Start GUI
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@ -0,0 +1,48 @@
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local modname = "vl_tuning"
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local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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local F = function(f) return minetest.formspec_escape(S(f)) end
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function vl_tuning.show_formspec(player_name, tab)
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if not tab then tab = 1 end
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local gamerules = {}
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local settings = {}
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for name,_ in pairs(vl_tuning.registered_settings) do
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if name:sub(0,#"gamerule:") == "gamerule:" then
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table.insert(gamerules, name)
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else
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table.insert(settings, name)
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end
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end
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local formspec =
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"formspec_version[4]"..
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"size[25,15,true]"..
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"tabheader[0,0;tab;"..
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F("Game Rules")..","..
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F("Settings")..
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";"..tab..";false;false]"
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minetest.show_formspec(player_name, "vl_tuning:settings", formspec)
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname ~= "vl_tuning:settings" then return end
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minetest.log("action",dump({
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player = player,
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fields = fields,
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formname = formname,
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}))
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if fields.quit then
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return
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end
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vl_tuning.show_formspec(player:get_player_name(), fields.tab)
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end)
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minetest.register_chatcommand("settings",{
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func = function(player_name, param)
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dofile(modpath.."/gui.lua")
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vl_tuning.show_formspec(player_name)
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end
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})
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@ -7,6 +7,7 @@ vl_tuning = mod
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-- All registered tunable parameters
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local tunables = {}
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vl_tuning.registered_settings = tunables
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-- Supported variable types
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local tunable_types = {
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@ -153,3 +154,4 @@ minetest.register_chatcommand("gamerule", {
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})
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dofile(modpath.."/settings.lua")
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dofile(modpath.."/gui.lua")
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