Merge pull request 'Grand mapgen cleanup II & End update' (#2639) from mapgen_cleanup into master
Reviewed-on: MineClone2/MineClone2#2639 Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
This commit is contained in:
commit
20ccb6d21e
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@ -162,7 +162,8 @@ end
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mcl_vars.mg_end_min = -27073 -- Carefully chosen to be at a mapchunk border
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mcl_vars.mg_end_max_official = mcl_vars.mg_end_min + minecraft_height_limit
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mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000
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mcl_vars.mg_end_platform_pos = { x = 100, y = mcl_vars.mg_end_min + 74, z = 0 }
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mcl_vars.mg_end_platform_pos = { x = 100, y = mcl_vars.mg_end_min + 64, z = 0 }
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mcl_vars.mg_end_exit_portal_pos = vector.new(0, mcl_vars.mg_end_min + 71, 0)
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-- Realm barrier used to safely separate the End from the void below the Overworld
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mcl_vars.mg_realm_barrier_overworld_end_max = mcl_vars.mg_end_max
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@ -61,6 +61,8 @@ mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow
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mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
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mcl_item_entity.register_pickup_achievement("mcl_core:crying_obsidian", "mcl:whosCuttingOnions")
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mcl_item_entity.register_pickup_achievement("mcl_nether:ancient_debris", "mcl:hiddenInTheDepths")
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mcl_item_entity.register_pickup_achievement("mcl_end:dragon_egg", "mcl:PickUpDragonEgg")
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mcl_item_entity.register_pickup_achievement("mcl_armor:elytra", "mcl:skysTheLimit")
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local function check_pickup_achievements(object, player)
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if has_awards then
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@ -303,10 +303,13 @@ end
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-- set and return valid yaw
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local set_yaw = function(self, yaw, delay, dtime)
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if self.noyaw then return end
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if true then
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self.object:set_yaw(yaw)
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return yaw
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end
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if not yaw or yaw ~= yaw then
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yaw = 0
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end
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@ -4069,6 +4072,7 @@ minetest.register_entity(name, {
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ignited_by_sunlight = def.ignited_by_sunlight or false,
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spawn_in_group = def.spawn_in_group,
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spawn_in_group_min = def.spawn_in_group_min,
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noyaw = def.noyaw or false,
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-- End of MCL2 extensions
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on_spawn = def.on_spawn,
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@ -4,6 +4,50 @@
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local S = minetest.get_translator("mobs_mc")
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local BEAM_CHECK_FREQUENCY = 2
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local POS_CHECK_FREQUENCY = 15
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local HEAL_AMMOUNT = 37
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local function heal(self)
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local o = self.object
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self.health = math.min(self.hp_max,self.health + HEAL_AMMOUNT)
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end
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local function check_beam(self)
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for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
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local luaentity = obj:get_luaentity()
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if luaentity and luaentity.name == "mcl_end:crystal" then
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if luaentity.beam then
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if luaentity.beam == self.beam then
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heal(self)
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break
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end
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else
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if self.beam then
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self.beam:remove()
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end
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minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
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break
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end
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end
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end
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end
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local function check_pos(self)
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if self._portal_pos then
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-- migrate old format
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if type(self._portal_pos) == "string" then
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self._portal_pos = minetest.string_to_pos(self._portal_pos)
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end
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local portal_center = vector.add(self._portal_pos, vector.new(0, 11, 0))
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local pos = self.object:get_pos()
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if vector.distance(pos, portal_center) > 50 then
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self.object:set_pos(self._last_good_pos or portal_center)
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else
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self._last_good_pos = pos
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end
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end
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end
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mcl_mobs:register_mob("mobs_mc:enderdragon", {
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description = S("Ender Dragon"),
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type = "monster",
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@ -23,7 +67,7 @@ mcl_mobs:register_mob("mobs_mc:enderdragon", {
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{"mobs_mc_dragon.png"},
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},
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visual_size = {x=3, y=3},
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view_range = 35,
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view_range = 64,
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walk_velocity = 6,
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run_velocity = 6,
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can_despawn = false,
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@ -61,45 +105,33 @@ mcl_mobs:register_mob("mobs_mc:enderdragon", {
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run_start = 0, run_end = 20,
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},
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ignores_nametag = true,
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do_custom = function(self)
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do_custom = function(self,dtime)
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mcl_bossbars.update_boss(self.object, "Ender Dragon", "light_purple")
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for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 80)) do
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local luaentity = obj:get_luaentity()
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if luaentity and luaentity.name == "mcl_end:crystal" then
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if luaentity.beam then
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if luaentity.beam == self.beam then
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break
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end
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else
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if self.beam then
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self.beam:remove()
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end
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minetest.add_entity(self.object:get_pos(), "mcl_end:crystal_beam"):get_luaentity():init(self.object, obj)
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break
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end
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end
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if self._pos_timer == nil or self._pos_timer > POS_CHECK_FREQUENCY then
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self._pos_timer = 0
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check_pos(self)
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end
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if self._portal_pos then
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-- migrate old format
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if type(self._portal_pos) == "string" then
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self._portal_pos = minetest.string_to_pos(self._portal_pos)
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end
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local portal_center = vector.add(self._portal_pos, vector.new(3, 11, 3))
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local pos = self.object:get_pos()
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if vector.distance(pos, portal_center) > 50 then
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self.object:set_pos(self._last_good_pos or portal_center)
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else
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self._last_good_pos = pos
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end
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if self._beam_timer == nil or self._beam_timer > BEAM_CHECK_FREQUENCY then
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self._beam_timer = 0
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check_beam(self)
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end
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self._beam_timer = self._beam_timer + dtime
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self._pos_timer = self._pos_timer + dtime
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end,
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on_die = function(self, pos)
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on_die = function(self, pos, cmi_cause)
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if self._portal_pos then
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mcl_portals.spawn_gateway_portal()
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mcl_structures.call_struct(self._portal_pos, "end_exit_portal_open")
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mcl_structures.place_structure(self._portal_pos,mcl_structures.registered_structures["end_exit_portal_open"],PseudoRandom(minetest.get_mapgen_setting("seed")),-1)
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if self._initial then
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mcl_experience.throw_xp(pos, 11500) -- 500 + 11500 = 12000
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minetest.set_node(vector.add(self._portal_pos, vector.new(3, 5, 3)), {name = "mcl_end:dragon_egg"})
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minetest.set_node(vector.add(self._portal_pos, vector.new(0, 5, 0)), {name = "mcl_end:dragon_egg"})
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end
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end
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-- Free The End Advancement
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for _,players in pairs(minetest.get_objects_inside_radius(pos,64)) do
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if players:is_player() then
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awards.unlock(players:get_player_name(), "mcl:freeTheEnd")
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end
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end
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end,
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@ -632,7 +632,12 @@ mcl_mobs:spawn_specific(
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"end",
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"ground",
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{
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"End"
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"End",
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"EndIsland",
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"EndMidlands",
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"EndBarrens",
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"EndBorder",
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"EndSmallIslands"
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},
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0,
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minetest.LIGHT_MAX+1,
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@ -797,7 +802,7 @@ mcl_mobs:spawn_specific(
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"ground",
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{
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"Nether",
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"SoulsandVall3ey",
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"SoulsandValley",
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},
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0,
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11,
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@ -9,8 +9,27 @@ local S = minetest.get_translator("mobs_mc")
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--################### SHULKER
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--###################
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local adjacents = {
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vector.new(1,0,0),
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vector.new(-1,0,0),
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vector.new(0,1,0),
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vector.new(0,-1,0),
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vector.new(0,0,1),
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vector.new(0,0,-1),
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}
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local function check_spot(pos)
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pos = vector.offset(pos,0,0.5,0)
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local n = minetest.get_node(pos)
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if n.name ~="air" then return false end
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for _,a in pairs(adjacents) do
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local p = vector.add(pos,a)
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local pn = minetest.get_node(p)
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if minetest.get_item_group(pn.name,"solid") > 0 then return true end
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end
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return false
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end
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local pr = PseudoRandom(os.time()*(-334))
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-- animation 45-80 is transition between passive and attack stance
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mcl_mobs:register_mob("mobs_mc:shulker", {
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description = S("Shulker"),
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type = "monster",
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@ -35,6 +54,8 @@ mcl_mobs:register_mob("mobs_mc:shulker", {
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walk_chance = 0,
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knock_back = false,
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jump = false,
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can_despawn = false,
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fall_speed = 0,
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drops = {
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{name = "mcl_mobitems:shulker_shell",
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chance = 2,
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@ -44,15 +65,90 @@ mcl_mobs:register_mob("mobs_mc:shulker", {
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looting_factor = 0.0625},
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},
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animation = {
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stand_speed = 25, walk_speed = 25, run_speed = 50, punch_speed = 25,
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stand_speed = 25, walk_speed = 0, run_speed = 50, punch_speed = 25,
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 45,
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walk_start = 0, walk_end = 45,
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run_start = 0, run_end = 45,
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stand_start = 0, stand_end = 25,
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walk_start = 25, walk_end = 45,
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run_start = 45, run_end = 85,
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punch_start = 80, punch_end = 100,
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},
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view_range = 16,
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fear_height = 4,
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fear_height = 0,
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noyaw = true,
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do_custom = function(self,dtime)
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local pos = self.object:get_pos()
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if math.floor(self.object:get_yaw()) ~=0 then
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self.object:set_yaw(0)
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mcl_mobs:yaw(self, 0, 0, dtime)
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end
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if self.state == "walk" or self.state == "stand" then
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self.state = "stand"
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mcl_mobs:set_animation(self, "stand")
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end
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if self.state == "attack" then
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mcl_mobs:set_animation(self, "punch")
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end
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self.path.way = false
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self.look_at_players = false
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if not check_spot(pos) then
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self:teleport(nil)
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end
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end,
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do_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
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self:teleport(puncher)
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end,
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do_teleport = function(self, target)
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if target ~= nil then
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local target_pos = target:get_pos()
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-- Find all solid nodes below air in a 10×10×10 cuboid centered on the target
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local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(target_pos, 5), vector.add(target_pos, 5), {"group:solid", "group:cracky", "group:crumbly"})
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local telepos
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if nodes ~= nil then
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if #nodes > 0 then
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-- Up to 64 attempts to teleport
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for n=1, math.min(64, #nodes) do
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local r = pr:next(1, #nodes)
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local nodepos = nodes[r]
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local tg = vector.offset(nodepos,0,1,0)
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if check_spot(tg) then
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telepos = tg
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node_ok = true
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end
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end
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if telepos then
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self.object:set_pos(telepos)
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end
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end
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end
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else
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local pos = self.object:get_pos()
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-- Up to 8 top-level attempts to teleport
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for n=1, 8 do
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local node_ok = false
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-- We need to add (or subtract) different random numbers to each vector component, so it couldn't be done with a nice single vector.add() or .subtract():
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local randomCube = vector.new( pos.x + 8*(pr:next(0,16)-8), pos.y + 8*(pr:next(0,16)-8), pos.z + 8*(pr:next(0,16)-8) )
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local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(randomCube, 4), vector.add(randomCube, 4), {"group:solid", "group:cracky", "group:crumbly"})
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if nodes ~= nil then
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if #nodes > 0 then
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-- Up to 8 low-level (in total up to 8*8 = 64) attempts to teleport
|
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for n=1, math.min(8, #nodes) do
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local r = pr:next(1, #nodes)
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local nodepos = nodes[r]
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local tg = vector.offset(nodepos,0,1,0)
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if check_spot(tg) then
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self.object:set_pos(tg)
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node_ok = true
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break
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end
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end
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end
|
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end
|
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if node_ok then
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break
|
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end
|
||||
end
|
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end
|
||||
end,
|
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})
|
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|
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-- bullet arrow (weapon)
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|
@ -82,7 +178,7 @@ mcl_mobs:register_arrow("mobs_mc:shulkerbullet", {
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mcl_mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0)
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--[[
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mcl_mobs:spawn_specific(
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"mobs_mc:shulker",
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"end",
|
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|
@ -97,3 +193,4 @@ minetest.LIGHT_MAX+1,
|
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2,
|
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mcl_vars.mg_end_min,
|
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mcl_vars.mg_end_max)
|
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--]]
|
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|
|
|
@ -148,6 +148,18 @@ awards.register_achievement("mcl:hiddenInTheDepths", {
|
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icon = "mcl_nether_ancient_debris_side.png",
|
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})
|
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|
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awards.register_achievement("mcl:PickUpDragonEgg", {
|
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title = S("The Next Generation"),
|
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description = S("Hold the Dragon Egg.\nHint: Pick up the egg from the ground and have it in your inventory."),
|
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icon = "mcl_end_dragon_egg.png",
|
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})
|
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|
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awards.register_achievement("mcl:skysTheLimit", {
|
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title = S("Sky's the Limit"),
|
||||
description = S("Find the elytra and prepare to fly above and beyond!"),
|
||||
icon = "mcl_armor_inv_elytra.png",
|
||||
}) -- TODO: Make also unlock when moved to inventory, not just picking up from ground
|
||||
|
||||
-- Smelting achivements: These are awarded when picking up an item from a furnace
|
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-- output. They are given in mcl_furnaces.
