Add sounds to bee nests and beehives
This commit is contained in:
parent
cf3e65e34e
commit
1c5170d36f
|
@ -73,6 +73,7 @@ minetest.register_node("mcl_beehives:beehive", {
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, beehive = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
drop = "",
|
||||
|
@ -90,6 +91,7 @@ for l = 1, 4 do
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
drop = "",
|
||||
|
@ -107,6 +109,7 @@ minetest.register_node("mcl_beehives:beehive_5", {
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.6,
|
||||
_mcl_hardness = 0.6,
|
||||
on_rightclick = honey_harvest,
|
||||
|
@ -125,6 +128,7 @@ minetest.register_node("mcl_beehives:bee_nest", {
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, bee_nest = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.3,
|
||||
_mcl_hardness = 0.3,
|
||||
drop = "",
|
||||
|
@ -142,6 +146,7 @@ for i = 1, 4 do
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.3,
|
||||
_mcl_hardness = 0.3,
|
||||
drop = "",
|
||||
|
@ -159,6 +164,7 @@ minetest.register_node("mcl_beehives:bee_nest_5", {
|
|||
},
|
||||
paramtype2 = "facedir",
|
||||
groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
|
||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||
_mcl_blast_resistance = 0.3,
|
||||
_mcl_hardness = 0.3,
|
||||
on_rightclick = honey_harvest,
|
||||
|
|
Loading…
Reference in New Issue