Add protection support to composter.
* Add checks for `minetest.is_protected()` and log any violations. * Add local aliases for global functions.
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@ -45,6 +45,8 @@ local swap_node = minetest.swap_node
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local get_node_timer = minetest.get_node_timer
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local add_item = minetest.add_item
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local vector_offset = vector.offset
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local is_protected = minetest.is_protected
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local record_protection_violation = minetest.record_protection_violation
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local function composter_add_item(pos, node, player, itemstack, pointed_thing)
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--
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@ -55,6 +57,11 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing)
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if not player or (player:get_player_control() and player:get_player_control().sneak) then
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return itemstack
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end
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local name = player:get_player_name()
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if is_protected(pos, name) then
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record_protection_violation(pos, name)
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return itemstack
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end
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if not itemstack or itemstack:is_empty() then
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return itemstack
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end
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@ -111,6 +118,11 @@ local function composter_harvest(pos, node, player, itemstack, pointed_thing)
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if not player or (player:get_player_control() and player:get_player_control().sneak) then
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return
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end
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local name = player:get_player_name()
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if is_protected(pos, name) then
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record_protection_violation(pos, name)
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return itemstack
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end
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-- reset ready type composter to empty type
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swap_node(pos, {name="mcl_composters:composter"})
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-- spawn bone meal item (wtf dye?! is this how they make white cocoa)
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