Fix generated mob spawners sometimes have pig
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9bae398946
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3845369237
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@ -214,7 +214,20 @@ minetest.register_node("mcl_mobspawners:spawner", {
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is_ground_content = false,
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drop = "",
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on_construct = mcl_mobspawners.setup_spawner,
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on_place = function(itemstack, placer, pointed_thing)
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local node_under = minetest.get_node(pointed_thing.under)
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local new_itemstack, success = minetest.item_place(itemstack, placer, pointed_thing)
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if success then
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local placepos
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if minetest.registered_nodes[node_under.name].buildable_to then
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placepos = pointed_thing.under
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else
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placepos = pointed_thing.above
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end
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mcl_mobspawners.setup_spawner(placepos)
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end
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return new_itemstack
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end,
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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