|
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awards.register_achievement("mcl:acquireIron", {
|
||||
|
@ -237,6 +249,12 @@ awards.register_achievement("mcl:witheringHeights", {
|
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icon = "mcl_mobitems_nether_star.png",
|
||||
})
|
||||
|
||||
awards.register_achievement("mcl:freeTheEnd", {
|
||||
title = S("Free the End"),
|
||||
description = S("Kill the ender dragon. Good Luck!"),
|
||||
icon = "mobs_mc_spawn_icon_dragon.png", -- TODO: Dragon Head Icon
|
||||
})
|
||||
|
||||
-- Triggered in mcl_fishing
|
||||
awards.register_achievement("mcl:fishyBusiness", {
|
||||
title = S("Fishy Business"),
|
||||
|
@ -285,6 +303,13 @@ awards.register_achievement("mcl:maxed_beacon", {
|
|||
icon = "beacon_achievement_icon.png",
|
||||
})
|
||||
|
||||
-- Triggered in mcl_end
|
||||
awards.register_achievement("mcl:theEndAgain", {
|
||||
title = S("The End... Again..."),
|
||||
description = S("Respawn the Ender Dragon."),
|
||||
icon = "mcl_end_crystal_item.png",
|
||||
})
|
||||
|
||||
-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
|
||||
|
||||
if non_pc_achievements then
|
||||
|
|
|
@ -79,3 +79,11 @@ Bring Home the Beacon=
|
|||
Use a beacon.=
|
||||
Beaconator=
|
||||
Use a fully powered beacon.=
|
||||
The Next Generation=
|
||||
Hold the Dragon Egg.@nHint: Pick up the egg from the ground and have it in your inventory.=
|
||||
The End... Again...=
|
||||
Respawn the Ender Dragon.=
|
||||
Sky's The Limit=
|
||||
Find the elytra and prepare to fly above and beyond!=
|
||||
Free the End=
|
||||
Kill the ender dragon. Good Luck!=
|
||||
|
|
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@ -1,21 +1,15 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
--local layer_max = mcl_worlds.layer_to_y(16)
|
||||
--local layer_min = mcl_vars.mg_overworld_min
|
||||
|
||||
local copper_mod = minetest.get_modpath("mcl_copper")
|
||||
|
||||
local cobble = "mcl_deepslate:deepslate_cobbled"
|
||||
local stick = "mcl_core:stick"
|
||||
|
||||
--[[
|
||||
local mountains = {
|
||||
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
|
||||
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
|
||||
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
|
||||
}
|
||||
]]
|
||||
local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
|
||||
if not minetest.is_creative_enabled("") then
|
||||
minetest.add_entity(pos, "mobs_mc:silverfish")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_deepslate:deepslate", {
|
||||
description = S("Deepslate"),
|
||||
|
@ -34,12 +28,6 @@ minetest.register_node("mcl_deepslate:deepslate", {
|
|||
_mcl_silk_touch_drop = true,
|
||||
})
|
||||
|
||||
local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
|
||||
if not minetest.is_creative_enabled("") then
|
||||
minetest.add_entity(pos, "mobs_mc:silverfish")
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_deepslate:infested_deepslate", {
|
||||
description = S("Infested Deepslate"),
|
||||
_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
|
||||
|
@ -198,173 +186,6 @@ minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
|
|||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:redstone",
|
||||
recipe = "mcl_deepslate:deepslate_with_redstone",
|
||||
cooktime = 10,
|
||||
})
|
||||
|
||||
--[[ Commented out for now because there the discussion how to handle this is ongoing
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_deepslate:deepslate",
|
||||
wherein = { "mcl_core:stone" },
|
||||
clust_scarcity = 200,
|
||||
clust_num_ores = 100,
|
||||
clust_size = 10,
|
||||
y_min = layer_min,
|
||||
y_max = layer_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = { x = 250, y = 250, z = 250 },
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_deepslate:tuff",
|
||||
wherein = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite", "mcl_deepslate:deepslate" },
|
||||
clust_scarcity = 10*10*10,
|
||||
clust_num_ores = 58,
|
||||
clust_size = 7,
|
||||
y_min = layer_min,
|
||||
y_max = layer_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_deepslate:infested_deepslate",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 26 * 26 * 26,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = layer_min,
|
||||
y_max = layer_max,
|
||||
biomes = mountains,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:water_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(5),
|
||||
y_max = layer_max,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 2000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(1),
|
||||
y_max = mcl_worlds.layer_to_y(10),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(11),
|
||||
y_max = layer_max,
|
||||
})
|
||||
|
||||
|
||||
if minetest.settings:get_bool("mcl_generate_ores", true) then
|
||||
local stonelike = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite" }
|
||||
local function register_ore_mg(ore, scarcity, num, size, y_min, y_max, biomes)
|
||||
biomes = biomes or ""
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = ore,
|
||||
wherein = { "mcl_deepslate:deepslate", "mcl_deepslate:tuff" },
|
||||
clust_scarcity = scarcity,
|
||||
clust_num_ores = num,
|
||||
clust_size = size,
|
||||
y_min = y_min,
|
||||
y_max = y_max,
|
||||
biomes = biomes,
|
||||
})
|
||||
end
|
||||
local ore_mapgen = {
|
||||
{ "coal", 1575, 5, 3, layer_min, layer_max },
|
||||
{ "coal", 1530, 8, 3, layer_min, layer_max },
|
||||
{ "coal", 1500, 12, 3, layer_min, layer_max },
|
||||
{ "iron", 830, 5, 3, layer_min, layer_max },
|
||||
{ "gold", 4775, 5, 3, layer_min, layer_max },
|
||||
{ "gold", 6560, 7, 3, layer_min, layer_max },
|
||||
{ "diamond", 10000, 4, 3, layer_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 5000, 2, 3, layer_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 10000, 8, 3, layer_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "redstone", 500, 4, 3, layer_min, mcl_worlds.layer_to_y(13) },
|
||||
{ "redstone", 800, 7, 4, layer_min, mcl_worlds.layer_to_y(13) },
|
||||
{ "redstone", 1000, 4, 3, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "redstone", 1600, 7, 4, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "lapis", 10000, 7, 4, mcl_worlds.layer_to_y(14), layer_max },
|
||||
{ "lapis", 12000, 6, 3, mcl_worlds.layer_to_y(10), mcl_worlds.layer_to_y(13) },
|
||||
{ "lapis", 14000, 5, 3, mcl_worlds.layer_to_y(6), mcl_worlds.layer_to_y(9) },
|
||||
{ "lapis", 16000, 4, 3, mcl_worlds.layer_to_y(2), mcl_worlds.layer_to_y(5) },
|
||||
{ "lapis", 18000, 3, 2, mcl_worlds.layer_to_y(0), mcl_worlds.layer_to_y(2) },
|
||||
}
|
||||
for _, o in pairs(ore_mapgen) do
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_"..o[1], o[2], o[3], o[4], o[5], o[6])
|
||||
end
|
||||
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 14340, 1, 1, layer_min, layer_max)
|
||||
else
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 16384, 1, 1, mcl_worlds.layer_to_y(4), layer_max, mountains)
|
||||
end
|
||||
if copper_mod then
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_copper", 830, 5, 3, layer_min, layer_max)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_copper:stone_with_copper",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 830,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(39),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_copper:stone_with_copper",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 1660,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(40),
|
||||
y_max = mcl_worlds.layer_to_y(63),
|
||||
})
|
||||
end
|
||||
end
|
||||
--]]
|
||||
local function register_deepslate_variant(item, desc, longdesc)
|
||||
local texture = desc:lower():gsub("% ", "_")
|
||||
local def = {
|
||||
|
@ -424,6 +245,13 @@ for _, p in pairs({ "bricks", "tiles" }) do
|
|||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:redstone",
|
||||
recipe = "mcl_deepslate:deepslate_with_redstone",
|
||||
cooktime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mcl_deepslate:deepslate",
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false)
|
||||
|
||||
local vector = vector
|
||||
|
||||
local explosion_strength = 6
|
||||
|
@ -65,12 +67,20 @@ local function spawn_crystal(pos)
|
|||
crystals[i] = find_crystal(crystal_pos)
|
||||
if not crystals[i] then return end
|
||||
end
|
||||
for _,o in pairs(minetest.get_objects_inside_radius(pos,64)) do
|
||||
local l = o:get_luaentity()
|
||||
if l and l.name == "mobs_mc:enderdragon" then return end
|
||||
if not peaceful then
|
||||
if o:is_player() then
|
||||
awards.unlock(o:get_player_name(), "mcl:theEndAgain")
|
||||
end
|
||||
end
|
||||
end
|
||||
for _, crystal in pairs(crystals) do
|
||||
crystal_explode(crystal)
|
||||
end
|
||||
local portal_pos = vector.add(portal_center, vector.new(-3, -1, -3))
|
||||
mcl_structures.call_struct(portal_pos, "end_exit_portal")
|
||||
minetest.add_entity(vector.add(portal_pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()._portal_pos = portal_pos
|
||||
local portal_pos = vector.add(portal_center, vector.new(0, -1, 0))
|
||||
mcl_structures.place_structure(portal_pos,mcl_structures.registered_structures["end_exit_portal"],PseudoRandom(minetest.get_mapgen_setting("seed")),-1)
|
||||
end
|
||||
|
||||
minetest.register_entity("mcl_end:crystal", {
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
mcl_itemframes = {}
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local VISUAL_SIZE = 0.3
|
||||
|
@ -132,6 +133,7 @@ local update_item_entity = function(pos, node, param2)
|
|||
end
|
||||
end
|
||||
end
|
||||
mcl_itemframes.update_item_entity = update_item_entity
|
||||
|
||||
local drop_item = function(pos, node, meta, clicker)
|
||||
local cname = ""
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_portals
|
||||
description = Adds buildable portals to the Nether and End dimensions.
|
||||
depends = mcl_nether, mcl_end, mcl_particles, mcl_spawn, mcl_credits
|
||||
depends = mcl_nether, mcl_end, mcl_particles, mcl_spawn, mcl_credits, mcl_structures
|
||||
optional_depends = awards, doc
|
||||
|
|
|
@ -906,3 +906,18 @@ minetest.override_item(OBSIDIAN, {
|
|||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mcl_structures.register_structure("nether_portal",{
|
||||
nospawn = true,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_portals_nether_portal.mts"
|
||||
},
|
||||
after_place = function(pos,def,pr,blockseed)
|
||||
end
|
||||
})
|
||||
mcl_structures.register_structure("nether_portal_open",{
|
||||
nospawn = true,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_portals_nether_portal_open.mts"
|
||||
},
|
||||
})
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -69,16 +69,16 @@ local function update_pane(pos)
|
|||
end
|
||||
|
||||
minetest.register_on_placenode(function(pos, node)
|
||||
if minetest.get_item_group(node, "pane") then
|
||||
update_pane(pos)
|
||||
end
|
||||
if minetest.get_item_group(node.name, "pane") <= 0 then return end
|
||||
update_pane(pos)
|
||||
for i = 0, 3 do
|
||||
local dir = minetest.facedir_to_dir(i)
|
||||
update_pane(vector.add(pos, dir))
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_dignode(function(pos)
|
||||
minetest.register_on_dignode(function(pos,node)
|
||||
if minetest.get_item_group(node.name, "pane") <= 0 then return end
|
||||
for i = 0, 3 do
|
||||
local dir = minetest.facedir_to_dir(i)
|
||||
update_pane(vector.add(pos, dir))
|
||||
|
@ -86,6 +86,7 @@ minetest.register_on_dignode(function(pos)
|
|||
end)
|
||||
|
||||
xpanes = {}
|
||||
xpanes.update_pane = update_pane
|
||||
function xpanes.register_pane(name, def)
|
||||
for i = 1, 15 do
|
||||
minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
|
||||
|
|
|
@ -13,9 +13,6 @@ local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
|
|||
local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
|
||||
local mod_mcl_mangrove = minetest.get_modpath("mcl_mangrove")
|
||||
|
||||
-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
|
||||
local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
|
||||
|
||||
local deco_id_chorus_plant
|
||||
|
||||
--
|
||||
|
@ -1727,12 +1724,90 @@ local function register_dimension_biomes()
|
|||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
-- FIXME: For some reason the End stops generating early if this constant is not added.
|
||||
-- Figure out why.
