Merge branch 'master' into grindstone_gui
This commit is contained in:
commit
183830e0a6
|
@ -161,9 +161,9 @@ minetest.register_on_dieplayer(function(player, mt_reason)
|
||||||
if mt_reason.approved then
|
if mt_reason.approved then
|
||||||
mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
|
mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
|
||||||
end
|
end
|
||||||
|
minetest.log("action","Player "..player:get_player_name().." died at "..minetest.pos_to_string(vector.round(player:get_pos())))
|
||||||
end)
|
end)
|
||||||
|
|
||||||
minetest.register_on_mods_loaded(function()
|
minetest.register_on_mods_loaded(function()
|
||||||
table.sort(mcl_damage.modifiers, function(a, b) return a.priority < b.priority end)
|
table.sort(mcl_damage.modifiers, function(a, b) return a.priority < b.priority end)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
|
@ -407,15 +407,15 @@ local set_animation = function(self, anim, fixed_frame)
|
||||||
|
|
||||||
if flight_check(self) and self.fly and anim == "walk" then anim = "fly" end
|
if flight_check(self) and self.fly and anim == "walk" then anim = "fly" end
|
||||||
|
|
||||||
self.animation.current = self.animation.current or ""
|
self._current_animation = self._current_animation or ""
|
||||||
|
|
||||||
if (anim == self.animation.current
|
if (anim == self._current_animation
|
||||||
or not self.animation[anim .. "_start"]
|
or not self.animation[anim .. "_start"]
|
||||||
or not self.animation[anim .. "_end"]) and self.state ~= "die" then
|
or not self.animation[anim .. "_end"]) and self.state ~= "die" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
self.animation.current = anim
|
self._current_animation = anim
|
||||||
|
|
||||||
local a_start = self.animation[anim .. "_start"]
|
local a_start = self.animation[anim .. "_start"]
|
||||||
local a_end
|
local a_end
|
||||||
|
|
|
@ -513,6 +513,7 @@ if mobs_spawn then
|
||||||
local mob_def = mob_library_worker_table[mob_index]
|
local mob_def = mob_library_worker_table[mob_index]
|
||||||
local mob_type = minetest.registered_entities[mob_def.name].type
|
local mob_type = minetest.registered_entities[mob_def.name].type
|
||||||
local spawn_in_group = minetest.registered_entities[mob_def.name].spawn_in_group or 4
|
local spawn_in_group = minetest.registered_entities[mob_def.name].spawn_in_group or 4
|
||||||
|
local spawn_in_group_min = minetest.registered_entities[mob_def.name].spawn_in_group_min or 1
|
||||||
local mob_count_wide = count_mobs(pos,aoc_range,mob_type)
|
local mob_count_wide = count_mobs(pos,aoc_range,mob_type)
|
||||||
local mob_count = count_mobs(spawning_position,32,mob_type)
|
local mob_count = count_mobs(spawning_position,32,mob_type)
|
||||||
if mob_def
|
if mob_def
|
||||||
|
|
|
@ -312,24 +312,24 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
|
||||||
else return end
|
else return end
|
||||||
-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
|
-- AGRESSIVELY WARP/CHASE PLAYER BEHAVIOUR HERE.
|
||||||
if self.state == "attack" then
|
if self.state == "attack" then
|
||||||
--if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
|
if self.attack then
|
||||||
--self:teleport(nil)
|
local target = self.attack
|
||||||
--self.state = ""
|
local pos = target:get_pos()
|
||||||
--else
|
if pos ~= nil then
|
||||||
if self.attack then
|
if vector.distance(self.object:get_pos(), target:get_pos()) > 10 then
|
||||||
local target = self.attack
|
self:teleport(target)
|
||||||
local pos = target:get_pos()
|
|
||||||
if pos ~= nil then
|
|
||||||
if vector.distance(self.object:get_pos(), target:get_pos()) > 10 then
|
|
||||||
self:teleport(target)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--end
|
end
|
||||||
|
else --if not attacking try to tp to the dark
|
||||||
|
if minetest.get_node_light(enderpos) > minetest.LIGHT_MAX then
|
||||||
|
self:teleport(nil)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
|
-- ARROW / DAYTIME PEOPLE AVOIDANCE BEHAVIOUR HERE.
