Refactor mcl_doors; use multiple files
This commit is contained in:
parent
f22411656b
commit
2ffa0736ac
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-- Register aliases
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local doornames = {
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["door"] = "wooden_door",
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["door_jungle"] = "jungle_door",
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["door_spruce"] = "spruce_door",
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["door_dark_oak"] = "dark_oak_door",
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["door_birch"] = "birch_door",
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["door_acacia"] = "acacia_door",
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["door_iron"] = "iron_door",
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}
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for oldname, newname in pairs(doornames) do
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minetest.register_alias("doors:"..oldname, "mcl_doors:"..newname)
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minetest.register_alias("doors:"..oldname.."_t_1", "mcl_doors:"..newname.."_t_1")
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minetest.register_alias("doors:"..oldname.."_b_1", "mcl_doors:"..newname.."_b_1")
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minetest.register_alias("doors:"..oldname.."_t_2", "mcl_doors:"..newname.."_t_2")
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minetest.register_alias("doors:"..oldname.."_b_2", "mcl_doors:"..newname.."_b_2")
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end
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minetest.register_alias("doors:trapdoor", "mcl_doors:trapdoor")
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minetest.register_alias("doors:trapdoor_open", "mcl_doors:trapdoor_open")
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minetest.register_alias("doors:iron_trapdoor", "mcl_doors:iron_trapdoor")
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minetest.register_alias("doors:iron_trapdoor_open", "mcl_doors:iron_trapdoor_open")
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@ -0,0 +1,379 @@
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-- Registers a door
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-- name: The name of the door
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-- def: a table with the folowing fields:
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-- description
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-- inventory_image
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-- groups
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-- tiles_bottom: the tiles of the bottom part of the door {front, side}
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-- tiles_top: the tiles of the bottom part of the door {front, side}
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-- If the following fields are not defined the default values are used
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-- node_box_bottom
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-- node_box_top
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-- selection_box_bottom
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-- selection_box_top
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-- only_placer_can_open: if true only the player who placed the door can
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-- open it
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-- only_redstone_can_open: if true, the door can only be opened by redstone,
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-- not by rightclicking it
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function mcl_doors:register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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def.groups.dig_by_piston = 1
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def.groups.door = 1
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if not def.sound_open then
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def.sound_open = "doors_door_open"
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end
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if not def.sound_close then
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def.sound_close = "doors_door_close"
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end
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local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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if not def.node_box_bottom then
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def.node_box_bottom = box
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end
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if not def.node_box_top then
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def.node_box_top = box
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end
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if not def.selection_box_bottom then
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def.selection_box_bottom= box
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end
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if not def.selection_box_top then
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def.selection_box_top = box
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end
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local longdesc, usagehelp
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longdesc = def._doc_items_longdesc
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if not longdesc then
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if def.only_redstone_can_open then
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longdesc = "This door is a 2-block high barrier which can be opened or closed by hand or by redstone power."
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else
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longdesc = "This door is a 2-block high barrier which can only be opened by redstone power, not by hand."
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end
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end
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usagehelp = def._doc_items_usagehelp
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if not usagehelp then
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if def.only_redstone_can_open then
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usagehelp = "To open or close this door, send a redstone signal to its bottom half."
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else
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usagehelp = "To open or close this door, rightclick it or send a redstone signal to its bottom half."