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max + 80,
|
||||
heat_point = 1000, --ridiculously high values so End Island always takes precedent
|
||||
humidity_point = 1000,
|
||||
vertical_blend = 16,
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
minetest.register_biome({
|
||||
name = "EndMidlands",
|
||||
node_stone = "air",
|
||||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max + 80,
|
||||
heat_point = 1000,
|
||||
humidity_point = 1000,
|
||||
vertical_blend = 16,
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
minetest.register_biome({
|
||||
name = "EndHighlands",
|
||||
node_stone = "air",
|
||||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max + 80,
|
||||
heat_point = 1000,
|
||||
humidity_point = 1000,
|
||||
vertical_blend = 16,
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
minetest.register_biome({
|
||||
name = "EndSmallIslands",
|
||||
node_stone = "air",
|
||||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max + 80,
|
||||
heat_point = 1000,
|
||||
humidity_point = 1000,
|
||||
vertical_blend = 16,
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "EndBorder",
|
||||
node_stone = "air",
|
||||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max + 80,
|
||||
heat_point = 500,
|
||||
humidity_point = 500,
|
||||
vertical_blend = 16,
|
||||
max_pos = {x = 1250, y = mcl_vars.mg_end_min + 512, z = 1250},
|
||||
min_pos = {x = -1250, y = mcl_vars.mg_end_min, z = -1250},
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "EndIsland",
|
||||
node_stone = "air",
|
||||
node_filler = "air",
|
||||
node_water = "air",
|
||||
node_river_water = "air",
|
||||
node_cave_liquid = "air",
|
||||
max_pos = {x = 650, y = mcl_vars.mg_end_min + 512, z = 650},
|
||||
min_pos = {x = -650, y = mcl_vars.mg_end_min, z = -650},
|
||||
heat_point = 50,
|
||||
humidity_point = 50,
|
||||
vertical_blend = 16,
|
||||
_mcl_biome_type = "medium",
|
||||
_mcl_palette_index = 0,
|
||||
})
|
||||
|
@ -2382,10 +2457,47 @@ local function register_dimension_ores()
|
|||
end_wherein = {"air"}
|
||||
end
|
||||
|
||||
local mult = 1.0
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "stratum",
|
||||
ore = "mcl_end:end_stone",
|
||||
wherein = end_wherein,
|
||||
biomes = {"EndSmallIslands","Endborder"},
|
||||
y_min = mcl_vars.mg_end_min+64,
|
||||
y_max = mcl_vars.mg_end_min+80,
|
||||
clust_num_ores = 3375,
|
||||
clust_size = 15,
|
||||
|
||||
noise_params = {
|
||||
offset = mcl_vars.mg_end_min+70,
|
||||
scale = -1,
|
||||
spread = {x=84, y=84, z=84},
|
||||
seed = 145,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
--flags = "defaults",
|
||||
},
|
||||
|
||||
np_stratum_thickness = {
|
||||
offset = 0,
|
||||
scale = 15,
|
||||
spread = {x=84, y=84, z=84},
|
||||
seed = 145,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
--flags = "defaults",
|
||||
},
|
||||
clust_scarcity = 1,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "stratum",
|
||||
ore = "mcl_end:end_stone",
|
||||
wherein = end_wherein,
|
||||
biomes = {"End","EndMidlands","EndHighlands","EndBarrens"},
|
||||
y_min = mcl_vars.mg_end_min+64,
|
||||
y_max = mcl_vars.mg_end_min+80,
|
||||
|
||||
|
@ -2413,6 +2525,7 @@ local function register_dimension_ores()
|
|||
ore_type = "stratum",
|
||||
ore = "mcl_end:end_stone",
|
||||
wherein = end_wherein,
|
||||
biomes = {"End","EndMidlands","EndHighlands","EndBarrens"},
|
||||
y_min = mcl_vars.mg_end_min+64,
|
||||
y_max = mcl_vars.mg_end_min+80,
|
||||
|
||||
|
@ -2439,6 +2552,7 @@ local function register_dimension_ores()
|
|||
ore_type = "stratum",
|
||||
ore = "mcl_end:end_stone",
|
||||
wherein = end_wherein,
|
||||
biomes = {"End","EndMidlands","EndHighlands","EndBarrens"},
|
||||
y_min = mcl_vars.mg_end_min+64,
|
||||
y_max = mcl_vars.mg_end_min+80,
|
||||
|
||||
|
@ -3149,13 +3263,13 @@ local function register_decorations()
|
|||
|
||||
-- Jungle tree
|
||||
|
||||
-- Huge jungle tree (2 variants)
|
||||
for i=1, 2 do
|
||||
-- Huge jungle tree (4 variants)
|
||||
for i=1, 4 do
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.00125,
|
||||
fill_ratio = 0.0008,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 4,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
|
@ -3167,7 +3281,7 @@ local function register_decorations()
|
|||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.004,
|
||||
fill_ratio = 0.003,
|
||||
biomes = {"JungleM"},
|
||||
y_min = 4,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
|
@ -3182,7 +3296,55 @@ local function register_decorations()
|
|||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.045,
|
||||
fill_ratio = 0.025,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.015,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_3.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.005,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_4.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.025,
|
||||
biomes = {"Jungle"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
|
@ -3211,11 +3373,10 @@ local function register_decorations()
|
|||
biomes = {"JungleM"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree.mts",
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_tree_2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Spruce
|
||||
local function quick_spruce(seed, offset, sprucename, biomes, y)
|
||||
if not y then
|
||||
|
@ -3538,6 +3699,18 @@ local function register_decorations()
|
|||
rotation = "0",
|
||||
})
|
||||
|
||||
--Snow on snowy dirt
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"mcl_core:dirt_with_grass_snow"},
|
||||
sidelen = 80,
|
||||
fill_ratio = 10,
|
||||
flags = "all_floors",
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = "mcl_core:snow",
|
||||
})
|
||||
|
||||
--Mushrooms in caves
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
|
@ -3800,7 +3973,7 @@ local function register_decorations()
|
|||
sidelen = 80,
|
||||
noise_params = {
|
||||
offset = 0.0196,
|
||||
scale = 0.025,
|
||||
scale = 0.015,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2930,
|
||||
octaves = 4,
|
||||
|
@ -3809,7 +3982,25 @@ local function register_decorations()
|
|||
biomes = {"Jungle"},
|
||||
y_min = 3,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = jungle_bush_schematic,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
|
||||
sidelen = 80,
|
||||
noise_params = {
|
||||
offset = 0.0196,
|
||||
scale = 0.005,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 2930,
|
||||
octaves = 4,
|
||||
persist = 0.6,
|
||||
},
|
||||
biomes = {"Jungle"},
|
||||
y_min = 3,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves_2.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
|
@ -3827,7 +4018,7 @@ local function register_decorations()
|
|||
biomes = {"JungleM"},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = jungle_bush_schematic,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
|
@ -3845,7 +4036,7 @@ local function register_decorations()
|
|||
biomes = {"JungleEdge", "JungleEdgeM"},
|
||||
y_min = 3,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
schematic = jungle_bush_schematic,
|
||||
schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
|
@ -4829,9 +5020,9 @@ local function register_dimension_decorations()
|
|||
|
||||
-- Chorus plant
|
||||
minetest.register_decoration({
|
||||
name = "mcl_biomes:chorus_plant",
|
||||
name = "mcl_biomes:chorus",
|
||||
deco_type = "simple",
|
||||
place_on = {"mcl_end:end_stone", "air"},
|
||||
place_on = {"mcl_end:end_stone"},
|
||||
flags = "all_floors",
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
|
@ -4844,9 +5035,31 @@ local function register_dimension_decorations()
|
|||
},
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max,
|
||||
decoration = "mcl_end:chorus_plant",
|
||||
height = 1,
|
||||
height_max = 8,
|
||||
biomes = { "End", "EndMidlands", "EndHighlands", "EndBarrens", "EndSmallIslands" },
|
||||
})
|
||||
minetest.register_decoration({
|
||||
name = "mcl_biomes:chorus_plant",
|
||||
deco_type = "simple",
|
||||
place_on = {"mcl_end:chorus_plant"},
|
||||
flags = "all_floors",
|
||||
sidelen = 16,
|
||||
fill_ratio = 10,
|
||||
--[[noise_params = {
|
||||
offset = -0.012,
|
||||
scale = 0.024,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 257,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},--]]
|
||||
y_min = mcl_vars.mg_end_min,
|
||||
y_max = mcl_vars.mg_end_max,
|
||||
decoration = "mcl_end:chorus_flower",
|
||||
height = 1,
|
||||
biomes = { "End" },
|
||||
biomes = { "End", "EndMidlands", "EndHighlands", "EndBarrens", "EndSmallIslands" },
|
||||
})
|
||||
|
||||
deco_id_chorus_plant = minetest.get_decoration_id("mcl_biomes:chorus_plant")
|
||||
|
@ -4933,7 +5146,7 @@ if mg_name ~= "singlenode" then
|
|||
if minp.y > -26900 then return end
|
||||
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
||||
local x, y, z = pos.x, pos.y, pos.z
|
||||
if x < -2 or x > 2 or z < -2 or z > 2 then
|
||||
if x < -10 or x > 10 or z < -10 or z > 10 then
|
||||
local realpos = { x = x, y = y + 1, z = z }
|
||||
local node = minetest.get_node(realpos)
|
||||
if node and node.name == "mcl_end:chorus_flower" then
|
||||
|
|
|
@ -1,34 +1,40 @@
|
|||
local width = 200
|
||||
|
||||
local noisemap = PerlinNoiseMap({
|
||||
offset = 0.5,
|
||||
scale = 0.5,
|
||||
spread = {x = 84, y = 84, z = 84},
|
||||
spread = {x = width + 10, y = width + 10, z = width + 10},
|
||||
seed = minetest.get_mapgen_setting("seed") + 99999,
|
||||
octaves = 4,
|
||||
persist = 0.85,
|
||||
}, {x = 151, y = 30, z = 151}):get_3d_map({x = 0, y = 0, z = 0})
|
||||
}, {x = (width*2)+1, y = 30, z = (width * 2) + 1}):get_3d_map({x = 0, y = 0, z = 0})
|
||||
|
||||
local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
|
||||
local y_offset = -2
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -75 or minp.x > 75 or maxp.z < -75 or minp.z > 75 then
|
||||
mcl_mapgen_core.register_generator("end_island", function(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -width or minp.x > width or maxp.z < -width or minp.z > width then
|
||||
return
|
||||
end
|
||||
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local data = vm:get_data()
|
||||
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
||||
|
||||
for idx in area:iter(math.max(minp.x, -75), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -75), math.min(maxp.x, 75), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, 75)) do
|
||||
for idx in area:iter(math.max(minp.x, -width), math.max(minp.y, -27025 + y_offset + 4), math.max(minp.z, -width), math.min(maxp.x, width), math.min(maxp.y, -27000 + y_offset), math.min(maxp.z, width)) do
|
||||
local pos = area:position(idx)
|
||||
local y = 27025 + pos.y - y_offset
|
||||
if noisemap[pos.x + 75 + 1][y + 1][pos.z + 75 + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs(pos.x / 75) ^ 2 + math.abs(pos.z / 75) ^ 2) then
|
||||
if noisemap[pos.x + width + 1][y + 1][pos.z + width + 1] > (math.abs(1 - y / 25) ^ 2 + math.abs(pos.x / width) ^ 2 + math.abs(pos.z / width) ^ 2) then
|
||||
data[idx] = c_end_stone
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(data)
|
||||
vm:calc_lighting()
|
||||
vm:update_liquids()
|
||||
vm:write_to_map()
|
||||
end)
|
||||
return true,false,false
|
||||
end, function(minp,maxp,blockseed)
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -width or minp.x > width or maxp.z < -width or minp.z > width then
|
||||
return
|
||||
end
|
||||
local nn = minetest.find_nodes_in_area_under_air(minp,maxp,{"mcl_end:end_stone"})
|
||||
local pr = PseudoRandom(blockseed)
|
||||
table.shuffle(nn)
|
||||
if nn and #nn > 0 then
|
||||
for i=1,pr:next(1,math.min(5,#nn)) do
|
||||
minetest.add_entity(vector.offset(nn[i],0,1,0),"mobs_mc:enderman")
|
||||
end
|
||||
end
|
||||
end, 15, true)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_end_island
|
||||
author = Fleckenstein
|
||||
depends = mcl_mapgen_core, mcl_end
|
||||
depends = mcl_mapgen_core, mcl_end, mcl_mobs
|
||||
description = Generate the end main island for MCL2
|
||||
|
|
|
@ -0,0 +1,115 @@
|
|||
local registered_generators = {}
|
||||
|
||||
local lvm, nodes, param2 = 0, 0, 0
|
||||
local lvm_buffer = {}
|
||||
|
||||
local logging = minetest.settings:get_bool("mcl_logging_mapgen",false)
|
||||
|
||||
local function roundN(n, d)
|
||||
if type(n) ~= "number" then return n end
|
||||
local m = 10^d
|
||||
return math.floor(n * m + 0.5) / m
|
||||
end
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
local t1 = os.clock()
|
||||
local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
|
||||
if lvm > 0 then
|
||||
local lvm_used, shadow, deco_used = false, false, false
|
||||
local lb2 = {} -- param2
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local e1, e2 = {x=emin.x, y=emin.y, z=emin.z}, {x=emax.x, y=emax.y, z=emax.z}
|
