Fix mcl_music: play to all players, play every day, overworld only
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@ -25,6 +25,11 @@ local function stop()
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end
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end
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local function play()
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local function play()
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local spec = {
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name = pianowtune,
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gain = 0.3,
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pitch = 1.0,
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}
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local new_weather_state = mcl_weather.get_weather()
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local new_weather_state = mcl_weather.get_weather()
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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local was_good_weather = weather_state == "none" or weather_state == "clear"
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weather_state = new_weather_state
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weather_state = new_weather_state
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@ -32,32 +37,30 @@ local function play()
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local is_weather_changed = weather_state ~= new_weather_state
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local is_weather_changed = weather_state ~= new_weather_state
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if is_weather_changed or not is_good_weather then
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if is_weather_changed or not is_good_weather then
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stop()
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stop()
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minetest.after(20, play)
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return
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return
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end
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end
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local time = minetest.get_timeofday()
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local time = minetest.get_timeofday()
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if time < 0.2 or time >= 0.8 then
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if time < 0.25 or time >= 0.75 then
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stop()
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stop()
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minetest.after(10, play)
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return
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return
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end
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end
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in pairs(minetest.get_connected_players()) do
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local hp = player:get_hp()
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local pos = player:get_pos()
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local listener = listeners[player_name]
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local listener = listeners[player_name]
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local old_hp = listener and listener.hp
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local old_hp = listener and listener.hp
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local hp = player:get_hp()
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local is_hp_changed = old_hp and math.abs(old_hp - hp) > 0.00001
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local is_hp_changed = old_hp and math.abs(old_hp - hp) > 0.00001
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local handle = listener and listener.handle
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local handle = listener and listener.handle
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if is_hp_changed and handle then
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if is_hp_changed then
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stop_music_for_listener_name(player_name)
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stop_music_for_listener_name(player_name)
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return
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listeners[player_name].hp = hp
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end
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elseif dimension ~= "overworld" then
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if handle then
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stop_music_for_listener_name(player_name)
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return
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elseif not handle then
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end
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local spec = {
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name = pianowtune,
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gain = 0.3,
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pitch = 1.0,
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}
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local parameters = {
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local parameters = {
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to_player = player_name,
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to_player = player_name,
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gain = 1.0,
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gain = 1.0,
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@ -72,6 +75,7 @@ local function play()
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hp = hp,
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hp = hp,
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}
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}
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end
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end
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end
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minetest.after(7, play)
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minetest.after(7, play)
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end
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end
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@ -1,4 +1,4 @@
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name = mcl_music
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name = mcl_music
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author = diminixed, kay27
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author = diminixed, kay27
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description = Mod check some conditions and plays music
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description = Mod check some conditions and plays music
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depends = mcl_player, mcl_weather
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depends = mcl_player, mcl_weather, mcl_worlds
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