Added hammers

This commit is contained in:
the-real-herowl 2024-04-27 18:01:32 +02:00 committed by teknomunk
parent aafd806e89
commit 17269d4933
18 changed files with 215 additions and 2 deletions

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@ -733,6 +733,7 @@ function mob_class:on_punch(hitter, tflp, tool_capabilities, dir)
if hitter and is_player then if hitter and is_player then
local wielditem = hitter:get_wielded_item() local wielditem = hitter:get_wielded_item()
kb = kb + 9 * mcl_enchanting.get_enchantment(wielditem, "knockback") kb = kb + 9 * mcl_enchanting.get_enchantment(wielditem, "knockback")
kb = kb + 9 * minetest.get_item_group(wielditem:get_name(), "hammer")
-- add player velocity to mob knockback -- add player velocity to mob knockback
local hv = hitter:get_velocity() local hv = hitter:get_velocity()
local dir_dot = (hv.x * dir.x) + (hv.z * dir.z) local dir_dot = (hv.x * dir.x) + (hv.z * dir.z)

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@ -12,7 +12,7 @@ minetest.register_node("mcl_core:glass", {
paramtype2 = "glasslikeliquidlevel", paramtype2 = "glasslikeliquidlevel",
sunlight_propagates = true, sunlight_propagates = true,
stack_max = 64, stack_max = 64,
groups = {handy=1, glass=1, building_block=1, material_glass=1}, groups = {handy=1, glass=1, building_block=1, material_glass=1, crushable=1},
sounds = mcl_sounds.node_sound_glass_defaults(), sounds = mcl_sounds.node_sound_glass_defaults(),
drop = "", drop = "",
_mcl_blast_resistance = 0.3, _mcl_blast_resistance = 0.3,

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@ -285,7 +285,8 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
local wielditem = hitter:get_wielded_item() local wielditem = hitter:get_wielded_item()
--knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback") --knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback")
local enchant = mcl_enchanting.get_enchantment(wielditem, "knockback") local enchant = mcl_enchanting.get_enchantment(wielditem, "knockback")
knockback = knockback + 3.22 * enchant local hammer = minetest.get_item_group(wielditem:get_name(), "hammer")
knockback = knockback + 3.22 * enchant + 3.22 * hammer
-- add vertical lift to knockback -- add vertical lift to knockback
local v = player:get_velocity() local v = player:get_velocity()
local added_v = 0 local added_v = 0

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@ -22,9 +22,13 @@ dig_speed_class group:
-- Help texts -- Help texts
local pickaxe_longdesc = S("Pickaxes are mining tools to mine hard blocks, such as stone. A pickaxe can also be used as weapon, but it is rather inefficient.") local pickaxe_longdesc = S("Pickaxes are mining tools to mine hard blocks, such as stone. A pickaxe can also be used as weapon, but it is rather inefficient.")
local axe_longdesc = S("An axe is your tool of choice to cut down trees, wood-based blocks and other blocks. Axes deal a lot of damage as well, but they are rather slow.") local axe_longdesc = S("An axe is your tool of choice to cut down trees, wood-based blocks and other blocks. Axes deal a lot of damage as well, but they are rather slow.")
local sword_longdesc = S("Swords are great in melee combat, as they are fast, deal high damage and can endure countless battles. Swords can also be used to cut down a few particular blocks, such as cobwebs.") local sword_longdesc = S("Swords are great in melee combat, as they are fast, deal high damage and can endure countless battles. Swords can also be used to cut down a few particular blocks, such as cobwebs.")
local sword_use = S("To slash multiple enemies, hold the sword in your hand, then use (rightclick) an enemy.")
local shovel_longdesc = S("Shovels are tools for digging coarse blocks, such as dirt, sand and gravel. They can also be used to turn grass blocks to grass paths. Shovels can be used as weapons, but they are very weak.") local shovel_longdesc = S("Shovels are tools for digging coarse blocks, such as dirt, sand and gravel. They can also be used to turn grass blocks to grass paths. Shovels can be used as weapons, but they are very weak.")
local shovel_use = S("To turn a grass block into a grass path, hold the shovel in your hand, then use (rightclick) the top or side of a grass block. This only works when there's air above the grass block.") local shovel_use = S("To turn a grass block into a grass path, hold the shovel in your hand, then use (rightclick) the top or side of a grass block. This only works when there's air above the grass block.")
local shears_longdesc = S("Shears are tools to shear sheep and to mine a few block types. Shears are a special mining tool and can be used to obtain the original item from grass, leaves and similar blocks that require cutting.") local shears_longdesc = S("Shears are tools to shear sheep and to mine a few block types. Shears are a special mining tool and can be used to obtain the original item from grass, leaves and similar blocks that require cutting.")
local shears_use = S("To shear sheep or carve faceless pumpkins, use the “place” key on them. Faces can only be carved at the side of faceless pumpkins. Mining works as usual, but the drops are different for a few blocks.") local shears_use = S("To shear sheep or carve faceless pumpkins, use the “place” key on them. Faces can only be carved at the side of faceless pumpkins. Mining works as usual, but the drops are different for a few blocks.")

