Fix possible crash in mcl_item_entity
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d1ab9e4f86
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07d237ce15
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@ -233,7 +233,7 @@ core.register_entity(":__builtin:item", {
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if item_drop_settings.random_item_velocity == true then
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minetest.after(0, function()
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local vel = self.object:getvelocity()
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if vel.x == 0 and vel.z == 0 then
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if vel and vel.x == 0 and vel.z == 0 then
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local x = math.random(1, 5)
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if math.random(1,2) == 1 then
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x = -x
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