||||
local data2
|
||||
local data = vm:get_data(lvm_buffer)
|
||||
if param2 > 0 then
|
||||
data2 = vm:get_param2_data(lb2)
|
||||
end
|
||||
local area = VoxelArea:new({MinEdge=e1, MaxEdge=e2})
|
||||
|
||||
for _, rec in ipairs(registered_generators) do
|
||||
if rec.vf then
|
||||
local lvm_used0, shadow0, deco = rec.vf(vm, data, data2, e1, e2, area, p1, p2, blockseed)
|
||||
if lvm_used0 then
|
||||
lvm_used = true
|
||||
end
|
||||
if shadow0 then
|
||||
shadow = true
|
||||
end
|
||||
if deco then
|
||||
deco_used = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if lvm_used then
|
||||
-- Write stuff
|
||||
vm:set_data(data)
|
||||
if param2 > 0 then
|
||||
vm:set_param2_data(data2)
|
||||
end
|
||||
if deco_used then
|
||||
minetest.generate_decorations(vm)
|
||||
end
|
||||
vm:calc_lighting(p1, p2, shadow)
|
||||
vm:write_to_map()
|
||||
vm:update_liquids()
|
||||
end
|
||||
end
|
||||
|
||||
if nodes > 0 then
|
||||
for _, rec in ipairs(registered_generators) do
|
||||
if rec.nf then
|
||||
rec.nf(p1, p2, blockseed)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mcl_vars.add_chunk(minp)
|
||||
if logging then
|
||||
minetest.log("action", "[mcl_mapgen_core] Generating chunk " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp).."..."..tostring(roundN(((os.clock() - t1)*1000),2)).."ms")
|
||||
end
|
||||
end)
|
||||
|
||||
function minetest.register_on_generated(node_function)
|
||||
mcl_mapgen_core.register_generator("mod_"..minetest.get_current_modname().."_"..tostring(#registered_generators+1), nil, node_function)
|
||||
end
|
||||
|
||||
function mcl_mapgen_core.register_generator(id, lvm_function, node_function, priority, needs_param2)
|
||||
if not id then return end
|
||||
|
||||
local priority = priority or 5000
|
||||
|
||||
if lvm_function then lvm = lvm + 1 end
|
||||
if node_function then nodes = nodes + 1 end
|
||||
if needs_param2 then param2 = param2 + 1 end
|
||||
|
||||
local new_record = {
|
||||
id = id,
|
||||
i = priority,
|
||||
vf = lvm_function,
|
||||
nf = node_function,
|
||||
needs_param2 = needs_param2,
|
||||
}
|
||||
|
||||
table.insert(registered_generators, new_record)
|
||||
table.sort(registered_generators, function(a, b)
|
||||
return (a.i < b.i) or ((a.i == b.i) and a.vf and (b.vf == nil))
|
||||
end)
|
||||
end
|
||||
|
||||
function mcl_mapgen_core.unregister_generator(id)
|
||||
local index
|
||||
for i, gen in ipairs(registered_generators) do
|
||||
if gen.id == id then
|
||||
index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
if not index then return end
|
||||
local rec = registered_generators[index]
|
||||
table.remove(registered_generators, index)
|
||||
if rec.vf then lvm = lvm - 1 end
|
||||
if rec.nf then nodes = nodes - 1 end
|
||||
if rec.needs_param2 then param2 = param2 - 1 end
|
||||
--if rec.needs_level0 then level0 = level0 - 1 end
|
||||
end
|
File diff suppressed because it is too large
Load Diff
|
@ -1,5 +1,5 @@
|
|||
name = mcl_mapgen_core
|
||||
author = Wuzzy
|
||||
description = The core of the MCL2 mapgen
|
||||
depends = mcl_init, mcl_core, biomeinfo, mcl_worlds, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures
|
||||
optional_depends = mclx_core
|
||||
depends = mcl_init, mcl_core, mcl_deepslate, biomeinfo, mcl_worlds, mcl_cocoas, mcl_sponges, mcl_ocean, mcl_stairs, mcl_monster_eggs, mcl_structures
|
||||
optional_depends = mclx_core, mcl_copper
|
||||
|
|
|
@ -0,0 +1,816 @@
|
|||
|
||||
local deepslate_max = mcl_worlds.layer_to_y(16)
|
||||
local deepslate_min = mcl_vars.mg_overworld_min
|
||||
|
||||
local copper_mod = minetest.get_modpath("mcl_copper")
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
||||
local mountains = {
|
||||
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
|
||||
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
|
||||
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
|
||||
}
|
||||
|
||||
--Clay
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_core:clay",
|
||||
wherein = {"mcl_core:sand","mcl_core:stone","mcl_core:gravel"},
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 33,
|
||||
clust_size = 5,
|
||||
y_min = -5,
|
||||
y_max = 0,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 34843,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
-- Diorite, andesite and granite
|
||||
local specialstones = { "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite" }
|
||||
for s=1, #specialstones do
|
||||
local node = specialstones[s]
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = node,
|
||||
wherein = {"mcl_core:stone"},
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 33,
|
||||
clust_size = 5,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = node,
|
||||
wherein = {"mcl_core:stone"},
|
||||
clust_scarcity = 10*10*10,
|
||||
clust_num_ores = 58,
|
||||
clust_size = 7,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
|
||||
|
||||
-- Dirt
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_core:dirt",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 15*15*15,
|
||||
clust_num_ores = 33,
|
||||
clust_size = 4,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_core:gravel",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 14*14*14,
|
||||
clust_num_ores = 33,
|
||||
clust_size = 5,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(111),
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_deepslate:deepslate",
|
||||
wherein = { "mcl_core:stone" },
|
||||
clust_scarcity = 200,
|
||||
clust_num_ores = 100,
|
||||
clust_size = 10,
|
||||
y_min = deepslate_min,
|
||||
y_max = deepslate_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = { x = 250, y = 250, z = 250 },
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "blob",
|
||||
ore = "mcl_deepslate:tuff",
|
||||
wherein = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite", "mcl_deepslate:deepslate" },
|
||||
clust_scarcity = 10*10*10,
|
||||
clust_num_ores = 58,
|
||||
clust_size = 7,
|
||||
y_min = deepslate_min,
|
||||
y_max = deepslate_max,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 1,
|
||||
spread = {x=250, y=250, z=250},
|
||||
seed = 12345,
|
||||
octaves = 3,
|
||||
persist = 0.6,
|
||||
lacunarity = 2,
|
||||
flags = "defaults",
|
||||
}
|
||||
})
|
||||
|
||||
-- DEEPSLATE
|
||||
if minetest.settings:get_bool("mcl_generate_deepslate", true) then
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_deepslate:infested_deepslate",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 26 * 26 * 26,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = deepslate_min,
|
||||
y_max = deepslate_max,
|
||||
biomes = mountains,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:water_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(5),
|
||||
y_max = deepslate_max,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 2000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(1),
|
||||
y_max = mcl_worlds.layer_to_y(10),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = "mcl_deepslate:deepslate",
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(11),
|
||||
y_max = deepslate_max,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
if minetest.settings:get_bool("mcl_generate_ores", true) then
|
||||
--
|
||||
-- Coal
|
||||
--
|
||||
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 525*3,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(50),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 510*3,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(50),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 500*3,
|
||||
clust_num_ores = 12,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(50),
|
||||
})
|
||||
|
||||
-- Medium-rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 550*3,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(51),
|
||||
y_max = mcl_worlds.layer_to_y(80),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 525*3,
|
||||
clust_num_ores = 6,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(51),
|
||||
y_max = mcl_worlds.layer_to_y(80),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 500*3,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(51),
|
||||
y_max = mcl_worlds.layer_to_y(80),
|
||||
})
|
||||
|
||||
-- Rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 600*3,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(81),
|
||||
y_max = mcl_worlds.layer_to_y(128),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 550*3,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(81),
|
||||
y_max = mcl_worlds.layer_to_y(128),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_coal",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 500*3,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(81),
|
||||
y_max = mcl_worlds.layer_to_y(128),
|
||||
})
|
||||
|
||||
--
|
||||
-- Iron
|
||||
--
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_iron",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 830,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(39),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_iron",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 1660,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(40),
|
||||
y_max = mcl_worlds.layer_to_y(63),
|
||||
})
|
||||
|
||||
--
|
||||
-- Gold
|
||||
--
|
||||
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_gold",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 4775,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(30),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_gold",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 6560,
|
||||
clust_num_ores = 7,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(30),
|
||||
})
|
||||
|
||||
-- Rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_gold",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 13000,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(31),
|
||||
y_max = mcl_worlds.layer_to_y(33),
|
||||
})
|
||||
|
||||
--
|
||||
-- Diamond
|
||||
--
|
||||
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_diamond",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 10000,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(12),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_diamond",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 5000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 2,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(12),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_diamond",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 10000,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(12),
|
||||
})
|
||||
|
||||
-- Rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_diamond",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 20000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(13),
|
||||
y_max = mcl_worlds.layer_to_y(15),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_diamond",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 20000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(13),
|
||||
y_max = mcl_worlds.layer_to_y(15),
|
||||
})
|
||||
|
||||
--
|
||||
-- Ancient debris
|
||||
--
|
||||
local ancient_debris_wherein = {"mcl_nether:netherrack","mcl_blackstone:blackstone","mcl_blackstone:basalt"}
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 25000, -- 0.004% chance
|
||||
clust_num_ores = 3,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min + 8,
|
||||
y_max = mcl_vars.mg_nether_min + 22,
|
||||
})
|
||||
|
||||
-- Rare spawn (below)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min,
|
||||
y_max = mcl_vars.mg_nether_min + 8,
|
||||
})
|
||||
|
||||
-- Rare spawn (above)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min + 22,
|
||||
y_max = mcl_vars.mg_nether_min + 119,
|
||||
})
|
||||
|
||||
--
|
||||
-- Redstone
|
||||
--
|
||||
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_redstone",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 500,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(13),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_redstone",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 800,
|
||||
clust_num_ores = 7,
|
||||
clust_size = 4,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(13),
|
||||
})
|
||||
|
||||
-- Rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_redstone",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 1000,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(13),
|
||||
y_max = mcl_worlds.layer_to_y(15),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_redstone",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 1600,
|
||||
clust_num_ores = 7,
|
||||
clust_size = 4,
|
||||
y_min = mcl_worlds.layer_to_y(13),
|
||||
y_max = mcl_worlds.layer_to_y(15),
|
||||
})
|
||||
|
||||
--
|
||||
-- Emerald
|
||||
--
|
||||
|
||||
if mg_name == "v6" then
|
||||
-- Generate everywhere in v6, but rarely.
