Added visible items cooking on the fire
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cef6c72a71
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@ -11,6 +11,12 @@ end
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-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
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-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
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function mcl_campfires.take_item(pos, node, player, itemstack)
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function mcl_campfires.take_item(pos, node, player, itemstack)
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local campfire_spots = {
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{x = -0.25, y = -0.04, z = -0.25},
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{x = 0.25, y = -0.04, z = -0.25},
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{x = 0.25, y = -0.04, z = 0.25},
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{x = -0.25, y = -0.04, z = 0.25},
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}
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local is_creative = minetest.is_creative_enabled(player:get_player_name())
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local is_creative = minetest.is_creative_enabled(player:get_player_name())
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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local campfire_meta = minetest.get_meta(pos)
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local campfire_meta = minetest.get_meta(pos)
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@ -26,6 +32,7 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
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if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
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if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
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campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
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campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
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campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
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campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
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minetest.add_entity(pos + campfire_spots[space], player:get_wielded_item():get_name().."_entity") -- Spawn food item on the campfire
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break
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break
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end
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end
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end
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end
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@ -457,6 +457,28 @@ minetest.register_craft({
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cooktime = 10,
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cooktime = 10,
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})
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})
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minetest.register_entity("mcl_fishing:fish_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_fishing:fish_raw",
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wield_image = "mcl_fishing_fish_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Salmon
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-- Salmon
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minetest.register_craftitem("mcl_fishing:salmon_raw", {
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minetest.register_craftitem("mcl_fishing:salmon_raw", {
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description = S("Raw Salmon"),
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description = S("Raw Salmon"),
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@ -487,6 +509,28 @@ minetest.register_craft({
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cooktime = 10,
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cooktime = 10,
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})
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})
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minetest.register_entity("mcl_fishing:salmon_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_fishing:salmon_raw",
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wield_image = "mcl_fishing_salmon_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Clownfish
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-- Clownfish
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minetest.register_craftitem("mcl_fishing:clownfish_raw", {
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minetest.register_craftitem("mcl_fishing:clownfish_raw", {
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description = S("Clownfish"),
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description = S("Clownfish"),
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@ -37,6 +37,28 @@ minetest.register_craftitem("mcl_mobitems:cooked_mutton", {
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_entity("mcl_mobitems:mutton_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:mutton",
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wield_image = "mcl_mobitems_mutton_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:beef", {
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minetest.register_craftitem("mcl_mobitems:beef", {
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description = S("Raw Beef"),
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description = S("Raw Beef"),
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_doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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_doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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@ -61,6 +83,28 @@ minetest.register_craftitem("mcl_mobitems:cooked_beef", {
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_entity("mcl_mobitems:beef_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:beef",
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wield_image = "mcl_mobitems_beef_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:chicken", {
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minetest.register_craftitem("mcl_mobitems:chicken", {
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description = S("Raw Chicken"),
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description = S("Raw Chicken"),
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_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
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_tt_help = minetest.colorize(mcl_colors.YELLOW, S("30% chance of food poisoning")),
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@ -86,6 +130,28 @@ minetest.register_craftitem("mcl_mobitems:cooked_chicken", {
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_entity("mcl_mobitems:chicken_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:chicken",
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wield_image = "mcl_mobitems_chicken_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:porkchop", {
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minetest.register_craftitem("mcl_mobitems:porkchop", {
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description = S("Raw Porkchop"),
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description = S("Raw Porkchop"),
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_doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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_doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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@ -110,6 +176,28 @@ minetest.register_craftitem("mcl_mobitems:cooked_porkchop", {
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_entity("mcl_mobitems:porkchop_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:porkchop",
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wield_image = "mcl_mobitems_porkchop_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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minetest.register_craftitem("mcl_mobitems:rabbit", {
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minetest.register_craftitem("mcl_mobitems:rabbit", {
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description = S("Raw Rabbit"),
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description = S("Raw Rabbit"),
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_doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."),
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_doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."),
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@ -134,6 +222,28 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
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stack_max = 64,
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stack_max = 64,
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})
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})
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minetest.register_entity("mcl_mobitems:rabbit_entity", {
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initial_properties = {
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physical = false,
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visual = "wielditem",
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wield_item = "mcl_mobitems:rabbit",
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wield_image = "mcl_mobitems_rabbit_raw.png",
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visual_size = {x=0.25, y=0.25},
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collisionbox = {0,0,0,0,0,0},
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pointable = false,
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},
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on_activate = function(self, staticdata)
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self.timer = 0
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self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer > 31 then
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self.object:remove()
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end
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end,
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})
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-- Reset food poisoning and status effects
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-- Reset food poisoning and status effects
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local function drink_milk(itemstack, player, pointed_thing)
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local function drink_milk(itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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