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end
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end
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minetest.register_craftitem(name, {
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description = def.description,
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_doc_items_longdesc = def._doc_items_longdesc,
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_doc_items_usagehelp = def._doc_items_usagehelp,
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inventory_image = def.inventory_image,
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stack_max = 64,
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groups = { mesecon_conductor_craftable = 1 },
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on_place = function(itemstack, placer, pointed_thing)
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if not pointed_thing.type == "node" or not placer or not placer:is_player() then
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return itemstack
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end
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local pn = placer:get_player_name()
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if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then
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return itemstack
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end
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local ptu = pointed_thing.under
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local nu = minetest.get_node(ptu)
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-- Pointed thing's rightclick action takes precedence, unless player holds down the sneak key
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if minetest.registered_nodes[nu.name].on_rightclick and not placer:get_player_control().sneak then
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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end
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local pt
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if minetest.registered_nodes[minetest.get_node(ptu).name].buildable_to then
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pt = pointed_thing.under
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else
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pt = pointed_thing.above
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end
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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pt2.y = pt2.y+1
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if
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(not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to) or
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(not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to)
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then
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return itemstack
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end
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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if p2 == 0 then
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pt3.x = pt3.x-1
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elseif p2 == 1 then
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pt3.z = pt3.z+1
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elseif p2 == 2 then
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pt3.x = pt3.x+1
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elseif p2 == 3 then
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pt3.z = pt3.z-1
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end
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if not string.find(minetest.get_node(pt3).name, name.."_b_") then
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minetest.set_node(pt, {name=name.."_b_1", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
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else
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minetest.set_node(pt, {name=name.."_b_2", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
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end
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if def.sounds and def.sounds.place then
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minetest.sound_play(def.sounds.place, {pos=pt})
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end
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if def.only_placer_can_open then
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local meta = minetest.get_meta(pt)
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meta:set_string("doors_owner", "")
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meta = minetest.get_meta(pt2)
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meta:set_string("doors_owner", "")
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end
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-- Save open state. 1 = open. 0 = closed
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local meta = minetest.get_meta(pt)
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meta:set_int("is_open", 0)
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meta = minetest.get_meta(pt2)
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meta:set_int("is_open", 0)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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})
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local tt = def.tiles_top
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local tb = def.tiles_bottom
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local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
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local meta1 = minetest.get_meta(pos)
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pos.y = pos.y+dir
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local meta2 = minetest.get_meta(pos)
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if not minetest.get_node(pos).name == check_name then
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return
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end
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local p2 = minetest.get_node(pos).param2
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local np2 = params[p2+1]
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local metatable = minetest.get_meta(pos):to_table()
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minetest.set_node(pos, {name=replace_dir, param2=np2})
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minetest.get_meta(pos):from_table(metatable)
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pos.y = pos.y-dir
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metatable = minetest.get_meta(pos):to_table()
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minetest.set_node(pos, {name=replace, param2=np2})
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minetest.get_meta(pos):from_table(metatable)
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local door_switching_sound
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if meta1:get_int("is_open") == 1 then
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door_switching_sound = def.sound_close
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meta1:set_int("is_open", 0)
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meta2:set_int("is_open", 0)
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else
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door_switching_sound = def.sound_open
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meta1:set_int("is_open", 1)
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meta2:set_int("is_open", 1)
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end
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minetest.sound_play(door_switching_sound, {pos = pos, gain = 0.5, max_hear_distance = 16})
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end
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local function on_mesecons_signal_open (pos, node)
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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local function on_mesecons_signal_close (pos, node)
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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local function check_player_priv(pos, player)
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if not def.only_placer_can_open then
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return true
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end
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local meta = minetest.get_meta(pos)
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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end
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local on_rightclick
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-- Disable on_rightclick if this is a redstone-only door
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if not def.only_redstone_can_open then
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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end
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end
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minetest.register_node(name.."_b_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = name,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_bottom
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_bottom
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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after_destruct = function(bottom, oldnode)
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_1" then
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minetest.remove_node(top)
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end
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end,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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action_on = on_mesecons_signal_open
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}},
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
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end
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end
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end
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minetest.register_node(name.."_t_1", {
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_top
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_top
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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after_destruct = function(top, oldnode)
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local bottom = { x = top.x, y = top.y - 1, z = top.z }
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if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
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minetest.dig_node(bottom)
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end
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end,
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on_rightclick = on_rightclick,
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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end
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end
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minetest.register_node(name.."_b_2", {
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tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = name,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_bottom
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_bottom
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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after_destruct = function(bottom, oldnode)
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local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_2" then
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minetest.remove_node(top)
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end
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end,
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on_rightclick = on_rightclick,
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mesecons = { effector = {
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action_on = on_mesecons_signal_close
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}},
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can_dig = check_player_priv,
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})
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if def.only_redstone_can_open then
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on_rightclick = nil
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else
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
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end
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end
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end
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minetest.register_node(name.."_t_2", {
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tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1].."^[transformFX", tt[1]},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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is_ground_content = false,
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drop = "",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = def.node_box_top
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},
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selection_box = {
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type = "fixed",
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fixed = def.selection_box_top
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},
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groups = def.groups,
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_mcl_hardness = def._mcl_hardness,
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sounds = def.sounds,
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after_destruct = function(top, oldnode)
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local bottom = { x = top.x, y = top.y - 1, z = top.z }
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if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
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minetest.dig_node(bottom)
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end
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end,
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on_rightclick = on_rightclick,
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can_dig = check_player_priv,
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})
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-- Add entry aliases for the Help
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
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doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
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doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
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doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")
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end
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end
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@ -0,0 +1,149 @@
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---- Trapdoor ----
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function mcl_doors:register_trapdoor(name, def)
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local function update_door(pos, node)
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minetest.set_node(pos, node)
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end
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if def.groups == nil then
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def.groups = {}
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end
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def.groups.door = 2
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if not def.sound_open then
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def.sound_open = "doors_door_open"
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end
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if not def.sound_close then
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def.sound_close = "doors_door_close"
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end
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local function punch(pos)
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local meta = minetest.get_meta(pos)
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local state = meta:get_int("state")
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local me = minetest.get_node(pos)
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local tmp_node
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local tmp_node2
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local oben = {x=pos.x, y=pos.y+1, z=pos.z}
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if state == 1 then
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state = 0
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
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tmp_node = {name=name, param1=me.param1, param2=me.param2}
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else
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state = 1
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
|
||||
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
|
||||
end
|
||||
update_door(pos, tmp_node)
|
||||
meta:set_int("state", state)
|
||||
end
|
||||
|
||||
local on_rightclick
|
||||
if not def.only_redstone_can_open then
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch(pos)
|
||||
end
|
||||
end
|
||||
|
||||
-- Default help texts
|
||||
local longdesc, usagehelp
|
||||
longdesc = def._doc_items_longdesc
|
||||
if not longdesc then
|
||||
if def.only_redstone_can_open then
|
||||
longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened or closed by redstone power."
|
||||
else
|
||||
longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened by hand and by redstone power."
|
||||
end
|
||||
end
|
||||
usagehelp = def._doc_items_usagehelp
|
||||
if not usagehelp and not def.only_redstone_can_open then
|
||||
usagehelp = "To open or close this door, rightclick it or send a redstone signal to it."
|
||||
end
|
||||
|
||||
minetest.register_node(name, {
|
||||
description = def.description,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("state", 0)
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local fpos = finepos.y % 1
|
||||
|
||||
|
||||
local origname = itemstack:get_name()
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_open", {
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
pointable = true,
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
drop = name,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
|
||||
},
|
||||
on_rightclick = on_rightclick,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", name, "nodes", name.."_open")
|
||||
end
|
||||
|
||||
end
|
|
@ -0,0 +1,60 @@
|
|||
-- Trapdoor crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:iron_trapdoor',
|
||||
recipe = {
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
-- Note: Door crafting is already done by door registration function
|
||||
|
||||
|
||||
-- Fuel
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:wooden_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:jungle_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:dark_oak_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:birch_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:acacia_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:spruce_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:trapdoor",
|
||||
burntime = 15,
|
||||
})
|
|
@ -1,799 +1,15 @@
|
|||
local init = os.clock()
|
||||
mcl_doors = {}
|
||||
|
||||
-- Registers a door
|
||||
-- name: The name of the door
|
||||
-- def: a table with the folowing fields:
|
||||
-- description
|
||||
-- inventory_image
|
||||
-- groups
|
||||
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
|
||||
-- tiles_top: the tiles of the bottom part of the door {front, side}
|
||||
-- If the following fields are not defined the default values are used
|
||||
-- node_box_bottom
|
||||
-- node_box_top
|
||||
-- selection_box_bottom
|
||||
-- selection_box_top
|
||||
-- only_placer_can_open: if true only the player who placed the door can
|
||||
-- open it
|
||||
-- only_redstone_can_open: if true, the door can only be opened by redstone,
|
||||
-- not by rightclicking it
|
||||
|
||||
function mcl_doors:register_door(name, def)
|
||||
def.groups.not_in_creative_inventory = 1
|
||||
def.groups.dig_by_piston = 1
|
||||
def.groups.door = 1
|
||||
|
||||
if not def.sound_open then
|
||||
def.sound_open = "doors_door_open"
|
||||
end
|
||||
if not def.sound_close then
|
||||
def.sound_close = "doors_door_close"
|
||||
end
|
||||
|
||||
local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
|
||||
|
||||
if not def.node_box_bottom then
|
||||
def.node_box_bottom = box
|
||||
end
|
||||
if not def.node_box_top then
|
||||
def.node_box_top = box
|
||||
end
|
||||
if not def.selection_box_bottom then
|
||||
def.selection_box_bottom= box
|
||||
end
|
||||
if not def.selection_box_top then
|
||||
def.selection_box_top = box
|
||||
end
|
||||
|
||||
local longdesc, usagehelp
|
||||
longdesc = def._doc_items_longdesc
|
||||
if not longdesc then
|
||||
if def.only_redstone_can_open then
|
||||
longdesc = "This door is a 2-block high barrier which can be opened or closed by hand or by redstone power."
|
||||
else
|
||||
longdesc = "This door is a 2-block high barrier which can only be opened by redstone power, not by hand."
|
||||
end
|
||||
end
|
||||
usagehelp = def._doc_items_usagehelp
|
||||
if not usagehelp then
|
||||
if def.only_redstone_can_open then
|
||||
usagehelp = "To open or close this door, send a redstone signal to its bottom half."
|
||||
else
|
||||
usagehelp = "To open or close this door, rightclick it or send a redstone signal to its bottom half."
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_craftitem(name, {
|
||||
description = def.description,
|
||||
_doc_items_longdesc = def._doc_items_longdesc,
|
||||
_doc_items_usagehelp = def._doc_items_usagehelp,
|
||||
inventory_image = def.inventory_image,
|
||||
stack_max = 64,
|
||||
groups = { mesecon_conductor_craftable = 1 },
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" or not placer or not placer:is_player() then
|
||||
return itemstack
|
||||
end
|
||||
local pn = placer:get_player_name()
|
||||
if minetest.is_protected(pointed_thing.above, pn) and minetest.is_protected(pointed_thing.under, pn) then
|
||||
return itemstack
|
||||
end
|
||||
local ptu = pointed_thing.under
|
||||
local nu = minetest.get_node(ptu)
|
||||
-- Pointed thing's rightclick action takes precedence, unless player holds down the sneak key
|
||||
if minetest.registered_nodes[nu.name].on_rightclick and not placer:get_player_control().sneak then
|
||||
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
|
||||
end
|
||||
|
||||
local pt
|
||||
if minetest.registered_nodes[minetest.get_node(ptu).name].buildable_to then
|
||||
pt = pointed_thing.under
|
||||
else
|
||||
pt = pointed_thing.above
|
||||
end
|
||||
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
pt2.y = pt2.y+1
|
||||
if
|
||||
(not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to) or
|
||||
(not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to)
|
||||
then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
|
||||
if p2 == 0 then
|
||||
pt3.x = pt3.x-1
|
||||
elseif p2 == 1 then
|
||||
pt3.z = pt3.z+1
|
||||
elseif p2 == 2 then
|
||||
pt3.x = pt3.x+1
|
||||
elseif p2 == 3 then
|
||||
pt3.z = pt3.z-1
|
||||
end
|
||||
if not string.find(minetest.get_node(pt3).name, name.."_b_") then
|
||||
minetest.set_node(pt, {name=name.."_b_1", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
|
||||
else
|
||||
minetest.set_node(pt, {name=name.."_b_2", param2=p2})
|
||||
minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
|
||||
end
|
||||
if def.sounds and def.sounds.place then
|
||||
minetest.sound_play(def.sounds.place, {pos=pt})
|
||||
end
|
||||
|
||||
if def.only_placer_can_open then
|
||||
local meta = minetest.get_meta(pt)
|
||||
meta:set_string("doors_owner", "")
|
||||
meta = minetest.get_meta(pt2)
|
||||
meta:set_string("doors_owner", "")
|
||||
end
|
||||
|
||||
-- Save open state. 1 = open. 0 = closed
|
||||
local meta = minetest.get_meta(pt)
|
||||
meta:set_int("is_open", 0)
|
||||
meta = minetest.get_meta(pt2)
|
||||
meta:set_int("is_open", 0)
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
local tt = def.tiles_top
|
||||
local tb = def.tiles_bottom
|
||||
|
||||
local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
|
||||
local meta1 = minetest.get_meta(pos)
|
||||
pos.y = pos.y+dir
|
||||
local meta2 = minetest.get_meta(pos)
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return
|
||||
end
|
||||
local p2 = minetest.get_node(pos).param2
|
||||
local np2 = params[p2+1]
|
||||
|
||||
local metatable = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace_dir, param2=np2})
|
||||
minetest.get_meta(pos):from_table(metatable)
|
||||
|
||||
pos.y = pos.y-dir
|
||||
metatable = minetest.get_meta(pos):to_table()
|
||||
minetest.set_node(pos, {name=replace, param2=np2})
|
||||
minetest.get_meta(pos):from_table(metatable)
|
||||
|
||||
local door_switching_sound
|
||||
if meta1:get_int("is_open") == 1 then
|
||||
door_switching_sound = def.sound_close
|
||||
meta1:set_int("is_open", 0)
|
||||
meta2:set_int("is_open", 0)
|
||||
else
|
||||
door_switching_sound = def.sound_open
|
||||
meta1:set_int("is_open", 1)
|
||||
meta2:set_int("is_open", 1)
|
||||
end
|
||||
minetest.sound_play(door_switching_sound, {pos = pos, gain = 0.5, max_hear_distance = 16})
|
||||
end
|
||||
|
||||
local function on_mesecons_signal_open (pos, node)
|
||||
on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
|
||||
local function on_mesecons_signal_close (pos, node)
|
||||
on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
|
||||
local function check_player_priv(pos, player)
|
||||
if not def.only_placer_can_open then
|
||||
return true
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local pn = player:get_player_name()
|
||||
return meta:get_string("doors_owner") == pn
|
||||
end
|
||||
|
||||
local on_rightclick
|
||||
-- Disable on_rightclick if this is a redstone-only door
|
||||
if not def.only_redstone_can_open then
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_1", {
|
||||
tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(bottom, oldnode)
|
||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||
if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_1" then
|
||||
minetest.remove_node(top)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
mesecons = { effector = {
|
||||
action_on = on_mesecons_signal_open
|
||||
}},
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
if def.only_redstone_can_open then
|
||||
on_rightclick = nil
|
||||
else
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_t_1", {
|
||||
tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(top, oldnode)
|
||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||
if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
||||
minetest.dig_node(bottom)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
if def.only_redstone_can_open then
|
||||
on_rightclick = nil
|
||||
else
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_2", {
|
||||
tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_bottom
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_bottom
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(bottom, oldnode)
|
||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||
if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_2" then
|
||||
minetest.remove_node(top)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
mesecons = { effector = {
|
||||
action_on = on_mesecons_signal_close
|
||||
}},
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
if def.only_redstone_can_open then
|
||||
on_rightclick = nil
|
||||
else
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
if check_player_priv(pos, clicker) then
|
||||
on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_t_2", {
|
||||
tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1].."^[transformFX", tt[1]},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.node_box_top
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selection_box_top
|
||||
},
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
|
||||
after_destruct = function(top, oldnode)
|
||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||
if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
||||
minetest.dig_node(bottom)
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = on_rightclick,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
})
|
||||
|
||||
-- Add entry aliases for the Help
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
|
||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
local wood_longdesc = "Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."
|
||||
local wood_usagehelp = "To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."
|
||||
|
||||
--- Normal Door ---
|
||||
mcl_doors:register_door("mcl_doors:wooden_door", {
|
||||
description = "Oak Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_wood.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_wood_b.png", "door_wood_b.png"},
|
||||
tiles_top = {"door_wood_a.png", "door_wood_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:wooden_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Accacia Door --
|
||||
mcl_doors:register_door("mcl_doors:acacia_door", {
|
||||
description = "Acacia Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_acacia.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_acacia_b.png", "door_acacia_b.png"},
|
||||
tiles_top = {"door_acacia_a.png", "door_acacia_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:acacia_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- birch Door --
|
||||
mcl_doors:register_door("mcl_doors:birch_door", {
|
||||
description = "Birch Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_birch.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_birch_b.png", "door_birch_b.png"},
|
||||
tiles_top = {"door_birch_a.png", "door_birch_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:birch_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- dark oak Door --
|
||||
mcl_doors:register_door("mcl_doors:dark_oak_door", {
|
