Better log of Texture Converter
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@ -28,6 +28,9 @@ dry_run = False
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# If False, textures will be put into MineClone 2 directories.
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make_texture_pack = True
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# If True, prints all copying actions
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verbose = False
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### END OF SETTINGS ###
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import shutil, csv, os, tempfile
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@ -55,7 +58,8 @@ def target_dir(directory):
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# Copy texture files
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def convert_textures():
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print("Texture conversion BEGINS HERE!")
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failed_conversions = 0
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print("Texture conversion BEGINS NOW!")
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with open("Texture_Conversion_Table.csv", newline="") as csvfile:
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reader = csv.reader(csvfile, delimiter=",", quotechar='"')
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first_row = True
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@ -85,6 +89,7 @@ def convert_textures():
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if src_file_exists == False:
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print("WARNING: Source file does not exist: "+src_file)
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failed_conversions = failed_conversions + 1
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continue
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if xs != None:
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@ -94,11 +99,13 @@ def convert_textures():
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region = image.crop((xs, ys, xs+xl, ys+yl))
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region.load()
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region.save(dst_file)
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if verbose:
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print(src_file + " → " + dst_file)
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else:
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# Copy image verbatim
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if not dry_run:
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shutil.copy2(src_file, dst_file)
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if verbose:
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print(src_file + " → " + dst_file)
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# Convert chest textures (requires ImageMagick)
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@ -160,8 +167,9 @@ def convert_textures():
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# os.system("mogrify -clip-mask "+tex_dir+"/entity/banner/base.png"+" -alpha Copy "+filename)
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# os.system("mogrify -fill white -colorize 100 "+filename)
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print("")
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print("Textures conversion COMPLETE!")
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if failed_conversions > 0:
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print("Number of missing files in original resource pack: "+str(failed_conversions))
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print("WARNING: Please keep in mind this script does not reliably convert all the textures yet.")
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if make_texture_pack:
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print("Retrieve the texture pack in "+working_dir+"/texture_pack/")
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