Clean up on isle 5, please
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85f7bbdb80
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2527479401
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@ -1,12 +1,23 @@
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local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
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local mob_class = mcl_mobs.mob_class
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_pathfinding",false)
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local PATHFINDING = "gowp"
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local PATHFINDING_FAIL_THRESHOLD = 100 -- no. of ticks to fail before giving up. 20p/s. 5s helps them get through door
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local PATHFINDING_FAIL_WAIT = 30 -- how long to wait before trying to path again
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local PATHFINDING = "gowp"
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local one_down = vector.new(0,-1,0)
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local one_up = vector.new(0,1,0)
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local plane_adjacents = {
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vector.new(1,0,0),
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vector.new(-1,0,0),
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vector.new(0,0,1),
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vector.new(0,0,-1),
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}
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_pathfinding",false)
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local LOG_MODULE = "[Mobs Pathfinding]"
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local function mcl_log (message)
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if LOGGING_ON and message then
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@ -14,9 +25,6 @@ local function mcl_log (message)
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end
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end
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local one_down = vector.new(0,-1,0)
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local one_up = vector.new(0,1,0)
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function output_table (wp)
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if not wp then return end
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mcl_log("wp items: ".. tostring(#wp))
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@ -26,7 +34,7 @@ function output_table (wp)
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end
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function append_paths (wp1, wp2)
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mcl_log("Start append")
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--mcl_log("Start append")
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if not wp1 or not wp2 then
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mcl_log("Cannot append wp's")
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return
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@ -36,7 +44,7 @@ function append_paths (wp1, wp2)
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for _,a in pairs (wp2) do
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table.insert(wp1, a)
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end
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mcl_log("End append")
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--mcl_log("End append")
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end
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local function output_enriched (wp_out)
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@ -99,13 +107,6 @@ local function generate_enriched_path(wp_in, door_open_pos, door_close_pos, cur_
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return wp_out
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end
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local plane_adjacents = {
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vector.new(1,0,0),
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vector.new(-1,0,0),
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vector.new(0,0,1),
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vector.new(0,0,-1),
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}
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function mob_class:ready_to_path()
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mcl_log("Check ready to path")
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if self._pf_last_failed and (os.time() - self._pf_last_failed) < PATHFINDING_FAIL_WAIT then
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@ -189,18 +190,10 @@ local function calculate_path_through_door (p, cur_door_pos, t)
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return enriched_path
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end
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--local gopath_last = os.time()
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function mob_class:gopath(target,callback_arrived)
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if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end
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if not self:ready_to_path() then return end
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--if os.time() - gopath_last < 5 then
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-- mcl_log("Not ready to path yet")
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-- return
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--end
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--gopath_last = os.time()
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self.order = nil
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local p = self.object:get_pos()
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@ -332,17 +325,7 @@ function mob_class:do_pathfind_action(action)
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end
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end
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local gowp_etime = 0
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function mob_class:check_gowp(dtime)
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gowp_etime = gowp_etime + dtime
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-- 0.1 is optimal.
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--less frequently = villager will get sent back after passing a point.
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--more frequently = villager will fail points they shouldn't they just didn't get there yet
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--if gowp_etime < 0.05 then return end
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--gowp_etime = 0
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local p = self.object:get_pos()
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-- no destination
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@ -380,7 +363,7 @@ function mob_class:check_gowp(dtime)
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-- 0.8 is optimal for 0.025 frequency checks and also 1... Actually. 0.8 is winning
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-- 0.9 and 1.0 is also good. Stick with unless door open or closing issues
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if self.waypoints and #self.waypoints > 0 and ( not self.current_target or not self.current_target["pos"] or distance_to_current_target < 0.9 ) then
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-- We have waypoints, and no current target, or we're at it. We need a new current_target.
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-- We have waypoints, and are at current_target or have no current target. We need a new current_target.
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self:do_pathfind_action (self.current_target["action"])
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local failed_attempts = self.current_target["failed_attempts"]
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@ -390,7 +373,8 @@ function mob_class:check_gowp(dtime)
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self:go_to_pos(self.current_target["pos"])
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return
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elseif self.current_target and self.current_target["pos"] then
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-- No waypoints left, but have current target. Potentially last waypoint to go to.
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-- No waypoints left, but have current target and not close enough. Potentially last waypoint to go to.
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self.current_target["failed_attempts"] = self.current_target["failed_attempts"] + 1
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local failed_attempts = self.current_target["failed_attempts"]
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if failed_attempts >= PATHFINDING_FAIL_THRESHOLD then
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@ -420,14 +404,12 @@ function mob_class:check_gowp(dtime)
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else
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mcl_log("No wp set")
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end
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if self.current_target then
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mcl_log("Current target: " .. tostring(self.current_target))
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else
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mcl_log("No current target")
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end
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local final_wp = minetest.find_path(p,self._target,150,1,4)
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if final_wp then
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mcl_log("We can get to target here.")
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@ -457,7 +439,6 @@ function mob_class:check_gowp(dtime)
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mcl_log("target is: ".. minetest.pos_to_string(self._target))
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self.current_target = nil
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end
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return
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end
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end
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