|
||||
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_emerald",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 14340,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(29),
|
||||
})
|
||||
-- Rare spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_emerald",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 21510,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(30),
|
||||
y_max = mcl_worlds.layer_to_y(32),
|
||||
})
|
||||
end
|
||||
|
||||
--
|
||||
-- Lapis Lazuli
|
||||
--
|
||||
|
||||
-- Common spawn (in the center)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 10000,
|
||||
clust_num_ores = 7,
|
||||
clust_size = 4,
|
||||
y_min = mcl_worlds.layer_to_y(14),
|
||||
y_max = mcl_worlds.layer_to_y(16),
|
||||
})
|
||||
|
||||
-- Rare spawn (below center)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 12000,
|
||||
clust_num_ores = 6,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(10),
|
||||
y_max = mcl_worlds.layer_to_y(13),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 14000,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(6),
|
||||
y_max = mcl_worlds.layer_to_y(9),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 16000,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(2),
|
||||
y_max = mcl_worlds.layer_to_y(5),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 18000,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(0),
|
||||
y_max = mcl_worlds.layer_to_y(2),
|
||||
})
|
||||
|
||||
-- Rare spawn (above center)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 12000,
|
||||
clust_num_ores = 6,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(17),
|
||||
y_max = mcl_worlds.layer_to_y(20),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 14000,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(21),
|
||||
y_max = mcl_worlds.layer_to_y(24),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 16000,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 3,
|
||||
y_min = mcl_worlds.layer_to_y(25),
|
||||
y_max = mcl_worlds.layer_to_y(28),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 18000,
|
||||
clust_num_ores = 3,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(29),
|
||||
y_max = mcl_worlds.layer_to_y(32),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:stone_with_lapis",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(31),
|
||||
y_max = mcl_worlds.layer_to_y(32),
|
||||
})
|
||||
|
||||
if minetest.settings:get_bool("mcl_generate_deepslate", true) then
|
||||
local stonelike = { "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite" }
|
||||
local function register_ore_mg(ore, scarcity, num, size, y_min, y_max, biomes)
|
||||
biomes = biomes or ""
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = ore,
|
||||
wherein = { "mcl_deepslate:deepslate", "mcl_deepslate:tuff" },
|
||||
clust_scarcity = scarcity,
|
||||
clust_num_ores = num,
|
||||
clust_size = size,
|
||||
y_min = y_min,
|
||||
y_max = y_max,
|
||||
biomes = biomes,
|
||||
})
|
||||
end
|
||||
local ore_mapgen = {
|
||||
{ "coal", 1575, 5, 3, deepslate_min, deepslate_max },
|
||||
{ "coal", 1530, 8, 3, deepslate_min, deepslate_max },
|
||||
{ "coal", 1500, 12, 3, deepslate_min, deepslate_max },
|
||||
{ "iron", 830, 5, 3, deepslate_min, deepslate_max },
|
||||
{ "gold", 4775, 5, 3, deepslate_min, deepslate_max },
|
||||
{ "gold", 6560, 7, 3, deepslate_min, deepslate_max },
|
||||
{ "diamond", 10000, 4, 3, deepslate_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 5000, 2, 3, deepslate_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 10000, 8, 3, deepslate_min, mcl_worlds.layer_to_y(12) },
|
||||
{ "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "redstone", 500, 4, 3, deepslate_min, mcl_worlds.layer_to_y(13) },
|
||||
{ "redstone", 800, 7, 4, deepslate_min, mcl_worlds.layer_to_y(13) },
|
||||
{ "redstone", 1000, 4, 3, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "redstone", 1600, 7, 4, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
|
||||
{ "lapis", 10000, 7, 4, mcl_worlds.layer_to_y(14), deepslate_max },
|
||||
{ "lapis", 12000, 6, 3, mcl_worlds.layer_to_y(10), mcl_worlds.layer_to_y(13) },
|
||||
{ "lapis", 14000, 5, 3, mcl_worlds.layer_to_y(6), mcl_worlds.layer_to_y(9) },
|
||||
{ "lapis", 16000, 4, 3, mcl_worlds.layer_to_y(2), mcl_worlds.layer_to_y(5) },
|
||||
{ "lapis", 18000, 3, 2, mcl_worlds.layer_to_y(0), mcl_worlds.layer_to_y(2) },
|
||||
}
|
||||
for _, o in pairs(ore_mapgen) do
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_"..o[1], o[2], o[3], o[4], o[5], o[6])
|
||||
end
|
||||
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 14340, 1, 1, deepslate_min, deepslate_max)
|
||||
else
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 16384, 1, 1, mcl_worlds.layer_to_y(4), deepslate_max, mountains)
|
||||
end
|
||||
if copper_mod then
|
||||
register_ore_mg("mcl_deepslate:deepslate_with_copper", 830, 5, 3, deepslate_min, deepslate_max)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_copper:stone_with_copper",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 830,
|
||||
clust_num_ores = 5,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_worlds.layer_to_y(39),
|
||||
})
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_copper:stone_with_copper",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 1660,
|
||||
clust_num_ores = 4,
|
||||
clust_size = 2,
|
||||
y_min = mcl_worlds.layer_to_y(40),
|
||||
y_max = mcl_worlds.layer_to_y(63),
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if not superflat then
|
||||
-- Water and lava springs (single blocks of lava/water source)
|
||||
-- Water appears at nearly every height, but not near the bottom
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:water_source",
|
||||
wherein = {"mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite", "mcl_core:dirt"},
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(5),
|
||||
y_max = mcl_worlds.layer_to_y(128),
|
||||
})
|
||||
|
||||
-- Lava springs are rather common at -31 and below
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 2000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(1),
|
||||
y_max = mcl_worlds.layer_to_y(10),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 9000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(11),
|
||||
y_max = mcl_worlds.layer_to_y(31),
|
||||
})
|
||||
|
||||
-- Lava springs will become gradually rarer with increasing height
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(32),
|
||||
y_max = mcl_worlds.layer_to_y(47),
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 72000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(48),
|
||||
y_max = mcl_worlds.layer_to_y(61),
|
||||
})
|
||||
|
||||
-- Lava may even appear above surface, but this is very rare
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_core:lava_source",
|
||||
wherein = stonelike,
|
||||
clust_scarcity = 96000,
|
||||
clust_num_ores = 1,
|
||||
clust_size = 1,
|
||||
y_min = mcl_worlds.layer_to_y(62),
|
||||
y_max = mcl_worlds.layer_to_y(127),
|
||||
})
|
||||
end
|
|
@ -0,0 +1,832 @@
|
|||
local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor
|
||||
|
||||
local function register_mgv6_decorations()
|
||||
-- Cacti
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:sand"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.012,
|
||||
scale = 0.024,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 257,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 4,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = "mcl_core:cactus",
|
||||
height = 1,
|
||||
height_max = 3,
|
||||
})
|
||||
|
||||
-- Sugar canes
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.3,
|
||||
scale = 0.7,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 465,
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = "mcl_core:reeds",
|
||||
height = 1,
|
||||
height_max = 3,
|
||||
spawn_by = { "mcl_core:water_source", "group:frosted_ice" },
|
||||
num_spawn_by = 1,
|
||||
})
|
||||
|
||||
-- Doubletall grass
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
schematic = {
|
||||
size = { x=1, y=3, z=1 },
|
||||
data = {
|
||||
{ name = "air", prob = 0 },
|
||||
{ name = "mcl_flowers:double_grass", param1 = 255, },
|
||||
{ name = "mcl_flowers:double_grass_top", param1 = 255, },
|
||||
},
|
||||
},
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 8,
|
||||
noise_params = {
|
||||
offset = -0.0025,
|
||||
scale = 0.03,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 420,
|
||||
octaves = 3,
|
||||
persist = 0.0,
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
})
|
||||
|
||||
-- Large ferns
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
schematic = {
|
||||
size = { x=1, y=3, z=1 },
|
||||
data = {
|
||||
{ name = "air", prob = 0 },
|
||||
{ name = "mcl_flowers:double_fern", param1=255, },
|
||||
{ name = "mcl_flowers:double_fern_top", param1=255, },
|
||||
},
|
||||
},
|
||||
-- v6 hack: This makes sure large ferns only appear in jungles
|
||||
spawn_by = { "mcl_core:jungletree", "mcl_flowers:fern" },
|
||||
num_spawn_by = 1,
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.01,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 333,
|
||||
octaves = 2,
|
||||
persist = 0.66,
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
})
|
||||
|
||||
-- Large flowers
|
||||
local function register_large_flower(name, seed, offset)
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
schematic = {
|
||||
size = { x=1, y=3, z=1 },
|
||||
data = {
|
||||
{ name = "air", prob = 0 },
|
||||
{ name = "mcl_flowers:"..name, param1=255, },
|
||||
{ name = "mcl_flowers:"..name.."_top", param1=255, },
|
||||
},
|
||||
},
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = offset,
|
||||
scale = 0.01,
|
||||
spread = {x = 300, y = 300, z = 300},
|
||||
seed = seed,
|
||||
octaves = 5,
|
||||
persist = 0.62,
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
flags = "",
|
||||
})
|
||||
end
|
||||
|
||||
register_large_flower("rose_bush", 9350, -0.008)
|
||||
register_large_flower("peony", 10450, -0.008)
|
||||
register_large_flower("lilac", 10600, -0.007)
|
||||
register_large_flower("sunflower", 2940, -0.005)
|
||||
|
||||
-- Lily pad
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
schematic = {
|
||||
size = { x=1, y=3, z=1 },
|
||||
data = {
|
||||
{ name = "mcl_core:water_source", prob = 0 },
|
||||
{ name = "mcl_core:water_source" },
|
||||
{ name = "mcl_flowers:waterlily", param1 = 255 },
|
||||
},
|
||||
},
|
||||
place_on = "mcl_core:dirt",
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.12,
|
||||
scale = 0.3,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 503,
|
||||
octaves = 6,
|
||||
persist = 0.7,
|
||||
},
|
||||
y_min = 0,
|
||||
y_max = 0,
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Pumpkin
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
decoration = "mcl_farming:pumpkin",
|
||||
param2 = 0,
|
||||
param2_max = 3,
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.008,
|
||||
scale = 0.00666,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 666,
|
||||
octaves = 6,
|
||||
persist = 0.666
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
})
|
||||
|
||||
-- Melon
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.002,
|
||||
scale = 0.006,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 333,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
-- Small trick to make sure melon spawn in jungles
|
||||
spawn_by = { "mcl_core:jungletree", "mcl_flowers:fern" },
|
||||
num_spawn_by = 1,
|
||||
y_min = 1,
|
||||
y_max = 40,
|
||||
decoration = "mcl_farming:melon",
|
||||
})
|
||||
|
||||
-- Tall grass
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 8,
|
||||
noise_params = {
|
||||
offset = 0.01,
|
||||
scale = 0.3,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 420,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 8,
|
||||
noise_params = {
|
||||
offset = 0.04,
|
||||
scale = 0.03,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 420,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
|
||||
-- Seagrass and kelp
|
||||
local materials = {"dirt","sand"}
|
||||
for i=1, #materials do
|
||||
local mat = materials[i]
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 1,
|
||||
place_on = {"mcl_core:"..mat},
|
||||
sidelen = 8,
|
||||
noise_params = {
|
||||
offset = 0.04,
|
||||
scale = 0.3,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 421,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_max = 0,
|
||||
decoration = "mcl_ocean:seagrass_"..mat,
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 1,
|
||||
place_on = {"mcl_core:mat"},
|
||||
sidelen = 8,
|
||||
noise_params = {
|
||||
offset = 0.08,
|
||||
scale = 0.03,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 421,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_max = -5,
|
||||
decoration = "mcl_ocean:seagrass_"..mat,
|
||||
})
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 1,
|
||||
place_on = {"mcl_core:"..mat},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.01,
|
||||
scale = 0.01,
|
||||
spread = {x = 300, y = 300, z = 300},
|
||||
seed = 505,
|
||||
octaves = 5,
|
||||
persist = 0.62,
|
||||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_max = -6,
|
||||
decoration = "mcl_ocean:kelp_"..mat,
|
||||
param2 = 16,
|
||||
param2_max = 96,
|
||||
})
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 1,
|
||||
place_on = {"mcl_core:"..mat},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.01,
|
||||
scale = 0.01,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 506,
|
||||
octaves = 5,
|
||||
persist = 0.62,
|
||||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_max = -15,
|
||||
decoration = "mcl_ocean:kelp_"..mat,
|
||||
param2 = 32,
|
||||
param2_max = 160,
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
-- Wet Sponge
|
||||
-- TODO: Remove this when we got ocean monuments
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
decoration = "mcl_sponges:sponge_wet",
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 1,
|
||||
place_on = {"mcl_core:dirt","mcl_core:sand"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.00295,
|
||||
scale = 0.006,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 999,
|
||||
octaves = 3,
|
||||
persist = 0.666
|
||||
},
|
||||
flags = "force_placement",
|
||||
y_min = mcl_vars.mg_lava_overworld_max + 5,
|
||||
y_max = -20,
|
||||
})
|
||||
|
||||
-- Add a small amount of tall grass everywhere to avoid areas completely empty devoid of tall grass
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 8,
|
||||
fill_ratio = 0.004,
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
|
||||
local mushrooms = {"mcl_mushrooms:mushroom_red", "mcl_mushrooms:mushroom_brown"}
|
||||
local mseeds = { 7133, 8244 }
|
||||
for m=1, #mushrooms do
|
||||
-- Mushrooms next to trees
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow", "mcl_core:dirt", "mcl_core:podzol", "mcl_core:mycelium", "mcl_core:stone", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0.04,
|
||||
scale = 0.04,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = mseeds[m],
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = mushrooms[m],
|
||||
spawn_by = { "mcl_core:tree", "mcl_core:sprucetree", "mcl_core:darktree", "mcl_core:birchtree", },
|
||||
num_spawn_by = 1,
|
||||
})
|
||||
end
|
||||
|
||||
-- Dead bushes
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:sand", "mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt", "group:hardened_clay"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.035,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 1972,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 4,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = "mcl_core:deadbush",
|
||||
})
|
||||
|
||||
local function register_mgv6_flower(name, seed, offset, y_max)
|
||||
if offset == nil then
|
||||
offset = 0
|
||||
end
|
||||
if y_max == nil then
|
||||
y_max = mcl_vars.mg_overworld_max
|
||||
end
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_no_snow"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = offset,
|
||||
scale = 0.006,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = seed,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = y_max,
|
||||
decoration = "mcl_flowers:"..name,
|
||||
})
|
||||
end
|
||||
|
||||
register_mgv6_flower("tulip_red", 436)
|
||||
register_mgv6_flower("tulip_orange", 536)
|
||||
register_mgv6_flower("tulip_pink", 636)
|
||||
register_mgv6_flower("tulip_white", 736)
|
||||
register_mgv6_flower("azure_bluet", 800)
|
||||
register_mgv6_flower("dandelion", 8)
|
||||
-- Allium is supposed to only appear in flower forest in MC. There are no flower forests in v6.
|
||||
-- We compensate by making it slightly rarer in v6.
|
||||
register_mgv6_flower("allium", 0, -0.001)
|
||||
--[[ Blue orchid is supposed to appear in swamplands. There are no swamplands in v6.
|
||||
We emulate swamplands by limiting the height to 5 levels above sea level,
|
||||
which should be close to the water. ]]
|
||||
register_mgv6_flower("blue_orchid", 64500, nil, mcl_worlds.layer_to_y(67))
|
||||
register_mgv6_flower("oxeye_daisy", 3490)
|
||||
register_mgv6_flower("poppy", 9439)
|
||||
|
||||
-- Put top snow on snowy grass blocks. The v6 mapgen does not generate the top snow on its own.
