Lingering potion: Reduce timer by constant value
This commit is contained in:
parent
50bd1b9d5e
commit
1834be9e46
|
@ -54,7 +54,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
-- Extinguish fire if water bottle
|
-- Extinguish fire if water bottle
|
||||||
if vals.is_water then
|
if vals.is_water then
|
||||||
if mcl_potions._extinguish_nearby_fire(pos, d) then
|
if mcl_potions._extinguish_nearby_fire(pos, d) then
|
||||||
vals.timer = vals.timer / 2
|
vals.timer = vals.timer - 3.25
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -65,7 +65,8 @@ minetest.register_globalstep(function(dtime)
|
||||||
if obj:is_player() or entity._cmi_is_mob then
|
if obj:is_player() or entity._cmi_is_mob then
|
||||||
|
|
||||||
vals.def.potion_fun(obj)
|
vals.def.potion_fun(obj)
|
||||||
vals.timer = vals.timer / 2
|
-- TODO: Apply timer penalty only if the potion effect was acutally applied
|
||||||
|
vals.timer = vals.timer - 3.25
|
||||||
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue