
|
||||
|
||||
-- This function is used to see if we can path. We could use to check a route, rather than making people move.
|
||||
local function calculate_path_through_door (p, t, cur_door_pos)
|
||||
-- target is the same as t, just 1 square difference. Maybe we don't need target
|
||||
mcl_log("Plot route from mob: " .. minetest.pos_to_string(p) .. ", to target: " .. minetest.pos_to_string(t))
|
||||
local function calculate_path_through_door (p, cur_door_pos, t)
|
||||
if t then
|
||||
mcl_log("Plot route through door from pos: " .. minetest.pos_to_string(p) .. ", to target: " .. minetest.pos_to_string(t))
|
||||
else
|
||||
mcl_log("Plot route through door from pos: " .. minetest.pos_to_string(p))
|
||||
end
|
||||
|
||||
local enriched_path = nil
|
||||
local wp, prospective_wp
|
||||
|
||||
--local cur_door_pos = nil
|
||||
local pos_closest_to_door = nil
|
||||
local other_side_of_door = nil
|
||||
|
||||
local wp, prospective_wp
|
||||
|
||||
if cur_door_pos then
|
||||
mcl_log("Found a door near: " .. minetest.pos_to_string(cur_door_pos))
|
||||
|
||||
for _,v in pairs(plane_adjacents) do
|
||||
pos_closest_to_door = vector.add(cur_door_pos,v)
|
||||
other_side_of_door = vector.add(cur_door_pos,-v)
|
||||
|
||||
local n = minetest.get_node(pos_closest_to_door)
|
||||
|
||||
if n.name == "air" then
|
||||
|
@ -138,22 +142,34 @@ local function calculate_path_through_door (p, t, cur_door_pos)
|
|||
|
||||
if prospective_wp then
|
||||
mcl_log("Found a path to next to door".. minetest.pos_to_string(pos_closest_to_door))
|
||||
other_side_of_door = vector.add(cur_door_pos,-v)
|
||||
mcl_log("Opposite is: ".. minetest.pos_to_string(other_side_of_door))
|
||||
|
||||
local wp_otherside_door_to_target = minetest.find_path(other_side_of_door,t,150,1,4)
|
||||
if wp_otherside_door_to_target and #wp_otherside_door_to_target > 0 then
|
||||
table.insert(prospective_wp, cur_door_pos)
|
||||
append_paths (prospective_wp, wp_otherside_door_to_target)
|
||||
enriched_path = generate_enriched_path(prospective_wp, pos_closest_to_door, other_side_of_door, cur_door_pos)
|
||||
wp = prospective_wp
|
||||
mcl_log("We have a path from outside door to target")
|
||||
table.insert(prospective_wp, cur_door_pos)
|
||||
|
||||
if t then
|
||||
mcl_log("We have t, lets go from door to target")
|
||||
local wp_otherside_door_to_target = minetest.find_path(other_side_of_door,t,150,1,4)
|
||||
|
||||
if wp_otherside_door_to_target and #wp_otherside_door_to_target > 0 then
|
||||
append_paths (prospective_wp, wp_otherside_door_to_target)
|
||||
|
||||
wp = prospective_wp
|
||||
mcl_log("We have a path from outside door to target")
|
||||
else
|
||||
mcl_log("We cannot path from outside door to target")
|
||||
end
|
||||
else
|
||||
mcl_log("We cannot path from outside door to target")
|
||||
mcl_log("No t, just add other side of door")
|
||||
table.insert(prospective_wp, other_side_of_door)
|
||||
wp = prospective_wp
|
||||
end
|
||||
|
||||
if wp then
|
||||
enriched_path = generate_enriched_path(wp, pos_closest_to_door, other_side_of_door, cur_door_pos)
|
||||
break
|
||||
end
|
||||
break
|
||||
else
|
||||
mcl_log("This block next to door doesn't work.")
|
||||
mcl_log("Cannot path to this air block next to door.")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -168,7 +184,7 @@ local function calculate_path_through_door (p, t, cur_door_pos)
|
|||
return enriched_path
|
||||
end
|
||||
|
||||
|
||||
--local gopath_last = os.time()
|
||||
|
||||
function mob_class:gopath(target,callback_arrived)
|
||||
if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end
|
||||
|
@ -193,15 +209,55 @@ function mob_class:gopath(target,callback_arrived)
|
|||
local wp = minetest.find_path(p,t,150,1,4)
|
||||
|
||||
if not wp then
|
||||
mcl_log("No direct path. Path through door closest to target.")