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@ -0,0 +1,204 @@
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local S = minetest.get_translator(modname)
local hammer_tt = S("Can crush blocks") .. "\n" .. S("Increased knockback")
local hammer_longdesc = S("Hammers are great in melee combat, as they deal high damage with increased knockback and can endure countless battles. Hammers can also be used to crush things.")
local hammer_use = S("To crush a block, hold the hammer in your hand, then use (rightclick) the block. This only works with some blocks.")
local spear_longdesc = S("Spears are great in melee combat, as they have an increased reach. They can also be thrown.")
local spear_use = S("To throw a spear, hold it in your hand, then hold use (rightclick) in the air.")
local wield_scale = mcl_vars.tool_wield_scale
local function crush(pos)
if pos == nil then
return false
end
local node = minetest.get_node(pos)
local name = node.name
if minetest.get_item_group(name, "crushable") == 2 then
node.name = minetest.registered_nodes[name]._mcl_crushed_into
if node.name then
minetest.set_node(pos, node)
minetest.sound_play("default_dig_cracky", { pos = pos, gain = 0.5 }, true)
return true
end
elseif minetest.get_item_group(name, "crushable") == 1 then
minetest.set_node(pos, {name="air"})
minetest.sound_play(mcl_sounds.node_sound_glass_defaults().dug, { pos = pos, gain = 0.5 }, true)
return true
end
return false
end
local hammer_on_place = function(wear_divisor)
return function(itemstack, user, pointed_thing)
-- Call on_rightclick if the pointed node defines it
local node = minetest.get_node(pointed_thing.under)
if user and not user:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, user, itemstack) or itemstack
end
end
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
minetest.record_protection_violation(pointed_thing.under, user:get_player_name())
return itemstack
end
if crush(pointed_thing.under) then
if not minetest.is_creative_enabled(user:get_player_name()) then
itemstack:add_wear(65535/wear_divisor)
end
return itemstack
end
end
end
local uses = {
wood = 60,
stone = 132,
iron = 251,
gold = 33,
diamond = 1562,
netherite = 2031,
}
--Hammers
minetest.register_tool("mcl_weaponry:hammer_wood", {
description = S("Wooden Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
_doc_items_hidden = false,
inventory_image = "vl_tool_woodhammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.wood),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=15 },
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=1,
damage_groups = {fleshy=4},
punch_attack_uses = 60,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "group:wood",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
})
minetest.register_tool("mcl_weaponry:hammer_stone", {
description = S("Stone Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
inventory_image = "vl_tool_stonehammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.stone),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=5 },
tool_capabilities = {
full_punch_interval = 1.3,
max_drop_level=3,
damage_groups = {fleshy=5},
punch_attack_uses = 132,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "group:cobble",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
})
minetest.register_tool("mcl_weaponry:hammer_iron", {
description = S("Iron Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
inventory_image = "vl_tool_steelhammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.iron),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=14 },
tool_capabilities = {
full_punch_interval = 1.2,
max_drop_level=4,
damage_groups = {fleshy=6},
punch_attack_uses = 251,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "mcl_core:iron_ingot",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
})
minetest.register_tool("mcl_weaponry:hammer_gold", {
description = S("Golden Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
inventory_image = "vl_tool_goldhammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.gold),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=22 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=2,
damage_groups = {fleshy=5},
punch_attack_uses = 33,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "mcl_core:gold_ingot",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
})
minetest.register_tool("mcl_weaponry:hammer_diamond", {
description = S("Diamond Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
inventory_image = "vl_tool_diamondhammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.diamond),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=5,
damage_groups = {fleshy=7},
punch_attack_uses = 1562,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "mcl_core:diamond",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
_mcl_upgradable = true,
_mcl_upgrade_item = "mcl_weaponry:hammer_netherite"
})
minetest.register_tool("mcl_weaponry:hammer_netherite", {
description = S("Netherite Hammer"),
_tt_help = hammer_tt,
_doc_items_longdesc = hammer_longdesc,
_doc_items_usagehelp = hammer_use,
inventory_image = "vl_tool_netheritehammer.png",
wield_scale = wield_scale,
on_place = hammer_on_place(uses.netherite),
groups = { weapon=1, hammer=1, dig_speed_class=2, enchantability=10, fire_immune=1 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=5,
damage_groups = {fleshy=9},
punch_attack_uses = 2031,
},
sound = { breaks = "default_tool_breaks" },
_repair_material = "mcl_nether:netherite_ingot",
_mcl_toollike_wield = true,
_mcl_diggroups = {
pickaxey = { speed = 2, level = 1, uses = 30 }
},
})

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@ -0,0 +1,3 @@
name = mcl_weaponry
author = Herowl
depends = mcl_sounds, mcl_init

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