||||
description = "Dark Oak Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_dark_oak.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_dark_oak_b.png", "door_dark_oak_b.png"},
|
||||
tiles_top = {"door_dark_oak_a.png", "door_dark_oak_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:dark_oak_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- jungle Door --
|
||||
mcl_doors:register_door("mcl_doors:jungle_door", {
|
||||
description = "Jungle Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_jungle.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_jungle_b.png", "door_jungle_b.png"},
|
||||
tiles_top = {"door_jungle_a.png", "door_jungle_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:jungle_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- spruce Door --
|
||||
mcl_doors:register_door("mcl_doors:spruce_door", {
|
||||
description = "Spruce Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_spruce.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_spruce_b.png", "door_spruce_b.png"},
|
||||
tiles_top = {"door_spruce_a.png", "door_spruce_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:spruce_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:wooden_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:jungle_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:dark_oak_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:birch_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:acacia_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:spruce_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
--- Door in Iron ---
|
||||
mcl_doors:register_door("mcl_doors:iron_door", {
|
||||
description = "Iron Door",
|
||||
_doc_items_longdesc = "Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.",
|
||||
_doc_items_usagehelp = "To open or close an iron door, supply its lower half with a redstone signal.",
|
||||
inventory_image = "door_steel.png",
|
||||
groups = {pickaxey=1, mesecon_effector_on=1},
|
||||
_mcl_hardness = 5,
|
||||
tiles_bottom = {"door_steel_b.png^[transformFX", "door_steel_b.png^[transformFX"},
|
||||
tiles_top = {"door_steel_a.png^[transformFX", "door_steel_a.png^[transformFX"},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:iron_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
---- Trapdoor ----
|
||||
|
||||
function mcl_doors:register_trapdoor(name, def)
|
||||
local function update_door(pos, node)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
if def.groups == nil then
|
||||
def.groups = {}
|
||||
end
|
||||
def.groups.door = 2
|
||||
|
||||
if not def.sound_open then
|
||||
def.sound_open = "doors_door_open"
|
||||
end
|
||||
if not def.sound_close then
|
||||
def.sound_close = "doors_door_close"
|
||||
end
|
||||
|
||||
local function punch(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local state = meta:get_int("state")
|
||||
local me = minetest.get_node(pos)
|
||||
local tmp_node
|
||||
local tmp_node2
|
||||
local oben = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if state == 1 then
|
||||
state = 0
|
||||
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
|
||||
tmp_node = {name=name, param1=me.param1, param2=me.param2}
|
||||
else
|
||||
state = 1
|
||||
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
|
||||
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
|
||||
end
|
||||
update_door(pos, tmp_node)
|
||||
meta:set_int("state", state)
|
||||
end
|
||||
|
||||
local on_rightclick
|
||||
if not def.only_redstone_can_open then
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
punch(pos)
|
||||
end
|
||||
end
|
||||
|
||||
-- Default help texts
|
||||
local longdesc, usagehelp
|
||||
longdesc = def._doc_items_longdesc
|
||||
if not longdesc then
|
||||
if def.only_redstone_can_open then
|
||||
longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened or closed by redstone power."
|
||||
else
|
||||
longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened by hand and by redstone power."
|
||||
end
|
||||
end
|
||||
usagehelp = def._doc_items_usagehelp
|
||||
if not usagehelp and not def.only_redstone_can_open then
|
||||
usagehelp = "To open or close this door, rightclick it or send a redstone signal to it."
|
||||
end
|
||||
|
||||
minetest.register_node(name, {
|
||||
description = def.description,
|
||||
_doc_items_longdesc = longdesc,
|
||||
_doc_items_usagehelp = usagehelp,
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
stack_max = 64,
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-8/16, -8/16, -8/16, 8/16, -5/16, 8/16},},
