Add main nether biomes
Add nether forests Add soulsand valley decorations Add Basalt Delta basics
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@ -139,7 +139,7 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
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minetest.register_node("mcl_crimson:shroomlight", {
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description = S("Shroomlight"),
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tiles = {"shroomlight.png"},
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groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 1, leafdecay_distance = 1, leaves = 1, deco_block = 1},
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groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 5, leaves = 1, deco_block = 1},
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-- this is 15 in Minecraft
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light_source = 14,
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_mcl_hardness = 2,
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@ -300,28 +300,6 @@ minetest.register_abm({
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end
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})
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minetest.register_abm({
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label = "mcl_crimson:warped_checknode",
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nodenames = {"mcl_crimson:warped_checknode"},
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interval = 1,
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chance = 1,
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action = function(pos)
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local pos1 = vector.offset(pos, 0, 1, 0)
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local nodepos = minetest.get_node(pos1)
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if nodepos.name == "air" then
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minetest.swap_node(pos, { name = "mcl_crimson:warped_nylium" })
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local randomg = math.random(1, 40)
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if randomg == 2 then
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minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
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elseif randomg == 7 then
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generate_warped_tree(pos1)
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end
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else
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minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
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end
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end,
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})
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minetest.register_node("mcl_crimson:crimson_fungus", {
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description = S("Crimson Fungus Mushroom"),
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drawtype = "plantlike",
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@ -525,138 +503,3 @@ minetest.register_abm({
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end
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end
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})
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minetest.register_abm({
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label = "mcl_crimson:crimson_checknode",
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nodenames = {"mcl_crimson:crimson_checknode"},
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interval = 1,
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chance = 1,
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action = function(pos)
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local pos1 = vector.offset(pos, 0, 1, 0)
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local nodepos = minetest.get_node(pos1)
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if nodepos.name == "air" then
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minetest.swap_node(pos, { name = "mcl_crimson:crimson_nylium" })
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local randomg = math.random(1, 400)
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if randomg <= 10 then
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minetest.set_node(pos1, { name = "mcl_crimson:crimson_fungus" })
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elseif randomg > 10 and randomg <= 25 then
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generate_crimson_tree(pos1)
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elseif randomg > 25 and randomg <= 30 then
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minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
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elseif randomg > 30 and randomg <= 130 then
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minetest.set_node(pos1, { name = "mcl_crimson:crimson_roots" })
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end
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else
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minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
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end
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end
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})
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--[[
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FIXME: Biomes are to rare
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FIXME: Decoration don't do generate
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WARNING: Outdatet, the biomes gernerate now different, with Ores
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-- biomes in test!
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minetest.register_biome({
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name = "WarpedForest",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_crimson:warped_nylium",
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node_water = "air",
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node_river_water = "air",
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y_min = -29065,
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y_max = -28940,
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heat_point = 100,
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humidity_point = 0,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 19,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:warped_nylium"},
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sidelen = 16,
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noise_params = {
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offset = 0.01,
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scale = 0.0022,
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spread = {x = 250, y = 250, z = 250},
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"WarpedForest"},
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y_min = -29065,
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y_max = -28940 + 80,
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decoration = "mcl_crimson:warped_fungus",
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})
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]]
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--[[ No Ore gen for now
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_crimson:warped_checknode",
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-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
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-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 14 * 14 * 14,
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clust_size = 10,
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y_min = -29065,
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y_max = -28940,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.1,
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spread = {x = 8, y = 8, z = 8},
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seed = 4996,
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octaves = 1,
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persist = 0.0
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},
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})
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_crimson:crimson_checknode",
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-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
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-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 10 * 10 * 10,
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clust_size = 10,
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y_min = -29065,
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y_max = -28940,
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noise_threshold = 0.0,
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noise_params = {
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offset = 1,
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scale = 0.5,
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spread = {x = 12, y = 12, z = 12},
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seed = 12948,
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octaves = 1,
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persist = 0.0
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},
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})
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--]]
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--[[
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:warped_nylium"},
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sidelen = 16,
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fill_ratio = 0.1,
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biomes = {"Nether"},
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y_max = -28940,
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y_min = -29065,
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decoration = "mcl_crimson:warped_fungus",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:crimson_nylium"},
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sidelen = 16,
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fill_ratio = 0.1,
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biomes = {"Nether"},
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y_max = -28940,
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y_min = -29065,
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decoration = "mcl_crimson:crimson_fungus",
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})
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]]
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@ -9,6 +9,8 @@ local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_log
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local mod_mcl_structures = minetest.get_modpath("mcl_structures")
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local mod_mcl_core = minetest.get_modpath("mcl_core")
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local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms")
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local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
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local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
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-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
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local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
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@ -1490,14 +1492,147 @@ local function register_dimension_biomes()
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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-- FIXME: For some reason the Nether stops generating early if this constant is not added.
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-- Figure out why.
