Add more particles when bonemealing grass.
* Bonemealing dirt_with_grass spawns new growth over a wide area, so it looks better if we spawn a few more extra bone meal particles. * Update mod.conf depends to mcl_bone_meal.
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@ -99,6 +99,9 @@ local function bonemeal_grass(pointed_thing, placer)
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math.random(1, 100) <= 90 / r then
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color = below.param2
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add_random_flower(pos, color)
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if math.random(1,5) == 1 then
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mcl_bone_meal.add_bone_meal_particle(pos)
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end
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end
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end
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end end end
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@ -1,3 +1,3 @@
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name=mcl_flowers
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depends=mcl_core, mcl_util, mcl_sounds
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optional_depends=screwdriver, doc, mcl_flowerpots
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depends=mcl_core, mcl_util, mcl_sounds, mcl_bone_meal
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optional_depends=screwdriver, doc, mcl_flowerpots
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