|
||||||
-- Check for arrows and people nearby.
|
-- Check for arrows and people nearby.
|
||||||
local enderpos = self.object:get_pos()
|
|
||||||
|
enderpos = self.object:get_pos()
|
||||||
enderpos.y = enderpos.y + 1.5
|
enderpos.y = enderpos.y + 1.5
|
||||||
local objs = minetest.get_objects_inside_radius(enderpos, 2)
|
local objs = minetest.get_objects_inside_radius(enderpos, 2)
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
|
|
|
@ -114,6 +114,7 @@ dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd
|
||||||
dofile(path .. "/villager.lua") -- KrupnoPavel Mesh and animation by toby109tt / https://github.com/22i
|
dofile(path .. "/villager.lua") -- KrupnoPavel Mesh and animation by toby109tt / https://github.com/22i
|
||||||
|
|
||||||
-- Illagers and witch
|
-- Illagers and witch
|
||||||
|
dofile(path .. "/pillager.lua") -- Mesh by KrupnoPavel and MrRar, animation by MrRar
|
||||||
dofile(path .. "/villager_evoker.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
dofile(path .. "/villager_evoker.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||||||
dofile(path .. "/villager_vindicator.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
dofile(path .. "/villager_vindicator.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||||||
dofile(path .. "/villager_zombie.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
dofile(path .. "/villager_zombie.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||||||
|
|
|
@ -65,3 +65,4 @@ Nitwit=
|
||||||
Cod=
|
Cod=
|
||||||
Salmon=
|
Salmon=
|
||||||
Dolphin=
|
Dolphin=
|
||||||
|
Pillager=
|
||||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,122 @@
|
||||||
|
local S = minetest.get_translator("mobs_mc")
|
||||||
|
|
||||||
|
local function reload(self)
|
||||||
|
if not self.object:get_pos() then return end
|
||||||
|
minetest.sound_play("mcl_bows_crossbow_drawback_1", {object = self.object, max_hear_distance=16}, true)
|
||||||
|
local props = self.object:get_properties()
|
||||||
|
if not props then return end
|
||||||
|
props.textures[2] = "mcl_bows_crossbow_3.png^[resize:16x16"
|
||||||
|
self.object:set_properties(props)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function reset_animation(self, animation)
|
||||||
|
if not self.object:get_pos() or self._current_animation ~= animation then return end
|
||||||
|
self._current_animation = "stand_reload" -- Mobs Redo won't set the animation unless we do this
|
||||||
|
mcl_mobs:set_animation(self, animation)
|
||||||
|
end
|
||||||
|
|
||||||
|
pillager = {
|
||||||
|
description = S("Pillager"),
|
||||||
|
type = "monster",
|
||||||
|
spawn_class = "hostile",
|
||||||
|
hp_min = 24,
|
||||||
|
hp_max = 24,
|
||||||
|
xp_min = 6,
|
||||||
|
xp_max = 6,
|
||||||
|
breath_max = -1,
|
||||||
|
eye_height = 1.5,
|
||||||
|
shoot_interval = 3,
|
||||||
|
shoot_offset = 1.5,
|
||||||
|
armor = {fleshy = 100},
|
||||||
|
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3},
|
||||||
|
pathfinding = 1,
|
||||||
|
group_attack = true,
|
||||||
|
visual = "mesh",
|
||||||
|
mesh = "mobs_mc_pillager.b3d",
|
||||||
|
visual_size = {x=2.75, y=2.75},
|
||||||
|
makes_footstep_sound = true,
|
||||||
|
walk_velocity = 1.2,
|
||||||
|
run_velocity = 4,
|
||||||
|
view_range = 16,
|
||||||
|
fear_height = 4,
|
||||||
|
arrow = "mcl_bows:arrow_entity",
|
||||||
|
attack_type = "dogshoot", -- Alternate punching/shooting
|
||||||
|
reach = 0, -- Punching max distance
|
||||||