|
||||
},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_int("state", 0)
|
||||
end,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local p0 = pointed_thing.under
|
||||
local p1 = pointed_thing.above
|
||||
local param2 = 0
|
||||
|
||||
local placer_pos = placer:getpos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
end
|
||||
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local fpos = finepos.y % 1
|
||||
|
||||
|
||||
local origname = itemstack:get_name()
|
||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||
param2 = param2 + 20
|
||||
if param2 == 21 then
|
||||
param2 = 23
|
||||
elseif param2 == 23 then
|
||||
param2 = 21
|
||||
end
|
||||
end
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||||
end,
|
||||
on_rightclick = on_rightclick,
|
||||
})
|
||||
|
||||
minetest.register_node(name.."_open", {
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles,
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
pointable = true,
|
||||
groups = def.groups,
|
||||
_mcl_hardness = def._mcl_hardness,
|
||||
sounds = def.sounds,
|
||||
drop = name,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, 5/16, 0.5, 0.5, 0.5}
|
||||
},
|
||||
on_rightclick = on_rightclick,
|
||||
mesecons = {effector = {
|
||||
action_on = (function(pos, node)
|
||||
punch(pos)
|
||||
end),
|
||||
}},
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc") then
|
||||
doc.add_entry_alias("nodes", name, "nodes", name.."_open")
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
|
||||
description = "Wooden Trapdoor",
|
||||
_doc_items_longdesc = "Wooden trapdoors are floor covers which can be opened and closed by hand or a redstone signal.",
|
||||
_doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.",
|
||||
tiles = {"door_trapdoor.png"},
|
||||
wield_image = "door_trapdoor.png",
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:trapdoor",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
|
||||
description = "Iron Trapdoor",
|
||||
_doc_items_longdesc = "Iron trapdoors are floor covers which can only be opened and closed by redstone signals, but not by hand.",
|
||||
tiles = {"iron_trapdoor.png"},
|
||||
wield_image = "iron_trapdoor.png",
|
||||
groups = {pickaxey=1, mesecon_effector_on=1},
|
||||
_mcl_hardness = 5,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:iron_trapdoor',
|
||||
recipe = {
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
-- Register aliases
|
||||
local doornames = {
|
||||
["door"] = "wooden_door",
|
||||
["door_jungle"] = "jungle_door",
|
||||
["door_spruce"] = "spruce_door",
|
||||
["door_dark_oak"] = "dark_oak_door",
|
||||
["door_birch"] = "birch_door",
|
||||
["door_acacia"] = "acacia_door",
|
||||
["door_iron"] = "iron_door",
|
||||
}
|
||||
|
||||
for oldname, newname in pairs(doornames) do
|
||||
minetest.register_alias("doors:"..oldname, "mcl_doors:"..newname)
|
||||
minetest.register_alias("doors:"..oldname.."_t_1", "mcl_doors:"..newname.."_t_1")
|
||||
minetest.register_alias("doors:"..oldname.."_b_1", "mcl_doors:"..newname.."_b_1")
|
||||
minetest.register_alias("doors:"..oldname.."_t_2", "mcl_doors:"..newname.."_t_2")
|
||||
minetest.register_alias("doors:"..oldname.."_b_2", "mcl_doors:"..newname.."_b_2")
|
||||
end
|
||||
|
||||
minetest.register_alias("doors:trapdoor", "mcl_doors:trapdoor")
|
||||
minetest.register_alias("doors:trapdoor_open", "mcl_doors:trapdoor_open")
|
||||
minetest.register_alias("doors:iron_trapdoor", "mcl_doors:iron_trapdoor")
|
||||
minetest.register_alias("doors:iron_trapdoor_open", "mcl_doors:iron_trapdoor_open")
|
||||
local this = minetest.get_current_modname()
|
||||
local path = minetest.get_modpath(this)
|
||||
|
||||
dofile(path.."/api_doors.lua") -- Doors API
|
||||
dofile(path.."/api_trapdoors.lua") -- Trapdoors API
|
||||
dofile(path.."/register.lua") -- Register builtin doors and trapdoors
|
||||
dofile(path.."/crafting.lua") -- Additional crafting recipes and fuel
|
||||
dofile(path.."/alias.lua") -- Legacy aliases
|
||||
|
||||
-- Debug info
|
||||
local time_to_load= os.clock() - init
|
||||
minetest.log("action", (string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load)))
|
||||
minetest.log("action", (string.format("[MOD] "..this.." loaded in %.4f s", time_to_load)))
|
||||
|
|
|
@ -0,0 +1,244 @@
|
|||
--[[ Doors ]]
|
||||
|
||||
local wood_longdesc = "Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."
|
||||
local wood_usagehelp = "To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."
