Fix lightning being heard globally
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@ -120,7 +120,7 @@ lightning.strike = function(pos)
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glow = minetest.LIGHT_MAX,
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glow = minetest.LIGHT_MAX,
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})
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})
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minetest.sound_play({ pos = pos, name = "lightning_thunder", gain = 10, max_hear_distance = 500 }, true)
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minetest.sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true)
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-- damage nearby objects, transform mobs
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-- damage nearby objects, transform mobs
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local objs = minetest.get_objects_inside_radius(pos2, 3.5)
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local objs = minetest.get_objects_inside_radius(pos2, 3.5)
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