Get settings GUI implemented and functional
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0c258b3680
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@ -2,26 +2,69 @@ local modname = "vl_tuning"
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local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(modname)
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local F = function(f) return minetest.formspec_escape(S(f)) end
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local FE = minetest.formspec_escape
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local mod = vl_tuning
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local function bool_to_string(value)
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if value then return "true" end
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return "false"
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end
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local function formspec_for_setting(y, name)
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local setting = mod.registered_settings[name]
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if not setting then return "" end
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local setting_type = setting.setting_type
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local fs = {}
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table.insert(fs, "label[0,"..(y+0.15)..";"..FE(name).."]")
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table.insert(fs, "hypertext[0.15,"..(y+0.25)..";14.85,0.65;;"..FE("<style color=black>"..(setting.description or "").."</style>").."]")
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if setting_type == "bool" then
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table.insert(fs, "checkbox[17,"..(y+0.15)..";"..FE(name)..";;"..bool_to_string(setting[1]).."]")
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elseif setting_type == "number" then
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table.insert(fs, "field[15,"..y..";2.5,0.75;"..FE(name)..";;"..string.format("%.4g", setting[1]).."]")
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table.insert(fs, "field_close_on_enter["..FE(name)..";false]")
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elseif setting_type == "string" then
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end
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return table.concat(fs)
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end
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function vl_tuning.show_formspec(player_name, tab)
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if not tab then tab = 1 end
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if not tab then tab = "1" end
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local gamerules = {}
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local settings = {}
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local y = 0.5
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for name,_ in pairs(vl_tuning.registered_settings) do
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if name:sub(0,#"gamerule:") == "gamerule:" then
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table.insert(gamerules, name)
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if tab == "1" then
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table.insert(settings, formspec_for_setting(y,name))
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y = y + 1
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end
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else
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table.insert(settings, name)
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if tab == "2" then
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table.insert(settings, formspec_for_setting(y,name))
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y = y + 1
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end
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end
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end
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local formspec =
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"formspec_version[4]"..
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"size[25,15,true]"..
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local formspec = table.concat({
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"formspec_version[4]",
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"size[20,10.5,true]",
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"tabheader[0,0;tab;"..
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F("Game Rules")..","..
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F("Settings")..
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";"..tab..";false;false]"
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";"..tab..";false;false]",
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"field[0,0;0,0;old_tab;;"..tab.."]",
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"scroll_container[1,0.5;18,9.25;settings;vertical;]",
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table.concat(settings),
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"scroll_container_end[]",
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"scrollbaroptions[min=0;max="..tostring(10 * math.max(#settings - 9, 0))..";smallstep=1;largestep=1]",
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"scrollbar[18.75,0.75;0.75,9.25;vertical;settings;0]",
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})
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minetest.show_formspec(player_name, "vl_tuning:settings", formspec)
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end
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@ -33,16 +76,24 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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fields = fields,
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formname = formname,
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}))
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if fields.quit then
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return
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for k,value in pairs(fields) do
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local setting = mod.registered_settings[k]
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if setting then
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setting:set(value)
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end
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end
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vl_tuning.show_formspec(player:get_player_name(), fields.tab)
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if fields.quit or (not fields.tab or fields.old_tab == fields.tab) then return end
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minetest.log("Seting settings formspec")
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mod.show_formspec(player:get_player_name(), fields.tab)
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end)
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minetest.register_chatcommand("settings",{
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func = function(player_name, param)
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dofile(modpath.."/gui.lua")
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vl_tuning.show_formspec(player_name)
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mod.show_formspec(player_name)
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end
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})
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@ -66,6 +66,7 @@ function mod.setting(setting, setting_type, def )
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tunable = table.copy(def)
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tunable.setting = setting
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tunable.type = tunable_types[setting_type]
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tunable.setting_type = setting_type
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tunable[1] = tunable.default
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setmetatable(tunable, {__index=tunable_class})
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