|
||||
|
||||
--- Oak Door ---
|
||||
mcl_doors:register_door("mcl_doors:wooden_door", {
|
||||
description = "Oak Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_wood.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_wood_b.png", "door_wood_b.png"},
|
||||
tiles_top = {"door_wood_a.png", "door_wood_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:wooden_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"},
|
||||
{"mcl_core:wood", "mcl_core:wood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Acacia Door --
|
||||
mcl_doors:register_door("mcl_doors:acacia_door", {
|
||||
description = "Acacia Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_acacia.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_acacia_b.png", "door_acacia_b.png"},
|
||||
tiles_top = {"door_acacia_a.png", "door_acacia_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:acacia_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"},
|
||||
{"mcl_core:acaciawood", "mcl_core:acaciawood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Birch Door --
|
||||
mcl_doors:register_door("mcl_doors:birch_door", {
|
||||
description = "Birch Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_birch.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_birch_b.png", "door_birch_b.png"},
|
||||
tiles_top = {"door_birch_a.png", "door_birch_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:birch_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
{"mcl_core:birchwood", "mcl_core:birchwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- Dark Oak Door --
|
||||
mcl_doors:register_door("mcl_doors:dark_oak_door", {
|
||||
description = "Dark Oak Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_dark_oak.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_dark_oak_b.png", "door_dark_oak_b.png"},
|
||||
tiles_top = {"door_dark_oak_a.png", "door_dark_oak_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:dark_oak_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
{"mcl_core:darkwood", "mcl_core:darkwood"},
|
||||
}
|
||||
})
|
||||
|
||||
--- Jungle Door --
|
||||
mcl_doors:register_door("mcl_doors:jungle_door", {
|
||||
description = "Jungle Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_jungle.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_jungle_b.png", "door_jungle_b.png"},
|
||||
tiles_top = {"door_jungle_a.png", "door_jungle_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:jungle_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"},
|
||||
{"mcl_core:junglewood", "mcl_core:junglewood"}
|
||||
}
|
||||
})
|
||||
|
||||
--- Spruce Door --
|
||||
mcl_doors:register_door("mcl_doors:spruce_door", {
|
||||
description = "Spruce Door",
|
||||
_doc_items_longdesc = wood_longdesc,
|
||||
_doc_items_usagehelp = wood_usagehelp,
|
||||
inventory_image = "door_spruce.png",
|
||||
groups = {handy=1,axey=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
tiles_bottom = {"door_spruce_b.png", "door_spruce_b.png"},
|
||||
tiles_top = {"door_spruce_a.png", "door_spruce_a.png"},
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:spruce_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"},
|
||||
{"mcl_core:sprucewood", "mcl_core:sprucewood"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:wooden_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:jungle_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:dark_oak_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:birch_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:acacia_door",
|
||||
burntime = 10,
|
||||
})
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:spruce_door",
|
||||
burntime = 10,
|
||||
})
|
||||
|
||||
--- Door in Iron ---
|
||||
mcl_doors:register_door("mcl_doors:iron_door", {
|
||||
description = "Iron Door",
|
||||
_doc_items_longdesc = "Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.",
|
||||
_doc_items_usagehelp = "To open or close an iron door, supply its lower half with a redstone signal.",
|
||||
inventory_image = "door_steel.png",
|
||||
groups = {pickaxey=1, mesecon_effector_on=1},
|
||||
_mcl_hardness = 5,
|
||||
tiles_bottom = {"door_steel_b.png^[transformFX", "door_steel_b.png^[transformFX"},
|
||||
tiles_top = {"door_steel_a.png^[transformFX", "door_steel_a.png^[transformFX"},
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_doors:iron_door 3",
|
||||
recipe = {
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"},
|
||||
{"mcl_core:iron_ingot", "mcl_core:iron_ingot"}
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
--[[ Trapdoors ]]
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
|
||||
description = "Wooden Trapdoor",
|
||||
_doc_items_longdesc = "Wooden trapdoors are floor covers which can be opened and closed by hand or a redstone signal.",
|
||||
_doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.",
|
||||
tiles = {"door_trapdoor.png"},
|
||||
wield_image = "door_trapdoor.png",
|
||||
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
|
||||
_mcl_hardness = 3,
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:trapdoor 2',
|
||||
recipe = {
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
{'group:wood', 'group:wood', 'group:wood'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_doors:trapdoor",
|
||||
burntime = 15,
|
||||
})
|
||||
|
||||
mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
|
||||
description = "Iron Trapdoor",
|
||||
_doc_items_longdesc = "Iron trapdoors are floor covers which can only be opened and closed by redstone signals, but not by hand.",
|
||||
tiles = {"iron_trapdoor.png"},
|
||||
wield_image = "iron_trapdoor.png",
|
||||
groups = {pickaxey=1, mesecon_effector_on=1},
|
||||
_mcl_hardness = 5,
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
sound_open = "doors_steel_door_open",
|
||||
sound_close = "doors_steel_door_close",
|
||||
|
||||
only_redstone_can_open = true,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mcl_doors:iron_trapdoor',
|
||||
recipe = {
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
{'mcl_core:iron_ingot', 'mcl_core:iron_ingot'},
|
||||
}
|
||||
})
|
Loading…
Reference in New Issue