Fix broken inventory menu after join
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@ -150,7 +150,7 @@ minetest.register_on_joinplayer(function(player)
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end
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end
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-- In Creative Mode, the initial inventory setup is handled in creative.lua
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-- In Creative Mode, the initial inventory setup is handled in creative.lua
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if not minetest.setting_get("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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set_inventory(player)
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set_inventory(player)
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end
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end
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