Fix creeper explosions only doing 1/2 heart damage
The solution was to move the creeper explosions to originate from the center of the creepers collisionbox and not its entity position.
This commit is contained in:
parent
cbd3a491f6
commit
174a3a2968
|
@ -395,4 +395,13 @@ function mcl_util.generate_on_place_plant_function(condition)
|
|||
end
|
||||
end
|
||||
|
||||
|
||||
-- adjust the y level of an object to the center of its collisionbox
|
||||
-- used to get the origin position of entity explosions
|
||||
function mcl_util.get_object_center(obj)
|
||||
local collisionbox = obj:get_properties().collisionbox
|
||||
local pos = obj:get_pos()
|
||||
local ymin = collisionbox[2]
|
||||
local ymax = collisionbox[5]
|
||||
pos.y = pos.y + (ymax - ymin) / 2.0
|
||||
return pos
|
||||
end
|
||||
|
|
|
@ -2258,7 +2258,6 @@ local dogswitch = function(self, dtime)
|
|||
return self.dogshoot_switch
|
||||
end
|
||||
|
||||
|
||||
-- execute current state (stand, walk, run, attacks)
|
||||
-- returns true if mob has died
|
||||
local do_states = function(self, dtime)
|
||||
|
@ -2550,7 +2549,7 @@ local do_states = function(self, dtime)
|
|||
|
||||
if mod_explosions then
|
||||
if mobs_griefing and not minetest.is_protected(pos, "") then
|
||||
mcl_explosions.explode(self.object:get_pos(), self.explosion_strength, { drop_chance = 1.0 }, self.object)
|
||||
mcl_explosions.explode(mcl_util.get_object_center(self.object), self.explosion_strength, { drop_chance = 1.0 }, self.object)
|
||||
else
|
||||
minetest.sound_play(self.sounds.explode, {
|
||||
pos = pos,
|
||||
|
|
|
@ -71,7 +71,7 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
if self._forced_explosion_countdown_timer ~= nil then
|
||||
self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime
|
||||
if self._forced_explosion_countdown_timer <= 0 then
|
||||
mobs:boom(self, self.object:get_pos(), self.explosion_strength)
|
||||
mobs:boom(self, mcl_util.get_object_center(self.object), self.explosion_strength)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue