Tweak leaf generator numbers to catch missed jungle leaves
This commit is contained in:
parent
1015f5a569
commit
3b1464ecc8
|
@ -582,7 +582,7 @@ minetest.register_lbm({
|
|||
-- We go above maxp.y because trees can often get placed close to the top of a generated area and folliage may not
|
||||
-- be coloured correctly.
|
||||
local function fix_folliage_missed (minp, maxp)
|
||||
local pos1, pos2 = vector.offset(minp, -4, 0, -4), vector.offset(maxp, 4, 10, 4)
|
||||
local pos1, pos2 = vector.offset(minp, -6, 0, -6), vector.offset(maxp, 6, 14, 6)
|
||||
local foliage = minetest.find_nodes_in_area(pos1, pos2, {"group:foliage_palette", "group:foliage_palette_wallmounted"})
|
||||
for _, fpos in pairs(foliage) do
|
||||
local fnode = minetest.get_node(fpos)
|
||||
|
|
Loading…
Reference in New Issue