adjust fox jump height to new scale
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@ -84,7 +84,7 @@ local fox = {
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--die_start = 0, die_end = 0, die_speed = 0,--die_loop = 0,
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},
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jump = true,
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jump_height = 4, -- TODO: when attacking, allow to jump higher
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jump_height = 1.3, -- TODO: when attacking, allow to jump higher
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attacks_monsters = true,
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attack_animals = true,
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specific_attack = {
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