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"group:grass_block_snow"},
|
||||
sidelen = 16,
|
||||
fill_ratio = 11.0, -- complete coverage
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
decoration = "mcl_core:snow",
|
||||
})
|
||||
|
||||
end
|
||||
register_mgv6_decorations()
|
||||
|
||||
local function generate_mgv6_structures()
|
||||
local chunk_has_igloo = false
|
||||
local struct_min, struct_max = -3, 111 --64
|
||||
--except end exit portall all v6
|
||||
if maxp.y >= struct_min and minp.y <= struct_max then
|
||||
-- Generate structures
|
||||
local pr = PcgRandom(blockseed)
|
||||
perlin_structures = perlin_structures or minetest.get_perlin(329, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 5
|
||||
for x0 = minp.x, maxp.x, divlen do for z0 = minp.z, maxp.z, divlen do
|
||||
-- Determine amount from perlin noise
|
||||
local amount = math.floor(perlin_structures:get_2d({x=x0, y=z0}) * 9)
|
||||
-- Find random positions based on this random
|
||||
local p, ground_y
|
||||
for i=0, amount do
|
||||
p = {x = pr:next(x0, x0+divlen-1), y = 0, z = pr:next(z0, z0+divlen-1)}
|
||||
-- Find ground level
|
||||
ground_y = nil
|
||||
local nn
|
||||
for y = struct_max, struct_min, -1 do
|
||||
p.y = y
|
||||
local checknode = minetest.get_node(p)
|
||||
if checknode then
|
||||
nn = checknode.name
|
||||
local def = minetest.registered_nodes[nn]
|
||||
if def and def.walkable then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if ground_y then
|
||||
p.y = ground_y+1
|
||||
local nn0 = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn0] and minetest.registered_nodes[nn0].buildable_to then
|
||||
-- Igloos
|
||||
if not chunk_has_igloo and (nn == "mcl_core:snowblock" or nn == "mcl_core:snow" or (minetest.get_item_group(nn, "grass_block_snow") == 1)) then
|
||||
if pr:next(1, 4400) == 1 then
|
||||
-- Check surface
|
||||
local floor = {x=p.x+9, y=p.y-1, z=p.z+9}
|
||||
local surface = minetest.find_nodes_in_area({x=p.x,y=p.y-1,z=p.z}, floor, "mcl_core:snowblock")
|
||||
local surface2 = minetest.find_nodes_in_area({x=p.x,y=p.y-1,z=p.z}, floor, "mcl_core:dirt_with_grass_snow")
|
||||
if #surface + #surface2 >= 63 then
|
||||
mcl_structures.call_struct(p, "igloo", nil, pr)
|
||||
chunk_has_igloo = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Fossil
|
||||
if nn == "mcl_core:sandstone" or nn == "mcl_core:sand" and not chunk_has_desert_temple and ground_y > 3 then
|
||||
local fossil_prob = minecraft_chunk_probability(64, minp, maxp)
|
||||
|
||||
if pr:next(1, fossil_prob) == 1 then
|
||||
-- Spawn fossil below desert surface between layers 40 and 49
|
||||
local p1 = {x=p.x, y=pr:next(mcl_worlds.layer_to_y(40), mcl_worlds.layer_to_y(49)), z=p.z}
|
||||
-- Very rough check of the environment (we expect to have enough stonelike nodes).
|
||||
-- Fossils may still appear partially exposed in caves, but this is O.K.
|
||||
local p2 = vector.add(p1, 4)
|
||||
local nodes = minetest.find_nodes_in_area(p1, p2, {"mcl_core:sandstone", "mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite", "mcl_core:stone_with_coal", "mcl_core:dirt", "mcl_core:gravel"})
|
||||
|
||||
if #nodes >= 100 then -- >= 80%
|
||||
mcl_structures.call_struct(p1, "fossil", nil, pr)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Witch hut (v6)
|
||||
if ground_y <= 0 and nn == "mcl_core:dirt" then
|
||||
local prob = minecraft_chunk_probability(48, minp, maxp)
|
||||
if pr:next(1, prob) == 1 then
|
||||
|
||||
local swampland = minetest.get_biome_id("Swampland")
|
||||
local swampland_shore = minetest.get_biome_id("Swampland_shore")
|
||||
|
||||
-- Where do witches live?
|
||||
-- v6: In Normal biome
|
||||
if biomeinfo.get_v6_biome(p) == "Normal" then
|
||||
here_be_witches = true
|
||||
end
|
||||
local here_be_witches = false
|
||||
if here_be_witches then
|
||||
|
||||
local r = tostring(pr:next(0, 3) * 90) -- "0", "90", "180" or 270"
|
||||
local p1 = {x=p.x-1, y=WITCH_HUT_HEIGHT+2, z=p.z-1}
|
||||
local size
|
||||
if r == "0" or r == "180" then
|
||||
size = {x=10, y=4, z=8}
|
||||
else
|
||||
size = {x=8, y=4, z=10}
|
||||
end
|
||||
local p2 = vector.add(p1, size)
|
||||
|
||||
-- This checks free space at the “body” of the hut and a bit around.
|
||||
-- ALL nodes must be free for the placement to succeed.
|
||||
local free_nodes = minetest.find_nodes_in_area(p1, p2, {"air", "mcl_core:water_source", "mcl_flowers:waterlily"})
|
||||
if #free_nodes >= ((size.x+1)*(size.y+1)*(size.z+1)) then
|
||||
local place = {x=p.x, y=WITCH_HUT_HEIGHT-1, z=p.z}
|
||||
|
||||
-- FIXME: For some mysterious reason (black magic?) this
|
||||
-- function does sometimes NOT spawn the witch hut. One can only see the
|
||||
-- oak wood nodes in the water, but no hut. :-/
|
||||
mcl_structures.place_structure(place,mcl_structures.registered_structures["witch_hut"],pr)
|
||||
|
||||
local function place_tree_if_free(pos, prev_result)
|
||||
local nn = minetest.get_node(pos).name
|
||||
if nn == "mcl_flowers:waterlily" or nn == "mcl_core:water_source" or nn == "mcl_core:water_flowing" or nn == "air" then
|
||||
minetest.set_node(pos, {name="mcl_core:tree", param2=0})
|
||||
return prev_result
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
local offsets
|
||||
if r == "0" then
|
||||
offsets = {
|
||||
{x=1, y=0, z=1},
|
||||
{x=1, y=0, z=5},
|
||||
{x=6, y=0, z=1},
|
||||
{x=6, y=0, z=5},
|
||||
}
|
||||
elseif r == "180" then
|
||||
offsets = {
|
||||
{x=2, y=0, z=1},
|
||||
{x=2, y=0, z=5},
|
||||
{x=7, y=0, z=1},
|
||||
{x=7, y=0, z=5},
|
||||
}
|
||||
elseif r == "270" then
|
||||
offsets = {
|
||||
{x=1, y=0, z=1},
|
||||
{x=5, y=0, z=1},
|
||||
{x=1, y=0, z=6},
|
||||
{x=5, y=0, z=6},
|
||||
}
|
||||
elseif r == "90" then
|
||||
offsets = {
|
||||
{x=1, y=0, z=2},
|
||||
{x=5, y=0, z=2},
|
||||
{x=1, y=0, z=7},
|
||||
{x=5, y=0, z=7},
|
||||
}
|
||||
end
|
||||
for o=1, #offsets do
|
||||
local ok = true
|
||||
for y=place.y-1, place.y-64, -1 do
|
||||
local tpos = vector.add(place, offsets[o])
|
||||
tpos.y = y
|
||||
ok = place_tree_if_free(tpos, ok)
|
||||
if not ok then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Ice spikes in v6
|
||||
-- In other mapgens, ice spikes are generated as decorations.
|
||||
if nn == "mcl_core:snowblock" then
|
||||
local spike = pr:next(1,58000)
|
||||
if spike < 3 then
|
||||
-- Check surface
|
||||
local floor = {x=p.x+4, y=p.y-1, z=p.z+4}
|
||||
local surface = minetest.find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock"})
|
||||
-- Check for collision with spruce
|
||||
local spruce_collisions = minetest.find_nodes_in_area({x=p.x+1,y=p.y+2,z=p.z+1}, {x=p.x+4, y=p.y+6, z=p.z+4}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
|
||||
|
||||
if #surface >= 9 and #spruce_collisions == 0 then
|
||||
mcl_structures.place_structure(p,mcl_structures.registered_structures["ice_spike_large"],pr)
|
||||
end
|
||||
elseif spike < 100 then
|
||||
-- Check surface
|
||||
local floor = {x=p.x+6, y=p.y-1, z=p.z+6}
|
||||
local surface = minetest.find_nodes_in_area({x=p.x+1,y=p.y-1,z=p.z+1}, floor, {"mcl_core:snowblock", "mcl_core:dirt_with_grass_snow"})
|
||||
|
||||
-- Check for collision with spruce
|
||||
local spruce_collisions = minetest.find_nodes_in_area({x=p.x+1,y=p.y+1,z=p.z+1}, {x=p.x+6, y=p.y+6, z=p.z+6}, {"mcl_core:sprucetree", "mcl_core:spruceleaves"})
|
||||
|
||||
if #surface >= 25 and #spruce_collisions == 0 then
|
||||
mcl_structures.place_structure(p,mcl_structures.registered_structures["ice_spike_small"],pr)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate mushrooms in caves manually.
|
||||
-- only v6. minetest supports cave decos via "all_floors" flag now
|
||||
local function generate_underground_mushrooms(minp, maxp, seed)
|
||||
local pr_shroom = PseudoRandom(seed-24359)
|
||||
-- Generate rare underground mushrooms
|
||||
-- TODO: Make them appear in groups, use Perlin noise
|
||||
local min, max = mcl_vars.mg_lava_overworld_max + 4, 0
|
||||
if minp.y > max or maxp.y < min then
|
||||
return
|
||||
end
|
||||
|
||||
local bpos
|
||||
local stone = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_core:stone", "mcl_core:dirt", "mcl_core:mycelium", "mcl_core:podzol", "mcl_core:andesite", "mcl_core:diorite", "mcl_core:granite", "mcl_core:stone_with_coal", "mcl_core:stone_with_iron", "mcl_core:stone_with_gold"})
|
||||
|
||||
for n = 1, #stone do
|
||||
bpos = {x = stone[n].x, y = stone[n].y + 1, z = stone[n].z }
|
||||
|
||||
local l = minetest.get_node_light(bpos, 0.5)
|
||||
if bpos.y >= min and bpos.y <= max and l and l <= 12 and pr_shroom:next(1,1000) < 4 then
|
||||
if pr_shroom:next(1,2) == 1 then
|
||||
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
|
||||
else
|
||||
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate Nether decorations manually: Eternal fire, mushrooms, nether wart
|
||||
-- (only v6)
|
||||
local nether_wart_chance = 85
|
||||
local function generate_nether_decorations(minp, maxp, seed)
|
||||
local pr_nether = PseudoRandom(seed+667)
|
||||
|
||||
if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
|
||||
|
||||
-- TODO: Generate everything based on Perlin noise instead of PseudoRandom
|
||||
|
||||
local bpos
|
||||
local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"})
|
||||
local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"})
|
||||
local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"})
|
||||
|
||||
-- Helper function to spawn “fake” decoration
|
||||
local function special_deco(nodes, spawn_func)
|
||||
for n = 1, #nodes do
|
||||
bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z }
|
||||
|
||||
spawn_func(bpos)
|
||||
end
|
||||
end
|
||||
-- Eternal fire on netherrack
|
||||
special_deco(rack, function(bpos)
|
||||
-- Eternal fire on netherrack
|
||||
if pr_nether:next(1,100) <= 3 then
|
||||
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
|
||||
end
|
||||
end)
|
||||
|
||||
-- Eternal fire on magma cubes
|
||||
special_deco(magma, function(bpos)
|
||||
if pr_nether:next(1,150) == 1 then
|
||||
minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"})
|
||||
end
|
||||
end)
|
||||
|
||||
-- Mushrooms on netherrack
|
||||
-- Note: Spawned *after* the fire because of light level checks
|
||||
special_deco(rack, function(bpos)
|
||||
local l = minetest.get_node_light(bpos, 0.5)
|
||||
if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then
|
||||
-- TODO: Make mushrooms appear in groups, use Perlin noise
|
||||
if pr_nether:next(1,2) == 1 then
|
||||
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
|
||||
else
|
||||
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"})
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Nether wart on soul sand
|
||||
-- TODO: Spawn in Nether fortresses
|
||||
special_deco(ssand, function(bpos)
|
||||
if pr_nether:next(1, nether_wart_chance) == 1 then
|
||||
minetest.set_node(bpos, {name = "mcl_nether:nether_wart"})
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
local function remove_mgv6_broken_plants(minp,maxp)
|
||||
--[[ Remove broken double plants caused by v6 weirdness.
|
||||
v6 might break the bottom part of double plants because of how it works.
|
||||
There are 3 possibilities:
|
||||
1) Jungle: Top part is placed on top of a jungle tree or fern (=v6 jungle grass).
|
||||
This is because the schematic might be placed even if some nodes of it
|
||||
could not be placed because the destination was already occupied.
|
||||
TODO: A better fix for this would be if schematics could abort placement
|
||||
altogether if ANY of their nodes could not be placed.
