Decrease player burn time in Creative mode
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@ -124,6 +124,10 @@ function mcl_burning.set_on_fire(obj, burn_time, damage, reason)
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local max_fire_prot_lvl = 0
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if obj:is_player() then
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if minetest.is_creative_enabled(obj:get_player_name()) then
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burn_time = burn_time / 100
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end
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local inv = obj:get_inventory()
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for i = 2, 5 do
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