Fix axolotl hitbox, clean up some comments
This commit is contained in:
parent
cf6d04c716
commit
310237be33
|
@ -51,7 +51,7 @@ local axolotl = {
|
|||
spawn_in_group_min = 1,
|
||||
spawn_in_group = 4,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
||||
collisionbox = {-0.5, 0.0, -0.5, 0.5, 0.8, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_axolotl.b3d",
|
||||
textures = {
|
||||
|
@ -77,7 +77,7 @@ local axolotl = {
|
|||
-- Somewhere in here is where hostility toward aquatic creatures should go.
|
||||
-- There is no flag for that yet though.
|
||||
|
||||
-- This should should make axolotls breedable, but it doesn't.'
|
||||
-- This should should make axolotls breedable, but it doesn't.
|
||||
follow = {
|
||||
"mcl_fishing:clownfish_raw"
|
||||
},
|
||||
|
@ -91,7 +91,6 @@ local axolotl = {
|
|||
if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end
|
||||
end,
|
||||
|
||||
-- Due to a quirk, axolotls can fly in air as well as water. But they still die to it.
|
||||
makes_footstep_sound = false,
|
||||
fly = true,
|
||||
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
|
||||
|
|
Loading…
Reference in New Issue