|
||||
2) Cavegen: Removes the bottom part, the upper part floats
|
||||
3) Mudflow: Same as 2) ]]
|
||||
|
||||
local plants = minetest.find_nodes_in_area(minp, maxp, "group:double_plant")
|
||||
for n = 1, #plants do
|
||||
local node = vm:get_node_at(plants[n])
|
||||
local is_top = minetest.get_item_group(node.name, "double_plant") == 2
|
||||
if is_top then
|
||||
local p_pos = area:index(plants[n].x, plants[n].y-1, plants[n].z)
|
||||
if p_pos then
|
||||
node = vm:get_node_at({x=plants[n].x, y=plants[n].y-1, z=plants[n].z})
|
||||
local is_bottom = minetest.get_item_group(node.name, "double_plant") == 1
|
||||
if not is_bottom then
|
||||
p_pos = area:index(plants[n].x, plants[n].y, plants[n].z)
|
||||
data[p_pos] = c_air
|
||||
lvm_used = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
|
||||
if not (minp.y <= mcl_vars.mg_nether_max and maxp.y >= mcl_vars.mg_nether_min) then
|
||||
return
|
||||
end
|
||||
-- Nether block fixes:
|
||||
-- * Replace water with Nether lava.
|
||||
-- * Replace stone, sand dirt in v6 so the Nether works in v6.
|
||||
local nodes = minetest.find_nodes_in_area(emin, emax, {"group:water"})
|
||||
for _, n in pairs(nodes) do
|
||||
data[area:index(n.x, n.y, n.z)] = c_nether_lava
|
||||
lvm_used = true
|
||||
end
|
||||
nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
for n=1, #nodes do
|
||||
local p_pos = area:index(nodes[n].x, nodes[n].y, nodes[n].z)
|
||||
if data[p_pos] == c_water then
|
||||
data[p_pos] = c_nether_lava
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_stone then
|
||||
data[p_pos] = c_netherrack
|
||||
lvm_used = true
|
||||
elseif data[p_pos] == c_sand or data[p_pos] == c_dirt then
|
||||
data[p_pos] = c_soul_sand
|
||||
lvm_used = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function end_fixes(minp,maxp)
|
||||
if not ( minp.y <= mcl_vars.mg_end_max and maxp.y >= mcl_vars.mg_end_min ) then
|
||||
return
|
||||
end
|
||||
local nodes = minetest.find_nodes_in_area(emin, emax, {"mcl_core:water_source", "mcl_core:stone", "mcl_core:sand", "mcl_core:dirt"})
|
||||
if #nodes > 0 then
|
||||
lvm_used = true
|
||||
for _,n in pairs(nodes) do
|
||||
data[area:index(n.x, n.y, n.z)] = c_air
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function basic_node(minp, maxp, blockseed)
|
||||
if mg_name ~= "singlenode" then
|
||||
-- Generate special decorations
|
||||
if mg_name == "v6" then
|
||||
generate_underground_mushrooms(minp, maxp, blockseed)
|
||||
generate_nether_decorations(minp, maxp, blockseed)
|
||||
end_fixes(minp,maxp)
|
||||
remove_mgv6_broken_plants(minp,maxp,blockseed)
|
||||
generate_mgv6_structures(minp, maxp, blockseed, minetest.get_mapgen_object("biomemap"))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mcl_mapgen_core.register_generator("mgv6-fixes", basic, basic_node, 10, true)
|
|
@ -4,8 +4,10 @@ local disabled_structures = minetest.settings:get("mcl_disabled_structures")
|
|||
if disabled_structures then disabled_structures = disabled_structures:split(",")
|
||||
else disabled_structures = {} end
|
||||
|
||||
local logging = minetest.settings:get_bool("mcl_logging_structures",true)
|
||||
|
||||
function mcl_structures.is_disabled(structname)
|
||||
if table.indexof(disabled_structures,structname) ~= -1 then return true end
|
||||
return table.indexof(disabled_structures,structname) ~= -1
|
||||
end
|
||||
|
||||
function mcl_structures.fill_chests(p1,p2,loot,pr)
|
||||
|
@ -22,12 +24,19 @@ function mcl_structures.fill_chests(p1,p2,loot,pr)
|
|||
end
|
||||
|
||||
local function generate_loot(pos, def, pr)
|
||||
local hl = def.sidelen / 2
|
||||
local hl = def.sidelen
|
||||
local p1 = vector.offset(pos,-hl,-hl,-hl)
|
||||
local p2 = vector.offset(pos,hl,hl,hl)
|
||||
if def.loot then mcl_structures.fill_chests(p1,p2,def.loot,pr) end
|
||||
end
|
||||
|
||||
local function construct_nodes(pos,def,pr)
|
||||
local nn = minetest.find_nodes_in_area(vector.offset(pos,-def.sidelen/2,0,-def.sidelen/2),vector.offset(pos,def.sidelen/2,def.sidelen,def.sidelen/2),def.construct_nodes)
|
||||
for _,p in pairs(nn) do
|
||||
mcl_structures.init_node_construct(p)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function mcl_structures.find_lowest_y(pp)
|
||||
local y = 31000
|
||||
|
@ -129,7 +138,7 @@ end
|
|||
|
||||
function mcl_structures.place_structure(pos, def, pr, blockseed)
|
||||
if not def then return end
|
||||
local logging = not def.terrain_feature
|
||||
local log_enabled = logging and not def.terrain_feature
|
||||
local y_offset = 0
|
||||
if type(def.y_offset) == "function" then
|
||||
y_offset = def.y_offset(pr)
|
||||
|
@ -146,7 +155,7 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
|
|||
if def.make_foundation then
|
||||
foundation(vector.offset(pos,-def.sidelen/2 - 3,-1,-def.sidelen/2 - 3),vector.offset(pos,def.sidelen/2 + 3,-1,def.sidelen/2 + 3),pos,def.sidelen)
|
||||
else
|
||||
if logging then
|
||||
if log_enabled then
|
||||
minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. No solid ground.")
|
||||
end
|
||||
return false
|
||||
|
@ -154,7 +163,7 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
|
|||
end
|
||||
end
|
||||
if def.on_place and not def.on_place(pos,def,pr,blockseed) then
|
||||
if logging then
|
||||
if log_enabled then
|
||||
minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. Conditions not satisfied.")
|
||||
end
|
||||
return false
|
||||
|
@ -168,23 +177,26 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
|
|||
if def.after_place then ap = def.after_place end
|
||||
|
||||
mcl_structures.place_schematic(pp, file, "random", nil, true, "place_center_x,place_center_z",function(p)
|
||||
if def.loot then generate_loot(pos,def,pr,blockseed) end
|
||||
return ap(pos,def,pr,blockseed)
|
||||
if def.loot then generate_loot(pp,def,pr,blockseed) end
|
||||
if def.construct_nodes then construct_nodes(pp,def,pr,blockseed) end
|
||||
return ap(pp,def,pr,blockseed)
|
||||
end,pr)
|
||||
if logging then
|
||||
if log_enabled then
|
||||
minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
|
||||
end
|
||||
return true
|
||||
end
|
||||
elseif def.place_func and def.place_func(pos,def,pr,blockseed) then
|
||||
if not def.after_place or ( def.after_place and def.after_place(pos,def,pr,blockseed) ) then
|
||||
if logging then
|
||||
elseif def.place_func and def.place_func(pp,def,pr,blockseed) then
|
||||
if not def.after_place or ( def.after_place and def.after_place(pp,def,pr,blockseed) ) then
|
||||
if def.loot then generate_loot(pp,def,pr,blockseed) end
|
||||
if def.construct_nodes then construct_nodes(pp,def,pr,blockseed) end
|
||||
if log_enabled then
|
||||
minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
if logging then
|
||||
if log_enabled then
|
||||
minetest.log("warning","[mcl_structures] placing "..def.name.." failed at "..minetest.pos_to_string(pos))
|
||||
end
|
||||
end
|
||||
|
@ -201,28 +213,31 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
|
|||
sbgroups.structblock = nil
|
||||
sbgroups.structblock_lbm = 1
|
||||
else
|
||||
minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
|
||||
def.deco = minetest.register_decoration({
|
||||
name = "mcl_structures:deco_"..name,
|
||||
decoration = structblock,
|
||||
deco_type = "simple",
|
||||
place_on = def.place_on,
|
||||
spawn_by = def.spawn_by,
|
||||
num_spawn_by = def.num_spawn_by,
|
||||
sidelen = 80,
|
||||
fill_ratio = def.fill_ratio,
|
||||
noise_params = def.noise_params,
|
||||
flags = flags,
|
||||
biomes = def.biomes,
|
||||
y_max = def.y_max,
|
||||
y_min = def.y_min
|
||||
})
|
||||
minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
|
||||
def.structblock = structblock
|
||||
def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
|
||||
minetest.set_gen_notify({decoration=true}, { def.deco_id })
|
||||
--catching of gennotify happens in mcl_mapgen_core
|
||||
end)
|
||||
if def.place_on then
|
||||
minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
|
||||
def.deco = minetest.register_decoration({
|
||||
name = "mcl_structures:deco_"..name,
|
||||
decoration = structblock,
|
||||
deco_type = "simple",
|
||||
place_on = def.place_on,
|
||||
spawn_by = def.spawn_by,
|
||||
num_spawn_by = def.num_spawn_by,
|
||||
sidelen = 80,
|
||||
fill_ratio = def.fill_ratio,
|
||||
noise_params = def.noise_params,
|
||||
flags = flags,
|
||||
biomes = def.biomes,
|
||||
y_max = def.y_max,
|
||||
y_min = def.y_min
|
||||
})
|
||||
minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups,sunlight_propagates = true,})
|
||||
def.structblock = structblock
|
||||
def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name)
|
||||
minetest.set_gen_notify({decoration=true}, { def.deco_id })
|
||||
--catching of gennotify happens in mcl_mapgen_core
|
||||
|
||||
end)
|
||||
end
|
||||
end
|
||||
mcl_structures.registered_structures[name] = def
|
||||
end
|
||||
|
|
|
@ -0,0 +1,135 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
|
||||
local function spawn_shulkers(pos,def,pr)
|
||||
local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos,-def.sidelen/2,-1,-def.sidelen/2),vector.offset(pos,def.sidelen/2,def.sidelen,def.sidelen/2),{"mcl_end:purpur_block"})
|
||||
if nn and #nn > 0 then
|
||||
table.shuffle(nn)
|
||||
for i = 1,pr:next(1,math.min(6,#nn)) do
|
||||
minetest.add_entity(vector.offset(nn[i],0,0.5,0),"mobs_mc:shulker")
|
||||
end
|
||||
end
|
||||
local guard = minetest.find_node_near(pos,def.sidelen,{"mcl_itemframes:item_frame"})
|
||||
if guard then
|
||||
minetest.add_entity(vector.offset(guard,0,-1.5,0),"mobs_mc:shulker")
|
||||
end
|
||||
end
|
||||
|
||||
mcl_structures.register_structure("end_shipwreck",{
|
||||
place_on = {"mcl_end:end_stone"},
|
||||
fill_ratio = 0.001,
|
||||
flags = "place_center_x, place_center_z, all_floors",
|
||||
y_offset = function(pr) return pr:next(-50,-20) end,
|
||||
chunk_probability = 800,
|
||||
--y_max = mcl_vars.mg_end_max,
|
||||
--y_min = mcl_vars.mg_end_min -100,
|
||||
biomes = { "End", "EndHighlands", "EndMidlands", "EndBarrens", "EndSmallIslands" },
|
||||
sidelen = 32,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_end_shipwreck_1.mts",
|
||||
},
|
||||
construct_nodes = {"mcl_chests:ender_chest_small","mcl_chests:ender_chest","mcl_brewing:stand_000","mcl_chests:violet_shulker_box_small"},
|
||||
after_place = function(pos,def,pr)
|
||||
local fr = minetest.find_node_near(pos,def.sidelen,{"mcl_itemframes:item_frame"})
|
||||
if fr then
|
||||
if mcl_itemframes then
|
||||
mcl_itemframes.update_item_entity(fr,minetest.get_node(fr))
|
||||
end
|
||||
end
|
||||
return spawn_shulkers(pos,def,pr)
|
||||
end,
|
||||
loot = {
|
||||
[ "mcl_itemframes:item_frame" ] ={{
|
||||
stacks_min = 1,
|
||||
stacks_max = 1,
|
||||
items = {
|
||||
{ itemstring = "mcl_armor:elytra", weight = 100 },
|
||||
},
|
||||
}},
|
||||
[ "mcl_chests:chest_small" ] ={{
|
||||
stacks_min = 2,
|
||||
stacks_max = 6,
|
||||
items = {
|
||||
{ itemstring = "mcl_mobitems:bone", weight = 20, amount_min = 4, amount_max=6 },
|
||||
{ itemstring = "mcl_farming:beetroot_seeds", weight = 16, amount_min = 1, amount_max=10 },
|
||||
{ itemstring = "mcl_core:gold_ingot", weight = 15, amount_min = 2, amount_max = 7 },
|
||||
--{ itemstring = "mcl_bamboo:bamboo", weight = 15, amount_min = 1, amount_max=3 }, --FIXME BAMBOO
|
||||
{ itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 4, amount_max = 8 },
|
||||
{ itemstring = "mcl_core:diamond", weight = 3, amount_min = 2, amount_max = 7 },
|
||||
{ itemstring = "mcl_mobitems:saddle", weight = 3, },
|
||||
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_books:book", weight = 1, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
|
||||
end },
|
||||
{ itemstring = "mcl_tools:pick_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:shovel_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:sword_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:helmet_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:chestplate_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:leggings_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:boots_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:pick_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:shovel_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:sword_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:helmet_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:chestplate_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:leggings_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:boots_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_mobitems:diamond_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2, },
