Fix random crash with mixed mob ally data types
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408296140a
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0895666407
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@ -153,8 +153,8 @@ mobs.group_attack_initialization = function(self)
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if detected_mob._cmi_is_mob and detected_mob.state ~= "attack" and detected_mob.owner ~= name then
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if detected_mob.name == self.name then
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turn_hostile(self,detected_mob)
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elseif type(detected_mob.group_attack) == "table" then
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for _,id in pairs(self.group_attack) do
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else
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for _,id in pairs(friends_list) do
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if detected_mob.name == id then
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turn_hostile(self,detected_mob)
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break
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