|
||||
local cur_door_pos = minetest.find_node_near(target, 16, {"group:door"})
|
||||
wp = calculate_path_through_door(p, t, cur_door_pos)
|
||||
mcl_log("### No direct path. Path through door closest to target.")
|
||||
local door_near_target = minetest.find_node_near(target, 16, {"group:door"})
|
||||
wp = calculate_path_through_door(p, door_near_target, t)
|
||||
|
||||
if not wp then
|
||||
mcl_log("No path though door closest to target. Try door closest to origin.")
|
||||
cur_door_pos = minetest.find_node_near(p, 16, {"group:door"})
|
||||
wp = calculate_path_through_door(p, t, cur_door_pos)
|
||||
mcl_log("### No path though door closest to target. Try door closest to origin.")
|
||||
local door_closest = minetest.find_node_near(p, 16, {"group:door"})
|
||||
wp = calculate_path_through_door(p, door_closest, t)
|
||||
|
||||
-- Path through 2 doors
|
||||
if not wp then
|
||||
mcl_log("### Still not wp. Need to path through 2 doors.")
|
||||
local path_through_closest_door = calculate_path_through_door(p, door_closest)
|
||||
|
||||
if path_through_closest_door and #path_through_closest_door > 0 then
|
||||
mcl_log("We have path through first door")
|
||||
mcl_log("Number of pos in path through door: " .. tostring(#path_through_closest_door))
|
||||
|
||||
local pos_after_door_entry = path_through_closest_door[#path_through_closest_door]
|
||||
if pos_after_door_entry then
|
||||
local pos_after_door = vector.add(pos_after_door_entry["pos"], one_up)
|
||||
mcl_log("pos_after_door: " .. minetest.pos_to_string(pos_after_door))
|
||||
local path_after_door = calculate_path_through_door(pos_after_door, door_near_target, t)
|
||||
if path_after_door and #path_after_door > 1 then
|
||||
mcl_log("We have path after first door")
|
||||
table.remove(path_after_door, 1) -- Remove duplicate
|
||||
wp = path_through_closest_door
|
||||
append_paths (wp, path_after_door)
|
||||
else
|
||||
mcl_log("Path after door is not good")
|
||||
end
|
||||
else
|
||||
mcl_log("No pos after door")
|
||||
end
|
||||
|
||||
else
|
||||
mcl_log("Path through closest door empty or null")
|
||||
end
|
||||
-- Path to and through door
|
||||
-- Path from otherside of door through door to next target
|
||||
else
|
||||
mcl_log("ok, we have a path through 1 door")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- Path through door closest to target (starting at square before door)
|
||||
-- Path to that starting point directly
|
||||
-- or path through door to that starting point
|
||||
else
|
||||
wp = generate_enriched_path(wp)
|
||||
mcl_log("We have a direct route")
|
||||
|
@ -367,14 +423,19 @@ function mob_class:check_gowp(dtime)
|
|||
|
||||
mcl_log("We don't have waypoints or a current target. Let's try to path to target")
|
||||
|
||||
if wp then
|
||||
mcl_log("WP: " .. tostring(wp))
|
||||
mcl_log("WP num: " .. tostring(#wp))
|
||||
if self.waypoints then
|
||||
mcl_log("WP: " .. tostring(self.waypoints))
|
||||
mcl_log("WP num: " .. tostring(#self.waypoints))
|
||||
else
|
||||
mcl_log("No wp set")
|
||||
end
|
||||
|
||||
mcl_log("Current target: " .. tostring(self.current_target))
|
||||
if self.current_target then
|
||||
mcl_log("Current target: " .. tostring(self.current_target))
|
||||
else
|
||||
mcl_log("No current target")
|
||||
end
|
||||
|
||||
|
||||
local final_wp = minetest.find_path(p,self._target,150,1,4)
|
||||
if final_wp then
|
||||
|
|
Loading…
Reference in New Issue