|
damage = 0, -- Punching damage
|
||||||
|
dogshoot_switch = 1, -- Start of shooting
|
||||||
|
dogshoot_count_max = 5, -- Max time spent shooting (standing)
|
||||||
|
dogshoot_count2_max = 1, -- Max time spent punching (running)
|
||||||
|
sounds = {
|
||||||
|
random = "mobs_mc_pillager_grunt2",
|
||||||
|
war_cry = "mobs_mc_pillager_grunt1",
|
||||||
|
death = "mobs_mc_pillager_ow2",
|
||||||
|
damage = "mobs_mc_pillager_ow1",
|
||||||
|
distance = 16,
|
||||||
|
},
|
||||||
|
textures = {
|
||||||
|
{
|
||||||
|
"mobs_mc_pillager.png", -- Skin
|
||||||
|
"mcl_bows_crossbow_3.png^[resize:16x16", -- Wielded item
|
||||||
|
}
|
||||||
|
},
|
||||||
|
drops = {
|
||||||
|
{
|
||||||
|
name = "mcl_bows:arrow",
|
||||||
|
chance = 1,
|
||||||
|
min = 0,
|
||||||
|
max = 2,
|
||||||
|
looting = "common",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name = "mcl_bows:crossbow",
|
||||||
|
chance = 100 / 8.5,
|
||||||
|
min = 1,
|
||||||
|
max = 1,
|
||||||
|
looting = "rare",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
animation = {
|
||||||
|
unloaded_walk_start = 1, unloaded_walk_end = 40,
|
||||||
|
unloaded_stand_start = 41, unloaded_stand_end = 60,
|
||||||
|
reload_stand_start = 61, reload_stand_end = 100, reload_stand_speed = 20,
|
||||||
|
stand_start = 101, stand_end = 109, stand_speed = 6,
|
||||||
|
walk_start = 111, walk_end = 150, walk_speed = 30,
|
||||||
|
run_start = 111, run_end = 150, run_speed = 50,
|
||||||
|
reload_run_start = 151, reload_run_end = 190, reload_run_speed = 20,
|
||||||
|
die_start = 191, die_end = 192, die_speed = 15,
|
||||||
|
stand_unloaded_start = 40, stand_unloaded_end = 59,
|
||||||
|
die_loop = false,
|
||||||
|
},
|
||||||
|
shoot_arrow = function(self, pos, dir)
|
||||||
|
minetest.sound_play("mcl_bows_crossbow_shoot", {object = self.object, max_hear_distance=16}, true)
|
||||||
|
local props = self.object:get_properties()
|
||||||
|
props.textures[2] = "mcl_bows_crossbow_0.png^[resize:16x16"
|
||||||
|
self.object:set_properties(props)
|
||||||
|
local old_anim = self._current_animation
|
||||||
|
if old_anim == "run" or old_anim == "walk" then
|
||||||
|
mcl_mobs:set_animation(self, "reload_run")
|
||||||
|
end
|
||||||
|
if old_anim == "stand" then
|
||||||
|
mcl_mobs:set_animation(self, "reload_stand")
|
||||||
|
end
|
||||||
|
self._current_animation = old_anim -- Mobs Redo will imediately reset the animation otherwise
|
||||||
|
minetest.after(1, reload, self)
|
||||||
|
minetest.after(2, reset_animation, self, old_anim)
|
||||||
|
|
||||||
|
-- 2-4 damage per arrow
|
||||||
|
local dmg = math.max(4, math.random(2, 8))
|
||||||
|
mcl_bows_s.shoot_arrow_crossbow("mcl_bows:arrow", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
|
||||||
|
|
||||||
|
-- While we are at it, change the sounds since there is no way to do this in Mobs Redo
|
||||||
|
if self.sounds and self.sounds.random then
|
||||||
|
self.sounds = table.copy(self.sounds)
|
||||||
|
self.sounds.random = "mobs_mc_pillager_grunt" .. math.random(2)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Randomize reload time
|
||||||
|
self.shoot_interval = math.random(3, 4)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
mcl_mobs:register_mob("mobs_mc:pillager", pillager)
|
||||||
|
mcl_mobs:register_egg("mobs_mc:pillager", S("Pillager"), "mobs_mc_spawn_icon_pillager.png", 0)
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 2.3 KiB |
Binary file not shown.