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y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 100,
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humidity_point = 0,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 17,
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})
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minetest.register_biome({
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name = "SoulsandValley",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_blackstone:soul_soil",
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node_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 80,
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humidity_point = 20,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 17,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
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sidelen = 16,
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fill_ratio = 10,
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biomes = { "SoulsandValley" },
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y_min = -31000,
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y_max = mcl_vars.mg_nether_max,
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decoration = "mcl_blackstone:soul_soil",
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flags = "all_floors, all_ceilings",
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param2 = 0,
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})
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minetest.register_biome({
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name = "CrimsonForest",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_crimson:crimson_nylium",
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node_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 60,
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humidity_point = 40,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 17,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
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sidelen = 16,
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fill_ratio = 10,
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biomes = { "CrimsonForest" },
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y_min = -31000,
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y_max = mcl_vars.mg_nether_max,
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decoration = "mcl_crimson:crimson_nylium",
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flags = "all_floors, all_ceilings",
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param2 = 0,
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})
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minetest.register_biome({
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name = "WarpedForest",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_crimson:warped_nylium",
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node_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 40,
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humidity_point = 60,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 17,
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
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sidelen = 16,
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fill_ratio = 10,
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biomes = { "WarpedForest" },
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y_min = -31000,
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y_max = mcl_vars.mg_nether_max,
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decoration = "mcl_crimson:warped_nylium",
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flags = "all_floors, all_ceilings",
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param2 = 0,
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})
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minetest.register_biome({
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name = "BasaltDelta",
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node_filler = "mcl_nether:netherrack",
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node_stone = "mcl_nether:netherrack",
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node_top = "mcl_blackstone:basalt",
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node_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max + 80,
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heat_point = 20,
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humidity_point = 80,
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_mcl_biome_type = "hot",
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_mcl_palette_index = 17,
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})
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minetest.register_ore({
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ore_type = "blob",
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ore = "mcl_blackstone:blackstone",
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wherein = { "mcl_nether:netherrack" },
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clust_scarcity = 100,
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clust_num_ores = 100,
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clust_size = 10,
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biomes = { "BasaltDelta" },
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max + 80,
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noise_params = {
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offset = 0,
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scale = 1,
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spread = { x = 250, y = 250, z = 250 },
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seed = 12345,
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octaves = 3,
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persist = 0.6,
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lacunarity = 2,
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flags = "defaults",
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}
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:blackstone"},
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sidelen = 16,
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fill_ratio = 10,
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biomes = { "BasaltDelta" },
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y_min = -31000,
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y_max = mcl_vars.mg_nether_max,
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decoration = "mcl_blackstone:basalt",
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flags = "all_floors, all_ceilings",
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param2 = 0,
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})
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--[[ THE END ]]
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minetest.register_biome({
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@ -3913,6 +4048,136 @@ local function register_dimension_decorations()
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--[[ NETHER ]]
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-- TODO: Nether
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-- WARPED FOREST
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:warped_nylium"},
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sidelen = 16,
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fill_ratio = 0.02,
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biomes = {"WarpedForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors",
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decoration = "mcl_crimson:warped_fungus",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_crimson:warped_nylium"},
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sidelen = 16,
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fill_ratio = 0.022,
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biomes = {"WarpedForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_crimson.."/schematics/warped_mushroom.mts",
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size = {x = 5, y = 8, z = 5},
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:warped_nylium","mcl_crimson:twisting_vines"},
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sidelen = 16,
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fill_ratio = 0.012,
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biomes = {"WarpedForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors",
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height = 3,
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max_height = 5,
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decoration = "mcl_crimson:twisting_vines",
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})
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-- CRIMSON FOREST
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:crimson_nylium"},
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sidelen = 16,
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fill_ratio = 0.02,
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biomes = {"CrimsonForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors",
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decoration = "mcl_crimson:crimson_fungus",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_crimson:crimson_nylium"},
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sidelen = 16,
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fill_ratio = 0.022,
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biomes = {"CrimsonForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors, place_center_x, place_center_z",
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schematic = mod_mcl_crimson.."/schematics/crimson_mushroom.mts",
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size = {x = 5, y = 8, z = 5},
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_crimson:crimson_nylium"},
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sidelen = 16,
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fill_ratio = 0.012,
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biomes = {"CrimsonForest"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors",
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max_height = 5,
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decoration = "mcl_crimson:crimson_roots",
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})
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--SOULSAND VALLEY
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
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sidelen = 16,
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fill_ratio = 0.012,
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biomes = {"SoulsandValley"},
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y_min = mcl_vars.mg_lava_nether_max + 1,
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flags = "all_floors",
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max_height = 5,
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decoration = "mcl_blackstone:soul_fire",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.000212,
|
||||
biomes = {"SoulsandValley"},
|
||||
y_min = mcl_vars.mg_lava_nether_max + 1,
|
||||
flags = "all_floors, place_center_x, place_center_z",
|
||||
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_1.mts",
|
||||
size = {x = 5, y = 8, z = 5},
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.0002233,
|
||||
biomes = {"SoulsandValley"},
|
||||
y_min = mcl_vars.mg_lava_nether_max + 1,
|
||||
flags = "all_floors, place_center_x, place_center_z",
|
||||
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_2.mts",
|
||||
size = {x = 5, y = 8, z = 5},
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.000225,
|
||||
biomes = {"SoulsandValley"},
|
||||
y_min = mcl_vars.mg_lava_nether_max + 1,
|
||||
flags = "all_floors, place_center_x, place_center_z",
|
||||
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_3.mts",
|
||||
size = {x = 5, y = 8, z = 5},
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 0.00022323,
|
||||
biomes = {"SoulsandValley"},
|
||||
y_min = mcl_vars.mg_lava_nether_max + 1,
|
||||
flags = "all_floors, place_center_x, place_center_z",
|
||||
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_4.mts",
|
||||
size = {x = 5, y = 8, z = 5},
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
--[[ THE END ]]
|
||||
|
||||
-- Chorus plant
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_biomes
|
||||
author = maikerumine
|
||||
description = Adds the various biomes and biome-related things for non-v6 map generators.
|
||||
depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean
|
||||
depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean, mcl_crimson, mcl_blackstone
|
||||
|
|
Loading…
Reference in New Issue