Remove duplicated creative digging code
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bf28bab427
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3fe3153a40
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@ -85,7 +85,8 @@ local function write(itemstack, user, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or
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itemstack
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end
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end
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end
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end
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end
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end
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@ -106,7 +107,8 @@ local function read(itemstack, user, pointed_thing)
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local node = minetest.get_node(pointed_thing.under)
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local node = minetest.get_node(pointed_thing.under)
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if user and not user:get_player_control().sneak then
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if user and not user:get_player_control().sneak then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
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return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or
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itemstack
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end
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end
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end
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end
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end
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end
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@ -125,7 +127,8 @@ minetest.register_craftitem("mcl_books:writable_book", {
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description = S("Book and Quill"),
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description = S("Book and Quill"),
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_tt_help = S("Write down some notes"),
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_tt_help = S("Write down some notes"),
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_doc_items_longdesc = S("This item can be used to write down some notes."),
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_doc_items_longdesc = S("This item can be used to write down some notes."),
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_doc_items_usagehelp = S("Hold it in the hand, then rightclick to read the current notes and edit then. You can edit the text as often as you like. You can also sign the book which turns it into a written book which you can stack, but it can't be edited anymore.")
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_doc_items_usagehelp = S(
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"Hold it in the hand, then rightclick to read the current notes and edit then. You can edit the text as often as you like. You can also sign the book which turns it into a written book which you can stack, but it can't be edited anymore.")
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.. "\n" ..
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.. "\n" ..
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S("A book can hold up to 4500 characters. The title length is limited to 64 characters."),
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S("A book can hold up to 4500 characters. The title length is limited to 64 characters."),
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inventory_image = "mcl_books_book_writable.png",
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inventory_image = "mcl_books_book_writable.png",
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@ -154,7 +157,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]" ..
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"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]" ..
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"field[0.75,1;7.25,1;title;" ..
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"field[0.75,1;7.25,1;title;" ..
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minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:"))) .. ";]" ..
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minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:"))) .. ";]" ..
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"label[0.75,1.5;" .. minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))) .. "]" ..
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"label[0.75,1.5;" ..
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minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))) .. "]" ..
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"button_exit[0.75,7.95;3,1;sign;" .. minetest.formspec_escape(S("Sign and Close")) .. "]" ..
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"button_exit[0.75,7.95;3,1;sign;" .. minetest.formspec_escape(S("Sign and Close")) .. "]" ..
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"tooltip[sign;" ..
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"tooltip[sign;" ..
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minetest.formspec_escape(S("Note: The book will no longer be editable after signing")) .. "]" ..
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minetest.formspec_escape(S("Note: The book will no longer be editable after signing")) .. "]" ..
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@ -394,19 +398,15 @@ local function bookshelf_gui(pos, node, clicker)
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"size[11.75,10.425]",
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"size[11.75,10.425]",
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"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, name)) .. "]",
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"label[0.375,0.375;" .. F(C(mcl_formspec.label_color, name)) .. "]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3),
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3, 0, "mcl_book_book_empty_slot.png"),
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mcl_formspec.get_itemslot_bg_v4(0.375, 0.75, 9, 3, 0, "mcl_book_book_empty_slot.png"),
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"list[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";main;0.375,0.75;9,3;]",
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"list[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";main;0.375,0.75;9,3;]",
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"label[0.375,4.7;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
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"label[0.375,4.7;" .. F(C(mcl_formspec.label_color, S("Inventory"))) .. "]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
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mcl_formspec.get_itemslot_bg_v4(0.375, 5.1, 9, 3),
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"list[current_player;main;0.375,5.1;9,3;9]",
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"list[current_player;main;0.375,5.1;9,3;9]",
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mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
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mcl_formspec.get_itemslot_bg_v4(0.375, 9.05, 9, 1),
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"list[current_player;main;0.375,9.05;9,1;]",
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"list[current_player;main;0.375,9.05;9,1;]",
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"listring[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";main]",
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"listring[nodemeta:" .. pos.x .. "," .. pos.y .. "," .. pos.z .. ";main]",
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"listring[current_player;main]",
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"listring[current_player;main]",
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})
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})
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@ -431,8 +431,14 @@ minetest.register_node("mcl_books:bookshelf", {
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stack_max = 64,
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stack_max = 64,
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is_ground_content = false,
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is_ground_content = false,
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groups = {
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groups = {
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handy = 1, axey = 1, deco_block = 1, material_wood = 1,
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handy = 1,
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flammable = 3, fire_encouragement = 30, fire_flammability = 20, container = 1
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axey = 1,
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deco_block = 1,
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material_wood = 1,
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flammable = 3,
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fire_encouragement = 30,
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fire_flammability = 20,
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container = 1
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},
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},
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drop = "mcl_books:book 3",
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drop = "mcl_books:book 3",
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sounds = wood_sound,
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sounds = wood_sound,
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