update elytra cape instantly
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@ -542,6 +542,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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elseif fields.nocape then
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elseif fields.nocape then
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mcl_skins.player_skins[player].cape = "blank.png"
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mcl_skins.player_skins[player].cape = "blank.png"
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mcl_skins.update_player_skin(player)
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mcl_skins.update_player_skin(player)
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mcl_armor.update(player) --update elytra cape
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return true
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return true
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elseif active_tab == "cape" then
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elseif active_tab == "cape" then
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for cape_index = ((page_num - 1) * 5) + 1, math.min(#mcl_skins.cape, page_num * 5) do
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for cape_index = ((page_num - 1) * 5) + 1, math.min(#mcl_skins.cape, page_num * 5) do
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@ -549,6 +550,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields[cape.name] then
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if fields[cape.name] then
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mcl_skins.player_skins[player].cape = cape.mask -- the actual overlay image
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mcl_skins.player_skins[player].cape = cape.mask -- the actual overlay image
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mcl_skins.update_player_skin(player)
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mcl_skins.update_player_skin(player)
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mcl_armor.update(player) --update elytra cape
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return true
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return true
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end
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end
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end
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end
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