|
||||
}
|
||||
}}
|
||||
}
|
||||
})
|
||||
|
||||
mcl_structures.register_structure("end_boat",{
|
||||
place_on = {"mcl_end:end_stone"},
|
||||
fill_ratio = 0.01,
|
||||
flags = "place_center_x, place_center_z, all_floors",
|
||||
y_offset = function(pr) return pr:next(15,30) end,
|
||||
chunk_probability = 900,
|
||||
--y_max = mcl_vars.mg_end_max,
|
||||
--y_min = mcl_vars.mg_end_min -100,
|
||||
biomes = { "End", "EndHighlands", "EndMidlands", "EndBarrens", "EndSmallIslands" },
|
||||
sidelen = 20,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_end_boat.mts",
|
||||
},
|
||||
after_place = spawn_shulkers,
|
||||
construct_nodes = {"mcl_chests:ender_chest_small","mcl_chests:ender_chest","mcl_brewing:stand_000","mcl_chests:violet_shulker_box_small"},
|
||||
loot = {
|
||||
[ "mcl_chests:chest_small" ] ={{
|
||||
stacks_min = 2,
|
||||
stacks_max = 6,
|
||||
items = {
|
||||
{ itemstring = "mcl_mobitems:bone", weight = 20, amount_min = 4, amount_max=6 },
|
||||
{ itemstring = "mcl_farming:beetroot_seeds", weight = 16, amount_min = 1, amount_max=10 },
|
||||
{ itemstring = "mcl_core:gold_ingot", weight = 15, amount_min = 2, amount_max = 7 },
|
||||
{ itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 4, amount_max = 8 },
|
||||
{ itemstring = "mcl_core:diamond", weight = 3, amount_min = 2, amount_max = 7 },
|
||||
{ itemstring = "mcl_mobitems:saddle", weight = 3, },
|
||||
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_tools:pick_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:shovel_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:sword_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:helmet_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:chestplate_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:leggings_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:boots_iron_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:pick_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_tools:shovel_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:helmet_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:leggings_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_armor:boots_diamond_enchanted", weight = 3,func = function(stack, pr) mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end },
|
||||
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_core:apple_gold_enchanted", weight = 2, },
|
||||
}
|
||||
}}
|
||||
}
|
||||
})
|
|
@ -0,0 +1,123 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
|
||||
|
||||
mcl_structures.register_structure("end_spawn_obsidian_platform",{
|
||||
static_pos ={mcl_vars.mg_end_platform_pos},
|
||||
place_func = function(pos,def,pr)
|
||||
local obby = minetest.find_nodes_in_area(vector.offset(pos,-2,0,-2),vector.offset(pos,2,0,2),{"air","mcl_end:end_stone"})
|
||||
local air = minetest.find_nodes_in_area(vector.offset(pos,-2,1,-2),vector.offset(pos,2,3,2),{"air","mcl_end:end_stone"})
|
||||
minetest.bulk_set_node(obby,{name="mcl_core:obsidian"})
|
||||
minetest.bulk_set_node(air,{name="air"})
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
mcl_structures.register_structure("end_exit_portal",{
|
||||
static_pos = { mcl_vars.mg_end_exit_portal_pos },
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
},
|
||||
after_place = function(pos,def,pr,blockseed)
|
||||
if minetest.settings:get_bool("only_peaceful_mobs", false) then
|
||||
return
|
||||
end
|
||||
local p1 = vector.offset(pos,-16,-16,-16)
|
||||
local p2 = vector.offset(pos,16,21,16)
|
||||
minetest.emerge_area(p1,p2,function(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining > 0 then return end
|
||||
minetest.bulk_set_node(minetest.find_nodes_in_area(p1,p2,{"mcl_portals:portal_end"}),{name="air"})
|
||||
local obj = minetest.add_entity(vector.offset(pos,3, 11, 3), "mobs_mc:enderdragon")
|
||||
if obj then
|
||||
local dragon_entity = obj:get_luaentity()
|
||||
dragon_entity._portal_pos = pos
|
||||
if blockseed ~= -1 then
|
||||
dragon_entity._initial = true
|
||||
end
|
||||
else
|
||||
minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
|
||||
end
|
||||
minetest.fix_light(p1,p2)
|
||||
end)
|
||||
end
|
||||
})
|
||||
mcl_structures.register_structure("end_exit_portal_open",{
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
},
|
||||
after_place = function(pos,def,pr)
|
||||
local p1 = vector.offset(pos,-16,-16,-16)
|
||||
local p2 = vector.offset(pos,16,16,16)
|
||||
minetest.fix_light(p1,p2)
|
||||
end
|
||||
})
|
||||
mcl_structures.register_structure("end_gateway_portal",{
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||
},
|
||||
})
|
||||
|
||||
local function get_tower(p,h,tbl)
|
||||
for i = 1,h do
|
||||
table.insert(tbl,vector.offset(p,0,i,0))
|
||||
end
|
||||
end
|
||||
|
||||
local function make_endspike(pos,width,height)
|
||||
local nn = minetest.find_nodes_in_area(vector.offset(pos,-width/2,0,-width/2),vector.offset(pos,width/2,0,width/2),{"air","group:solid"})
|
||||
table.sort(nn,function(a, b)
|
||||
return vector.distance(pos, a) < vector.distance(pos, b)
|
||||
end)
|
||||
local nodes = {}
|
||||
for i = 1,math.ceil(#nn*0.55) do
|
||||
get_tower(nn[i],height,nodes)
|
||||
end
|
||||
minetest.bulk_set_node(nodes,{ name="mcl_core:obsidian"} )
|
||||
return vector.offset(pos,0,height,0)
|
||||
end
|
||||
|
||||
function make_cage(pos,width)
|
||||
local nodes = {}
|
||||
local nodes2 = {}
|
||||
local r = math.max(1,math.floor(width/2) - 2)
|
||||
for x=-r,r do for y = 0,width do for z = -r,r do
|
||||
if x == r or x == -r or z==r or z == -r then
|
||||
table.insert(nodes,vector.add(pos,vector.new(x,y,z)))
|
||||
end
|
||||
end end end
|
||||
if xpanes then
|
||||
minetest.bulk_set_node(nodes,{ name="xpanes:bar_flat"} )
|
||||
for _,p in pairs(nodes) do
|
||||
xpanes.update_pane(p)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function get_points_on_circle(pos,r,n)
|
||||
local rt = {}
|
||||
for i=1, n do
|
||||
table.insert(rt,vector.offset(pos,r * math.cos(((i-1)/n) * (2*math.pi)),0, r* math.sin(((i-1)/n) * (2*math.pi)) ))
|
||||
end
|
||||
return rt
|
||||
end
|
||||
|
||||
mcl_structures.register_structure("end_spike",{
|
||||
static_pos =get_points_on_circle(vector.offset(mcl_vars.mg_end_exit_portal_pos,0,-20,0),43,10),
|
||||
place_func = function(pos,def,pr)
|
||||
local d = pr:next(6,12)
|
||||
local h = d * pr:next(4,6)
|
||||
local p1 = vector.add(pos,-d/2,0,-d/2)
|
||||
local p2 = vector.add(pos,d/2,h+d,d/2)
|
||||
minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining ~= 0 then return end
|
||||
local s = make_endspike(pos,d,h)
|
||||
minetest.set_node(vector.offset(s,0,1,0),{name="mcl_core:bedrock"})
|
||||
minetest.add_entity(vector.offset(s,0,2,0),"mcl_end:crystal")
|
||||
if pr:next(1,3) == 1 then
|
||||
make_cage(vector.offset(s,0,1,0),d)
|
||||
end
|
||||
end)
|
||||
return true
|
||||
end,
|
||||
})
|
|
@ -81,33 +81,11 @@ function mcl_structures.call_struct(pos, struct_style, rotation, pr)
|
|||
if not rotation then
|
||||
rotation = "random"
|
||||
end
|
||||
if struct_style == "end_exit_portal" then
|
||||
return mcl_structures.generate_end_exit_portal(pos, rotation)
|
||||
elseif struct_style == "end_exit_portal_open" then
|
||||
return mcl_structures.generate_end_exit_portal_open(pos, rotation)
|
||||
elseif struct_style == "end_gateway_portal" then
|
||||
return mcl_structures.generate_end_gateway_portal(pos, rotation)
|
||||
elseif struct_style == "end_portal_shrine" then
|
||||
if struct_style == "end_portal_shrine" then
|
||||
return mcl_structures.generate_end_portal_shrine(pos, rotation, pr)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function mcl_structures.generate_end_exit_portal(pos, rot)
|
||||
local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", {["mcl_portals:portal_end"] = "air"}, true)
|
||||
end
|
||||
|
||||
function mcl_structures.generate_end_exit_portal_open(pos, rot)
|
||||
local path = modpath.."/schematics/mcl_structures_end_exit_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||
end
|
||||
|
||||
function mcl_structures.generate_end_gateway_portal(pos, rot)
|
||||
local path = modpath.."/schematics/mcl_structures_end_gateway_portal.mts"
|
||||
return mcl_structures.place_schematic(pos, path, rot or "0", nil, true)
|
||||
end
|
||||
|
||||
local function shrine_placement_callback(p1, p2, size, rotation, pr)
|
||||
-- Find and setup spawner with silverfish
|
||||
local spawners = minetest.find_nodes_in_area(p1, p2, "mcl_mobspawners:spawner")
|
||||
|
@ -247,6 +225,8 @@ dofile(modpath.."/woodland_mansion.lua")
|
|||
dofile(modpath.."/ruined_portal.lua")
|
||||
dofile(modpath.."/geode.lua")
|
||||
dofile(modpath.."/pillager_outpost.lua")
|
||||
dofile(modpath.."/end_spawn.lua")
|
||||
dofile(modpath.."/end_city.lua")
|
||||
|
||||
|
||||
mcl_structures.register_structure("desert_well",{
|
||||
|
@ -310,7 +290,7 @@ mcl_structures.register_structure("ice_spike_large",{
|
|||
|
||||
-- Debug command
|
||||
minetest.register_chatcommand("spawnstruct", {
|
||||
params = "end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
|
||||
params = "end_portal_shrine | dungeon",
|
||||
description = S("Generate a pre-defined structure near your position."),
|
||||
privs = {debug = true},
|
||||
func = function(name, param)
|
||||
|
@ -324,18 +304,10 @@ minetest.register_chatcommand("spawnstruct", {
|
|||
local pr = PseudoRandom(pos.x+pos.y+pos.z)
|
||||
local errord = false
|
||||
local message = S("Structure placed.")
|
||||
if param == "end_exit_portal" then
|
||||
mcl_structures.generate_end_exit_portal(pos, rot, pr)
|
||||
elseif param == "end_exit_portal_open" then
|
||||
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
|
||||
elseif param == "end_gateway_portal" then
|
||||
mcl_structures.generate_end_gateway_portal(pos, rot, pr)
|
||||
elseif param == "end_portal_shrine" then
|
||||
if param == "end_portal_shrine" then
|
||||
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
|
||||
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
|
||||
mcl_dungeons.spawn_dungeon(pos, rot, pr)
|
||||
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
|
||||
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
|
||||
elseif param == "" then
|
||||
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
|
||||
errord = true
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -18,6 +18,7 @@ mcl_structures.register_structure("woodland_cabin",{
|
|||
modpath.."/schematics/mcl_structures_woodland_cabin.mts",
|
||||
modpath.."/schematics/mcl_structures_woodland_outpost.mts",
|
||||
},
|
||||
construct_nodes = {"mcl_barrels:barrel_closed"},
|
||||
after_place = function(p,def,pr)
|
||||
local spawnon = {"mcl_deepslate:deepslate","mcl_core:birchwood","mcl_wool:red_carpet","mcl_wool:brown_carpet"}
|
||||
local p1=vector.offset(p,-def.sidelen,-1,-def.sidelen)
|
||||
|
|
|
@ -156,6 +156,9 @@ mcl_generate_fallen_logs (Generate fallen logs) bool false
|
|||
# But creating new flat worlds after changing this setting should be safe.
|
||||
mcl_superflat_classic (Classic superflat map generation) bool false
|
||||
|
||||
# If disabled, no deepslate will be generated.
|
||||
mcl_generate_deepslate (Generate Deepslate) bool true
|
||||
|
||||
# If disabled, no ores will be generated.
|
||||
mcl_generate_ores (Generate Ores) bool true
|
||||
|
||||
|
@ -194,3 +197,9 @@ mcl_item_id_debug (Item ID Debug) bool false
|
|||
|
||||
#Log mob spawning and despawning events
|
||||
mcl_logging_mobs_spawn (Log Mob Spawning) bool true
|
||||
|
||||
# If enabled mapgen timings will be dumped to log
|
||||
mcl_logging_mapgen (Chunk generation logging) bool false
|
||||
|
||||
# If enabled generated structures will be logged
|
||||
mcl_logging_structures (Structure generation logging) bool true
|
||||
|
|
Loading…
Reference in New Issue