Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
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@ -12,13 +12,14 @@ dofile(settlements.modpath.."/paths.lua")
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--
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settlements.grundstellungen()
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local S = minetest.get_translator(modname)
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local villagegen={}
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--
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-- register block for npc spawn
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--
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minetest.register_node("mcl_villages:stonebrickcarved", {
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description = ("Chiseled Stone Village Bricks"),
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description = S("Chiseled Stone Village Bricks"),
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_doc_items_longdesc = doc.sub.items.temp.build,
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tiles = {"mcl_core_stonebrick_carved.png"},
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drop = "mcl_core:stonebrickcarved",
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