Fix up indentation for warped and crimson wart block sounds
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@ -306,13 +306,12 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
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description = S("Warped Wart Block"),
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description = S("Warped Wart Block"),
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tiles = {"warped_wart_block.png"},
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tiles = {"warped_wart_block.png"},
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groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
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groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
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sounds = mcl_sounds.node_sound_leaves_defaults(
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_mcl_hardness = 1,
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{
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sounds = mcl_sounds.node_sound_leaves_defaults({
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footstep={name="default_dirt_footstep", gain=0.7},
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footstep={name="default_dirt_footstep", gain=0.7},
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dug={name="default_dirt_footstep", gain=1.5},
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dug={name="default_dirt_footstep", gain=1.5},
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}
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}),
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),
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_mcl_hardness = 1,
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})
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})
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minetest.register_node("mcl_crimson:shroomlight", {
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minetest.register_node("mcl_crimson:shroomlight", {
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@ -320,13 +319,11 @@ minetest.register_node("mcl_crimson:shroomlight", {
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tiles = {"shroomlight.png"},
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tiles = {"shroomlight.png"},
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groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
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groups = {handy = 1, hoey = 7, swordy = 1, deco_block = 1},
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light_source = minetest.LIGHT_MAX,
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light_source = minetest.LIGHT_MAX,
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sounds = mcl_sounds.node_sound_leaves_defaults(
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_mcl_hardness = 1,
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{
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sounds = mcl_sounds.node_sound_leaves_defaults({
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footstep={name="default_dirt_footstep", gain=0.7},
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footstep={name="default_dirt_footstep", gain=0.7},
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dug={name="default_dirt_footstep", gain=1.5},
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dug={name="default_dirt_footstep", gain=1.5},
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}
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}),
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),
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_mcl_hardness = 1,
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})
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})
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minetest.register_node("mcl_crimson:warped_hyphae", {
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minetest.register_node("mcl_crimson:warped_hyphae", {
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