Fix baby zombies going through 1 node high space
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@ -109,7 +109,7 @@ mcl_mobs.register_mob("mobs_mc:zombie", zombie)
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local baby_zombie = table.copy(zombie)
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local baby_zombie = table.copy(zombie)
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baby_zombie.description = S("Baby Zombie")
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baby_zombie.description = S("Baby Zombie")
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 1, 0.25}
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baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.98, 0.25}
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baby_zombie.xp_min = 12
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baby_zombie.xp_min = 12
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baby_zombie.xp_max = 12
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baby_zombie.xp_max = 12
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baby_zombie.walk_velocity = 1.2
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baby_zombie.walk_velocity = 1.2
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