After Width: | Height: | Size: 477 B |
|
@ -28,6 +28,11 @@ return {
|
||||||
"Code-Sploit",
|
"Code-Sploit",
|
||||||
"NO11",
|
"NO11",
|
||||||
"kabou",
|
"kabou",
|
||||||
|
"rudzik8",
|
||||||
|
"chmodsayshello",
|
||||||
|
"PrarieWind",
|
||||||
|
"RandomLegoBrick",
|
||||||
|
"SumianVoice",
|
||||||
}},
|
}},
|
||||||
{S("Contributors"), 0x52FF00, {
|
{S("Contributors"), 0x52FF00, {
|
||||||
"Laurent Rocher",
|
"Laurent Rocher",
|
||||||
|
@ -72,6 +77,12 @@ return {
|
||||||
"Sven792",
|
"Sven792",
|
||||||
"aldum",
|
"aldum",
|
||||||
"Dieter44",
|
"Dieter44",
|
||||||
|
"Pepebotella",
|
||||||
|
"MrRar",
|
||||||
|
"Lazerbeak12345",
|
||||||
|
"mrminer",
|
||||||
|
"Thunder1035",
|
||||||
|
"opfromthestart",
|
||||||
}},
|
}},
|
||||||
{S("MineClone5"), 0xA60014, {
|
{S("MineClone5"), 0xA60014, {
|
||||||
"kay27",
|
"kay27",
|
||||||
|
@ -79,10 +90,12 @@ return {
|
||||||
"epCode",
|
"epCode",
|
||||||
"NO11",
|
"NO11",
|
||||||
"j45",
|
"j45",
|
||||||
|
"chmodsayshello",
|
||||||
"3raven",
|
"3raven",
|
||||||
"PrarieWind",
|
"PrarieWind",
|
||||||
"Gustavo1",
|
"Gustavo1",
|
||||||
"CableGuy67",
|
"CableGuy67",
|
||||||
|
"MrRar",
|
||||||
}},
|
}},
|
||||||
{S("Mineclonia"), 0xFFFFFF, {
|
{S("Mineclonia"), 0xFFFFFF, {
|
||||||
"erlehmann",
|
"erlehmann",
|
||||||
|
@ -135,6 +148,9 @@ return {
|
||||||
"yutyo",
|
"yutyo",
|
||||||
"NO11",
|
"NO11",
|
||||||
"kay27",
|
"kay27",
|
||||||
|
"MysticTempest",
|
||||||
|
"RandomLegoBrick",
|
||||||
|
"cora",
|
||||||
}},
|
}},
|
||||||
{S("Translations"), 0x00FF60, {
|
{S("Translations"), 0x00FF60, {
|
||||||
"Wuzzy",
|
"Wuzzy",
|
||||||
|
@ -144,6 +160,8 @@ return {
|
||||||
"pitchum",
|
"pitchum",
|
||||||
"todoporlalibertad",
|
"todoporlalibertad",
|
||||||
"Marcin Serwin",
|
"Marcin Serwin",
|
||||||
|
"Pepebotella",
|
||||||
|
"Emojigit",
|
||||||
}},
|
}},
|
||||||
{S("Funders"), 0xF7FF00, {
|
{S("Funders"), 0xF7FF00, {
|
||||||
"40W",
|
"40W",
|
||||||
|
@ -151,7 +169,8 @@ return {
|
||||||
{S("Special thanks"), 0x00E9FF, {
|
{S("Special thanks"), 0x00E9FF, {
|
||||||
"celeron55 for creating Minetest",
|
"celeron55 for creating Minetest",
|
||||||
"Jordach for the jukebox music compilation from Big Freaking Dig",
|
"Jordach for the jukebox music compilation from Big Freaking Dig",
|
||||||
|
"wsor for working tirelessly in the shadows for the good of all of us, particularly helping with solving contentDB and copyright issues.",
|
||||||
"The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
|
"The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
|
||||||
"Notch and Jeb for being the major forces behind Minecraft",
|
"Notch and Jeb for being the major forces behind Minecraft",
|
||||||
}},
|
}},
|
||||||
}
|
}
|
|
@ -1,5 +1,6 @@
|
||||||
mcl_mapgen_core = {}
|
mcl_mapgen_core = {}
|
||||||
local registered_generators = {}
|
local registered_generators = {}
|
||||||
|
local registered_generators_count = 0
|
||||||
|
|
||||||
local lvm, nodes, param2 = 0, 0, 0
|
local lvm, nodes, param2 = 0, 0, 0
|
||||||
local lvm_buffer = {}
|
local lvm_buffer = {}
|
||||||
|
@ -1866,7 +1867,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
function minetest.register_on_generated(node_function)
|
function minetest.register_on_generated(node_function)
|
||||||
mcl_mapgen_core.register_generator("mod_"..tostring(#registered_generators+1), nil, node_function)
|
