Turn jukebox into a container (part 1)
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@ -151,6 +151,7 @@ These groups are used mostly for informational purposes
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* `container=5`: Left part of a 2-part horizontal connected container. Both parts have a `"main"` inventory
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list. Both inventories are considered to belong together. This is used for large chests.
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* `container=6`: Same as above, but for the right part.
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* `container=7`: Same as `container=2`, but only music discs can be inserted
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* `container=1`: Other/unspecified container type
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* `spawn_egg=1`: Spawn egg
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@ -149,12 +149,18 @@ function mcl_util.get_eligible_transfer_item_slot(src_inventory, src_list, dst_i
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return nil
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end
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-- Returns true if given itemstack is a shulker box
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-- Returns true if itemstack is a shulker box
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local is_not_shulker_box = function(itemstack)
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local g = minetest.get_item_group(itemstack:get_name(), "shulker_box")
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return g == 0 or g == nil
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end
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-- Returns true itemstack is music disc
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local is_music_disc = function(itemstack)
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local g = minetest.get_item_group(itemstack:get_name(), "music_record")
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return g ~= 0 and g ~= nil
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end
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-- Moves a single item from one inventory to another.
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--- source_inventory: Inventory to take the item from
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--- source_list: List name of the source inventory from which to take the item
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@ -235,7 +241,7 @@ function mcl_util.move_item_container(source_pos, destination_pos, source_list,
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-- Default source lists
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if not source_list then
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-- Main inventory for most container types
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if sctype == 2 or sctype == 3 or sctype == 5 or sctype == 6 then
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if sctype == 2 or sctype == 3 or sctype == 5 or sctype == 6 or sctype == 7 then
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source_list = "main"
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-- Furnace: output
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elseif sctype == 4 then
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@ -256,6 +262,10 @@ function mcl_util.move_item_container(source_pos, destination_pos, source_list,
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if dctype == 3 then
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cond = is_not_shulker_box
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end
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-- Music disc only
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if dctype == 7 then
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cond = is_music_disc
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end
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source_stack_id = mcl_util.get_eligible_transfer_item_slot(sinv, source_list, dinv, dpos, cond)
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if not source_stack_id then
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-- Try again if source is a double container
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@ -281,13 +291,20 @@ function mcl_util.move_item_container(source_pos, destination_pos, source_list,
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return false
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end
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end
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-- Container type 7 conly allows music discs
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if dctype == 7 then
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local stack = sinv:get_stack(source_list, source_stack_id)
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if stack and minetest.get_item_group(stack:get_name(), "music_record") == 0 then
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return false
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end
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end
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-- If it's a container, put it into the container
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if dctype ~= 0 then
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-- Automatically select a destination list if omitted
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if not destination_list then
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-- Main inventory for most container types
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if dctype == 2 or dctype == 3 or dctype == 5 or dctype == 6 then
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if dctype == 2 or dctype == 3 or dctype == 5 or dctype == 6 or dctype == 7 then
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destination_list = "main"
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-- Furnace source slot
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elseif dctype == 4 then
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@ -312,6 +329,10 @@ function mcl_util.move_item_container(source_pos, destination_pos, source_list,
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-- Start furnace's timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(dpos):start(1.0)
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end
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-- Update jukebox
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if ok and dctype == 7 then
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minetest.get_node_timer(dpos):start(0.0)
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end
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return ok
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end
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@ -103,6 +103,24 @@ minetest.register_craft({
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}
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})
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local play_record = function(pos, itemstack, player)
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local record_id = minetest.get_item_group(itemstack:get_name(), "music_record")
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if record_id ~= 0 then
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local cname = "singleplayer" -- player:get_player_name()
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if active_tracks[cname] ~= nil then
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minetest.sound_stop(active_tracks[cname])
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active_tracks[cname] = nil
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end
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active_tracks[cname] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
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--to_player = cname,
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max_hear_distance = 16,
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gain = 1,
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})
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--now_playing(player, record_id)
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return true
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end
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return false
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end
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-- Jukebox
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minetest.register_node("mcl_jukebox:jukebox", {
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@ -111,7 +129,7 @@ minetest.register_node("mcl_jukebox:jukebox", {
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_doc_items_usagehelp = "Place a music disc into an empty jukebox to insert the music disc and play music. If the jukebox already has a music disc, you will retrieve this music disc first. The music can only be heard by you, not by other players.",
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tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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groups = {handy=1,axey=1, deco_block=1, material_wood=1},
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groups = {handy=1,axey=1, container=7, deco_block=1, material_wood=1},
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is_ground_content = false,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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@ -145,23 +163,13 @@ minetest.register_node("mcl_jukebox:jukebox", {
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end
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else
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-- Jukebox is empty: Play track if player holds music record
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local record_id = minetest.get_item_group(itemstack:get_name(), "music_record")
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if record_id ~= 0 then
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if active_tracks[cname] ~= nil then
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minetest.sound_stop(active_tracks[cname])
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active_tracks[cname] = nil
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end
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active_tracks[cname] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
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to_player = cname,
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--max_hear_distance = 16,
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gain = 1,
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})
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now_playing(clicker, record_id)
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local playing = play_record(pos, itemstack, clicker)
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if playing then
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inv:set_stack("main", 1, itemstack:get_name())
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itemstack:take_item()
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return itemstack
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end
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end
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return itemstack
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local name = digger:get_player_name()
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@ -184,6 +192,14 @@ minetest.register_node("mcl_jukebox:jukebox", {
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end
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meta:from_table(meta2:to_table())
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end,
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on_timer = function(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("main", 1)
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if not stack:is_empty() then
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play_record(pos, stack)
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end
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end,
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_mcl_blast_resistance = 30,
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_mcl_hardness = 2,
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})
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