Add kelp and related items
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@ -50,7 +50,7 @@ local function coral_on_place(itemstack, placer, pointed_thing)
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end
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node_under.name = itemstack:get_name()
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node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 1
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node_under.param2 = minetest.registered_items[node_under.name].place_param2 or 1
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if node_under.param2 < 8 and math.random(1,2) == 1 then
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-- Random horizontal displacement
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node_under.param2 = node_under.param2 + 8
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@ -2,3 +2,4 @@ mcl_core
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mcl_sounds
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mcl_dye
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doc_items
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screwdriver?
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@ -6,3 +6,6 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/corals.lua")
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-- Seagrass
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/seagrass.lua")
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-- Kelp
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/kelp.lua")
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@ -0,0 +1,185 @@
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local S = minetest.get_translator("mcl_ocean")
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-- List of supported surfaces for seagrass and kelp
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local surfaces = {
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{ "dirt", "mcl_core:dirt" },
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{ "clay", "mcl_core:clay" },
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{ "sand", "mcl_core:sand", 1 },
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{ "redsand", "mcl_core:redsand", 1 },
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{ "gravel", "mcl_core:gravel", 1 },
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}
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local function kelp_on_place(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" or not placer then
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return itemstack
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end
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local player_name = placer:get_player_name()
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local pos_under = pointed_thing.under
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local pos_above = pointed_thing.above
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local node_under = minetest.get_node(pos_under)
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local node_above = minetest.get_node(pos_above)
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local def_under = minetest.registered_nodes[node_under.name]
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local def_above = minetest.registered_nodes[node_above.name]
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if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
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return def_under.on_rightclick(pos_under, node_under,
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placer, itemstack, pointed_thing) or itemstack
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end
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if pos_under.y >= pos_above.y then
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return itemstack
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end
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-- Placement rules:
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-- Seagrass can only be placed on top of dirt inside water
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local g_above_water = minetest.get_item_group(node_above.name, "water")
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if not (g_above_water ~= 0 and def_above.liquidtype == "source") then
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return itemstack
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end
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if minetest.is_protected(pos_under, player_name) or
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minetest.is_protected(pos_above, player_name) then
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minetest.log("action", player_name
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.. " tried to place " .. itemstack:get_name()
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.. " at protected position "
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.. minetest.pos_to_string(pos_under))
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minetest.record_protection_violation(pos_under, player_name)
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return itemstack
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end
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-- Select a kelp node
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if node_under.name == "mcl_core:dirt" then
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node_under.name = "mcl_ocean:kelp_dirt"
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elseif node_under.name == "mcl_core:clay" then
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node_under.name = "mcl_ocean:kelp_clay"
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elseif node_under.name == "mcl_core:sand" then
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node_under.name = "mcl_ocean:kelp_sand"
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elseif node_under.name == "mcl_core:redsand" then
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node_under.name = "mcl_ocean:kelp_redsand"
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elseif node_under.name == "mcl_core:gravel" then
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node_under.name = "mcl_ocean:kelp_gravel"
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else
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return itemstack
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end
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local def_node = minetest.registered_items[node_under.name]
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if def_node.sounds then
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minetest.sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under })
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end
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node_under.param2 = minetest.registered_items[node_under.name].place_param2 or 16
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minetest.set_node(pos_under, node_under)
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if not (minetest.settings:get_bool("creative_mode")) then
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itemstack:take_item()
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end
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return itemstack
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end
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minetest.register_craftitem("mcl_ocean:kelp", {
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description = S("Kelp"),
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inventory_image = "mcl_ocean_kelp_item.png",
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wield_image = "mcl_ocean_kelp_item.png",
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on_place = kelp_on_place,
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})
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-- Kelp nodes: kelp on a surface node
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for s=1, #surfaces do
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local def = minetest.registered_nodes[surfaces[s][2]]
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local alt
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if surfaces[s][3] == 1 then
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alt = surfaces[s][2]
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end
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local sounds = table.copy(def.sounds)
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local leaf_sounds = mcl_sounds.node_sound_leaves_defaults()
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sounds.dig = leaf_sounds.dig
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sounds.dug = leaf_sounds.dug
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sounds.place = leaf_sounds.place
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minetest.register_node("mcl_ocean:kelp_"..surfaces[s][1], {
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drawtype = "plantlike_rooted",
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paramtype = "light",
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paramtype2 = "leveled",
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place_param2 = 16,
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tiles = def.tiles,
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special_tiles = {
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{
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image = "mcl_ocean_kelp_plant.png",
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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tileable_vertical = true,
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}
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},
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inventory_image = "("..def.tiles[1]..")^mcl_ocean_kelp_item.png",
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wield_image = "mcl_ocean_kelp_item.png",
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selection_box = {
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type = "fixed",
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fixed = {
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{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
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{ -0.5, 0.5, -0.5, 0.5, 1.5, 0.5 },
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},
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},
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groups = { dig_immediate = 3, deco_block = 1, plant = 1, kelp = 1, falling_node = surfaces[s][3] },
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sounds = sounds,
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node_dig_prediction = surfaces[s][2],
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after_dig_node = function(pos)
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minetest.set_node(pos, {name=surfaces[s][2]})
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end,
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drop = "mcl_ocean:kelp",
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_mcl_falling_node_alternative = alt,
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0,
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})
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end
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-- Dried kelp stuff
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-- TODO: This is supposed to be eaten very fast
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minetest.register_craftitem("mcl_ocean:dried_kelp", {
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description = S("Dried Kelp"),
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inventory_image = "mcl_ocean_dried_kelp.png",
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wield_image = "mcl_ocean_dried_kelp.png",
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groups = { food = 2, eatable = 1 },
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on_place = minetest.item_eat(1),
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on_secondary_use = minetest.item_eat(1),
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groups = { food = 2, eatable = 1 },
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_mcl_saturation = 0.6,
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})
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local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil
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local on_rotate
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if mod_screwdriver then
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on_rotate = screwdriver.rotate_3way
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end
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minetest.register_node("mcl_ocean:dried_kelp_block", {
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description = S("Dried Kelp Block"),
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tiles = { "mcl_ocean_dried_kelp_top.png", "mcl_ocean_dried_kelp_bottom.png", "mcl_ocean_dried_kelp_side.png" },
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groups = { handy = 1, building_block = 1, flammable = 2 },
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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paramtype2 = "facedir",
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on_place = mcl_util.rotate_axis,
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on_rotate = on_rotate,
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_mcl_hardness = 0.5,
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_mcl_blast_resistance = 12.5,
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})
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minetest.register_craft({
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type = "cooking",
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recipe = "mcl_ocean:kelp",
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output = "mcl_ocean:dried_kelp",
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cooktime = 10,
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})
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minetest.register_craft({
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recipe = {
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{ "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" },
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{ "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" },
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{ "mcl_ocean:dried_kelp","mcl_ocean:dried_kelp","mcl_ocean:dried_kelp" },
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},
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output = "mcl_ocean:dried_kelp_block",
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "mcl_ocean:dried_kelp_block",
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burntime = 200,
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})
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@ -62,7 +62,7 @@ local function seagrass_on_place(itemstack, placer, pointed_thing)
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else
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return itemstack
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end
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node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 3
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node_under.param2 = minetest.registered_items[node_under.name].place_param2 or 3
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if node_under.param2 < 8 and math.random(1,2) == 1 then
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-- Random horizontal displacement
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node_under.param2 = node_under.param2 + 8
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