mcl_mapgen_core.register_generator("mod_"..minetest.get_current_modname().."_"..tostring(registered_generators_count+1), nil, node_function)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_mapgen_core.register_generator(id, lvm_function, node_function, priority, needs_param2)
|
function mcl_mapgen_core.register_generator(id, lvm_function, node_function, priority, needs_param2)
|
||||||
|
@ -1875,7 +1876,7 @@ function mcl_mapgen_core.register_generator(id, lvm_function, node_function, pri
|
||||||
local priority = priority or 5000
|
local priority = priority or 5000
|
||||||
|
|
||||||
if lvm_function then lvm = lvm + 1 end
|
if lvm_function then lvm = lvm + 1 end
|
||||||
if lvm_function then nodes = nodes + 1 end
|
if node_function then nodes = nodes + 1 end
|
||||||
if needs_param2 then param2 = param2 + 1 end
|
if needs_param2 then param2 = param2 + 1 end
|
||||||
|
|
||||||
local new_record = {
|
local new_record = {
|
||||||
|
@ -1886,6 +1887,7 @@ function mcl_mapgen_core.register_generator(id, lvm_function, node_function, pri
|
||||||
}
|
}
|
||||||
|
|
||||||
registered_generators[id] = new_record
|
registered_generators[id] = new_record
|
||||||
|
registered_generators_count = registered_generators_count + 1
|
||||||
table.sort(registered_generators, function(a, b)
|
table.sort(registered_generators, function(a, b)
|
||||||
return (a.i < b.i) or ((a.i == b.i) and a.vf and (b.vf == nil))
|
return (a.i < b.i) or ((a.i == b.i) and a.vf and (b.vf == nil))
|
||||||
end)
|
end)
|
||||||
|
@ -1895,6 +1897,7 @@ function mcl_mapgen_core.unregister_generator(id)
|
||||||
if not registered_generators[id] then return end
|
if not registered_generators[id] then return end
|
||||||
local rec = registered_generators[id]
|
local rec = registered_generators[id]
|
||||||
registered_generators[id] = nil
|
registered_generators[id] = nil
|
||||||
|
registered_generators_count = registered_generators_count - 1
|
||||||
if rec.vf then lvm = lvm - 1 end
|
if rec.vf then lvm = lvm - 1 end
|
||||||
if rec.nf then nodes = nodes - 1 end
|
if rec.nf then nodes = nodes - 1 end
|
||||||
if rec.needs_param2 then param2 = param2 - 1 end
|
if rec.needs_param2 then param2 = param2 - 1 end
|
||||||
|
|
|
@ -57,11 +57,25 @@ mcl_structures.register_structure("pillager_outpost",{
|
||||||
after_place = function(p,def,pr)
|
after_place = function(p,def,pr)
|
||||||
local p1 = vector.offset(p,-7,0,-7)
|
local p1 = vector.offset(p,-7,0,-7)
|
||||||
local p2 = vector.offset(p,7,14,7)
|
local p2 = vector.offset(p,7,14,7)
|
||||||
|
local spawnon = {"mcl_core:stripped_oak"}
|
||||||
|
local sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
|
||||||
for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
|
for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
|
||||||
local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
|
local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
|
||||||
if def and def.on_construct then
|
if def and def.on_construct then
|
||||||
def.on_construct(n)
|
def.on_construct(n)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if sp and #sp > 0 then
|
||||||
|
for i=1,5 do
|
||||||
|
local pos = sp[pr:next(1,#sp)]
|
||||||
|
if pos then
|
||||||
|
minetest.add_entity(pos,"mobs_mc:pillager")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local pos = sp[pr:next(1,#sp)]
|
||||||
|
if pos then
|
||||||
|
minetest.add_entity(pos,"mobs_mc:evoker")
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
Loading…
Reference in New Issue