Make it work with river water
This commit is contained in:
parent
f4c26fb578
commit
0aa3c52263
|
@ -104,6 +104,11 @@ if mod_mclx_core then
|
||||||
end
|
end
|
||||||
sound_place("mcl_core:water_source", pos)
|
sound_place("mcl_core:water_source", pos)
|
||||||
return false, true
|
return false, true
|
||||||
|
-- Put water into mangrove roots
|
||||||
|
elseif minetest.get_node(pos).name == "mcl_mangrove:mangrove_roots" then
|
||||||
|
minetest.set_node(pos, {name="mcl_mangrove:water_logged_roots"})
|
||||||
|
sound_place("mcl_core:water_source", pos)
|
||||||
|
return false, true
|
||||||
else
|
else
|
||||||
-- Evaporate water if used in Nether (except on cauldron)
|
-- Evaporate water if used in Nether (except on cauldron)
|
||||||
local dim = mcl_worlds.pos_to_dimension(pos)
|
local dim = mcl_worlds.pos_to_dimension(pos)
|
||||||
|
|
Loading…
Reference in New Issue